Player Matchup

Fenrir
Fenrir
Ban_o_Imortal_Fu
Fenrir
Level 20
God Stats
14W - 28L
1,411 SR
Queue Stats
23W - 36L
1,395 Elo+
Party 2
Ganesha
Ganesha
Cagadoo
Ganesha
Level 27
God Stats
5W - 5L
1,498 SR
Queue Stats
16W - 26L
1,323 Elo+
Solo
Cupid
Cupid
OnKingMaster
Cupid
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 13L
1,343 Elo+
Party 2
Sobek
Sobek
Rianzinhou
Sobek
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 177L
1,377 Elo+
Solo
Zeus
Zeus
inimigo_desejado
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,277 Elo+
Solo
Team Averages
Level 18
1,482 SR
1,343 Elo+

VS

Team Averages
Level 57
1,500 SR
1,472 Elo+
Neith
Neith
Flareelf
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Shorryro
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,500 Elo+
Party 1
Awilix
Awilix
Travequilda
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 91L
1,360 Elo+
Party 1
Hel
Hel
gbfonseca
Hel
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
iAracy
Baron Samedi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 4
10,097
1,122
8,292
22,324
14,069
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Cagadoo
Ganesha
16
0 / 7 / 9
9,611
1,068
12,179
20,851
17,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 13 / 6
9,982
1,109
8,563
17,731
5,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
14
3 / 4 / 2
9,300
1,033
4,968
14,101
12,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 13 / 3
8,722
969
6,928
15,122
3,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Flareelf
Neith
18
13 / 2 / 22
11,939
1,327
25,956
9,047
3,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Shorryro
Arachne
17
17 / 4 / 12
11,814
1,313
21,314
14,937
7,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
17
10 / 3 / 18
11,752
1,306
8,815
10,944
3,392
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 1 / 32
10,011
1,112
3,429
7,021
2,677
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
iAracy
Baron Samedi
18
8 / 0 / 23
11,832
1,315
23,622
7,577
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
155
9
Kills
48
48
Deaths
10
24
Assists
107
Player
Kills
Deaths
Assists
KDA
L
3
11
4
0.45
L
Ganesha
Cagadoo
Ganesha
0
7
9
0.64
W
Neith
Flareelf
Neith
13
2
22
12
L
2
13
6
0.38
L
Sobek
3
4
2
1
W
Arachne
Shorryro
Arachne
17
4
12
5.75
W
Awilix
10
3
18
6.33
W
0
1
32
16
W
Baron Samedi
iAracy
Baron Samedi
8
0
23
19.5
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,930
Damage
83,136
90,129
Taken
49,526
54,120
Mitigated
19,732
1,435
Healing
23,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,292
1,241
0
138
22,324
14,069
0
7,266
14,808
0
19,046
L
Ganesha
Cagadoo
Ganesha
12,179
601
0
780
20,851
17,810
0
5,505
15,084
31,160
0
W
Neith
Flareelf
Neith
25,956
13,941
0
1,940
9,047
3,056
0
5,273
3,774
0
48,727
L
8,563
4,469
120
0
17,731
5,689
0
3,439
14,114
0
41,802
L
Sobek
4,968
415
0
397
14,101
12,802
0
5,035
8,763
8,151
0
W
Arachne
Shorryro
Arachne
21,314
15,972
0
5,130
14,937
7,028
0
5,270
9,387
0
24,702
W
Awilix
8,815
4,006
0
0
10,944
3,392
0
5,767
3,699
0
22,498
W
3,429
2,171
5,171
4,039
7,021
2,677
0
3,284
3,737
7,057
0
W
Baron Samedi
iAracy
Baron Samedi
23,622
1,382
3,731
3,766
7,577
3,579
0
4,481
3,096
45,998
0
L
6,928
1,045
0
0
15,122
3,750
0
4,605
10,309
13,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,712
Gold Earned
57,348
147
Minions Killed
165
4
Camps Cleared
9
653,676
Distance Traveled
833,884
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,097
1,122
37
4
2
149,798
1
L
Ganesha
9,611
1,068
4
0
0
150,948
2
W
Neith
11,939
1,327
61
7
2
145,265
0
L
Cupid
9,982
1,109
96
11
2
150,315
1
L
Sobek
9,300
1,033
1
0
0
98,312
0
W
Arachne
11,814
1,313
7
1
3
165,784
0
W
Awilix
11,752
1,306
30
3
4
185,173
0
W
Hel
10,011
1,112
12
1
0
138,725
0
W
Baron Samedi
11,832
1,315
55
6
0
198,937
0
L
Zeus
8,722
969
9
1
0
104,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role