Player Matchup

Da Ji
Da Ji
El-Puerro_Shanks
Da Ji
Level 89
God Stats
3W - 2L
1,249 SR
Queue Stats
646W - 653L
1,454 Elo+
Solo
Chang'e
Chang'e
ElGuru009
Chang'e
Level 128
God Stats
3W - 1L
1,511 SR
Queue Stats
118W - 124L
1,449 Elo+
Solo
Loki
Loki
ThaMurkz
Loki
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,447 Elo+
Party 2
Rama
Rama
mikahel93
Rama
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
seanewa
Tiamat
Level 106
God Stats
1W - 3L
1,195 SR
Queue Stats
141W - 153L
1,410 Elo+
Party 2
Team Averages
Level 100
1,391 SR
1,452 Elo+

VS

Team Averages
Level 92
1,325 SR
1,301 Elo+
Hachiman
Hachiman
Arya-22
Hachiman
Level 128
God Stats
1W - 1L
1,301 SR
Queue Stats
193W - 219L
1,378 Elo+
Solo
Mulan
Mulan
Beevertronic
Mulan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,099 Elo+
Party 1
Yemoja
Yemoja
MadamTrouble
Yemoja
Level 128
God Stats
6W - 16L
1,229 SR
Queue Stats
815W - 817L
1,425 Elo+
Solo
Odin
Odin
Zak_323
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,165 Elo+
Party 1
Zhong Kui
Zhong Kui
kellzyaba
Zhong Kui
Level 69
God Stats
1W - 4L
1,098 SR
Queue Stats
71W - 73L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 4
5,999
600
535
3,532
1,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
ElGuru009
Chang'e
15
5 / 6 / 3
8,537
854
9,508
14,597
5,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
1 / 2 / 6
7,470
747
5,413
6,900
2,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
15
3 / 2 / 3
7,979
798
9,504
8,000
3,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Tiamat
seanewa
Tiamat
15
0 / 3 / 7
7,930
793
14,227
11,050
8,417
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arya-22
Hachiman
14
2 / 2 / 10
8,365
837
7,547
6,284
2,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 3 / 10
8,834
883
9,901
12,795
10,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Yemoja
15
2 / 2 / 12
9,080
908
3,696
9,520
9,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Odin
Zak_323
Odin
14
1 / 2 / 10
8,219
822
3,291
7,738
4,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
kellzyaba
Zhong Kui
18
8 / 1 / 6
10,415
1,042
14,835
10,743
8,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
9
Kills
16
16
Deaths
10
23
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Arya-22
Hachiman
2
2
10
3.5
W
3
3
10
2.67
L
0
3
4
0.67
L
Chang'e
ElGuru009
Chang'e
5
6
3
1.08
W
Yemoja
2
2
12
4
L
Loki
1
2
6
2
W
Odin
Zak_323
Odin
1
2
10
3
W
Zhong Kui
kellzyaba
Zhong Kui
8
1
6
11
L
Rama
3
2
3
2.25
L
Tiamat
seanewa
Tiamat
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,187
Damage
39,270
44,079
Taken
47,080
20,906
Mitigated
34,408
18,873
Healing
25,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Arya-22
Hachiman
7,547
3,421
311
690
6,284
2,337
421
2,990
3,117
0
21,036
W
9,901
2,085
1,151
2,262
12,795
10,323
755
5,265
7,258
0
19,799
L
535
81
147
12
3,532
1,095
0
865
2,577
0
979
L
Chang'e
ElGuru009
Chang'e
9,508
659
4,918
5,734
14,597
5,510
246
7,705
6,778
20,194
0
W
Yemoja
3,696
731
11,454
4,041
9,520
9,072
272
4,466
4,790
10,369
0
L
Loki
5,413
779
381
1,758
6,900
2,656
0
2,696
4,114
0
15,109
W
Odin
Zak_323
Odin
3,291
866
19
260
7,738
4,545
581
3,841
3,779
0
5,668
W
Zhong Kui
kellzyaba
Zhong Kui
14,835
915
2,239
3,418
10,743
8,131
1,438
5,981
4,401
31,510
0
L
Rama
9,504
7,778
982
2,227
8,000
3,228
0
2,553
5,357
0
18,689
L
Tiamat
seanewa
Tiamat
14,227
513
783
1,931
11,050
8,417
0
4,712
6,174
27,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,915
Gold Earned
44,913
107
Minions Killed
120
0
Camps Cleared
0
795,821
Distance Traveled
999,974
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,365
837
27
3
0
161,645
0
W
Mulan
8,834
883
17
2
0
208,701
1
L
Da Ji
5,999
600
0
0
0
75,378
0
L
Chang'e
8,537
854
26
3
0
171,751
1
W
Yemoja
9,080
908
18
2
0
176,175
1
L
Loki
7,470
747
18
2
0
195,356
0
W
Odin
8,219
822
9
1
0
238,318
2
W
Zhong Kui
10,415
1,042
49
5
0
215,135
0
L
Rama
7,979
798
28
3
0
160,327
0
L
Tiamat
7,930
793
35
4
0
193,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role