Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Legbilyore
Ravana
Level 82
God Stats
4W - 5L
1,480 SR
Queue Stats
351W - 335L
1,478 Elo+
Solo
Scylla
Scylla
eternalsilversky
Scylla
Level 146
God Stats
1W - 3L
1,139 SR
Queue Stats
167W - 146L
1,561 Elo+
Party 2
Zhong Kui
Zhong Kui
frosteeyy_
Zhong Kui
Level 17
God Stats
19W - 8L
1,431 SR
Queue Stats
180W - 136L
1,536 Elo+
Party 2
Khepri
Khepri
oguerra13
Khepri
Level 144
God Stats
7W - 1L
1,680 SR
Queue Stats
69W - 64L
1,568 Elo+
Party 2
Team Averages
Level 108
1,446 SR
1,529 Elo+

VS

Team Averages
Level 93
1,586 SR
1,537 Elo+
Ymir
Ymir
Baltois
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 39L
1,590 Elo+
Party 1
Persephone
Persephone
Cobra_KennethYT
Persephone
Level 160
God Stats
10W - 14L
1,627 SR
Queue Stats
701W - 654L
1,437 Elo+
Solo
Sol
Sol
GodKingSuperior
Sol
Level 40
God Stats
33W - 31L
1,679 SR
Queue Stats
253W - 237L
1,529 Elo+
Solo
Mercury
Mercury
Mac35421
Mercury
Level 149
God Stats
8W - 8L
1,462 SR
Queue Stats
563W - 550L
1,542 Elo+
Solo
Xbalanque
Xbalanque
R41N Rex
Xbalanque
Level 94
God Stats
10W - 5L
1,659 SR
Queue Stats
483W - 417L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
3 / 0 / 1
4,441
888
1,922
1,783
456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Legbilyore
Ravana
5
1 / 0 / 0
3,507
701
613
1,979
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 1
3,798
760
684
1,741
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
frosteeyy_
Zhong Kui
7
0 / 0 / 0
3,946
789
798
2,316
1,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Khepri
oguerra13
Khepri
6
1 / 0 / 1
4,034
807
681
1,875
734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Baltois
Ymir
2
0 / 1 / 0
2,740
548
487
1,028
270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
Cobra_KennethYT
Persephone
6
0 / 0 / 0
3,536
707
1,145
1,648
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 1
3,461
692
1,387
2,368
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
Mac35421
Mercury
6
1 / 2 / 0
3,540
708
1,274
3,041
602
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
R41N Rex
Xbalanque
3
0 / 2 / 0
2,760
552
869
1,823
263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
1
3.5
L
Ymir
Baltois
Ymir
0
1
0
0
L
Persephone
Cobra_KennethYT
Persephone
0
0
0
0
L
0
0
1
0.5
W
Ravana
Legbilyore
Ravana
1
0
0
1
L
Mercury
Mac35421
Mercury
1
2
0
0.5
L
Xbalanque
R41N Rex
Xbalanque
0
2
0
0
W
0
1
1
0.5
W
Zhong Kui
frosteeyy_
Zhong Kui
0
0
0
0
W
Khepri
oguerra13
Khepri
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,698
Damage
5,162
9,694
Taken
9,908
3,971
Mitigated
2,042
5,269
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,922
816
0
632
1,783
456
1,336
224
1,559
0
16,020
L
Ymir
Baltois
Ymir
487
140
0
144
1,028
270
0
128
900
1,796
0
L
Persephone
Cobra_KennethYT
Persephone
1,145
27
0
843
1,648
400
0
798
850
14,437
0
L
1,387
222
0
1,036
2,368
507
0
621
1,705
12,618
0
W
Ravana
Legbilyore
Ravana
613
390
0
1,221
1,979
572
0
399
1,547
0
9,304
L
Mercury
Mac35421
Mercury
1,274
832
0
557
3,041
602
0
224
2,783
0
11,822
L
Xbalanque
R41N Rex
Xbalanque
869
290
0
304
1,823
263
0
316
1,507
0
4,278
W
684
216
0
261
1,741
468
214
434
1,253
15,601
0
W
Zhong Kui
frosteeyy_
Zhong Kui
798
144
0
1,815
2,316
1,741
0
1,145
1,171
17,233
0
W
Khepri
oguerra13
Khepri
681
183
0
1,340
1,875
734
0
654
1,145
7,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,726
Gold Earned
16,037
154
Minions Killed
95
0
Camps Cleared
0
478,499
Distance Traveled
379,782
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,441
888
36
7
0
83,079
0
L
Ymir
2,740
548
3
1
0
43,450
0
L
Persephone
3,536
707
25
5
0
88,764
1
L
Sol
3,461
692
30
6
0
93,987
1
W
Ravana
3,507
701
35
7
0
108,890
2
L
Mercury
3,540
708
29
6
0
113,500
2
L
Xbalanque
2,760
552
8
2
0
40,081
0
W
Scylla
3,798
760
31
6
0
97,520
1
W
Zhong Kui
3,946
789
34
7
0
88,827
2
W
Khepri
4,034
807
18
4
0
100,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role