Player Matchup

Athena
Athena
McViolence
Athena
Level 27
God Stats
21W - 23L
1,386 SR
Queue Stats
236W - 268L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
MxIIard
Danzaburou
Level 45
God Stats
1W - 2L
1,297 SR
Queue Stats
67W - 82L
1,405 Elo+
Party 1
Jormungandr
Jormungandr
ShlongerDongerz
Jormungandr
Level 29
God Stats
5W - 7L
1,361 SR
Queue Stats
122W - 109L
1,578 Elo+
Party 1
Hades
Hades
TheDrLobster
Hades
Level 88
God Stats
6W - 1L
1,535 SR
Queue Stats
139W - 133L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xAsian04
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 263L
1,419 Elo+
Party 1
Team Averages
Level 43
1,416 SR
1,471 Elo+

VS

Team Averages
Level 45
1,537 SR
1,452 Elo+
Nemesis
Nemesis
FadingHappiness
Nemesis
Level 27
God Stats
43W - 25L
1,567 SR
Queue Stats
207W - 234L
1,458 Elo+
Party 2
Jing Wei
Jing Wei
MyLonelyWrld
Jing Wei
Level 29
God Stats
4W - 5L
1,484 SR
Queue Stats
129W - 148L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
agape_ape7
Gilgamesh
Level 7
God Stats
20W - 25L
1,569 SR
Queue Stats
117W - 151L
1,456 Elo+
Party 2
Scylla
Scylla
blue-modex
Scylla
Level 81
God Stats
0W - 12L
1,257 SR
Queue Stats
400W - 445L
1,454 Elo+
Party 2
Bacchus
Bacchus
isyenite-
Bacchus
Level 79
God Stats
2W - 2L
1,807 SR
Queue Stats
584W - 618L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
McViolence
Athena
12
2 / 3 / 8
8,938
470
4,985
15,072
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
MxIIard
Danzaburou
18
7 / 2 / 5
11,468
604
12,540
11,404
4,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
ShlongerDongerz
Jormungandr
17
10 / 1 / 5
11,225
591
11,408
12,524
13,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
10 / 2 / 6
10,993
579
16,934
17,351
9,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
xAsian04
Tsukuyomi
15
4 / 3 / 3
9,481
499
5,094
11,364
5,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 2
9,087
478
9,317
17,302
8,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
MyLonelyWrld
Jing Wei
13
1 / 7 / 3
8,348
439
7,622
14,563
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
agape_ape7
Gilgamesh
14
0 / 8 / 1
8,467
446
2,022
10,078
3,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
blue-modex
Scylla
14
3 / 5 / 4
8,965
472
9,756
9,787
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
isyenite-
Bacchus
12
3 / 7 / 4
8,507
448
9,661
17,216
14,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
33
Kills
11
11
Deaths
34
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Athena
McViolence
Athena
2
3
8
2
W
Danzaburou
MxIIard
Danzaburou
7
2
5
4.75
L
Jing Wei
MyLonelyWrld
Jing Wei
1
7
3
0.36
W
Jormungandr
ShlongerDongerz
Jormungandr
10
1
5
12.5
W
10
2
6
6.5
L
Gilgamesh
agape_ape7
Gilgamesh
0
8
1
0.06
L
Scylla
blue-modex
Scylla
3
5
4
1
L
Bacchus
isyenite-
Bacchus
3
7
4
0.71
W
Tsukuyomi
xAsian04
Tsukuyomi
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,961
Damage
38,378
67,715
Taken
68,946
41,008
Mitigated
34,614
24,716
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,317
4,357
0
3,337
17,302
8,244
0
9,224
7,928
0
58,787
W
Athena
McViolence
Athena
4,985
1,517
0
2,683
15,072
8,435
191
6,402
8,406
17,364
0
W
Danzaburou
MxIIard
Danzaburou
12,540
5,428
0
5,315
11,404
4,329
426
1,409
9,929
0
66,764
L
Jing Wei
MyLonelyWrld
Jing Wei
7,622
5,232
0
3,397
14,563
4,613
992
1,672
12,891
0
50,736
W
Jormungandr
ShlongerDongerz
Jormungandr
11,408
2,395
0
4,240
12,524
13,122
14
988
11,530
69,800
0
W
16,934
2,478
1,283
10,151
17,351
9,624
214
6,114
11,010
69,445
0
L
Gilgamesh
agape_ape7
Gilgamesh
2,022
838
0
360
10,078
3,488
1,383
5,994
3,724
0
36,404
L
Scylla
blue-modex
Scylla
9,756
813
0
1,250
9,787
3,372
0
6,491
3,201
47,834
0
L
Bacchus
isyenite-
Bacchus
9,661
753
0
3,707
17,216
14,897
0
9,287
7,875
26,933
0
W
Tsukuyomi
xAsian04
Tsukuyomi
5,094
1,630
0
1,044
11,364
5,498
49
3,859
7,423
0
64,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,105
Gold Earned
43,374
495
Minions Killed
372
0
Camps Cleared
0
1,731,013
Distance Traveled
1,758,601
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,087
478
95
5
0
355,078
3
W
Athena
8,938
470
20
1
0
370,664
1
W
Danzaburou
11,468
604
112
6
0
334,551
0
L
Jing Wei
8,348
439
87
5
0
345,883
2
W
Jormungandr
11,225
591
137
7
0
300,923
1
W
Hades
10,993
579
120
6
0
349,345
0
L
Gilgamesh
8,467
446
85
4
0
362,051
1
L
Scylla
8,965
472
78
4
0
338,099
4
L
Bacchus
8,507
448
27
1
0
357,490
3
W
Tsukuyomi
9,481
499
106
6
0
375,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role