Player Matchup

Cerberus
Cerberus
Deadaslayqueen
Cerberus
Level 19
God Stats
5W - 7L
1,514 SR
Queue Stats
13W - 21L
1,265 Elo+
Party 2
Nu Wa
Nu Wa
Nickelodeon_10
Nu Wa
Level 10
God Stats
3W - 8L
1,267 SR
Queue Stats
13W - 31L
982 Elo+
Party 1
Nemesis
Nemesis
S3P7IM0
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Skadi
Skadi
WishfuI
Skadi
Level 7
God Stats
7W - 14L
1,128 SR
Queue Stats
34W - 53L
982 Elo+
Party 1
Neith
Neith
magnet142
Neith
Level 9
God Stats
0W - 2L
1,418 SR
Queue Stats
2W - 2L
1,257 Elo+
Party 2
Team Averages
Level 9
1,366 SR
1,197 Elo+

VS

Team Averages
Level 22
1,388 SR
1,290 Elo+
Osiris
Osiris
AqualioBoyYT
Osiris
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 52L
1,357 Elo+
Solo
Anhur
Anhur
YT_Rinzuclan
Anhur
Level 28
God Stats
3W - 2L
1,490 SR
Queue Stats
84W - 108L
1,339 Elo+
Party 3
Tiamat
Tiamat
below41
Tiamat
Level 23
God Stats
20W - 12L
1,312 SR
Queue Stats
411W - 401L
1,188 Elo+
Solo
Aphrodite
Aphrodite
samer_289
Aphrodite
Level 32
God Stats
1W - 3L
1,138 SR
Queue Stats
129W - 166L
1,318 Elo+
Party 3
Neith
Neith
vix2004
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 25L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
2 / 9 / 8
13,565
468
9,968
32,203
35,130
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
2 / 14 / 2
11,869
409
11,284
17,996
5,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
S3P7IM0
Nemesis
7
0 / 6 / 0
8,455
292
248
5,233
1,281
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
WishfuI
Skadi
16
1 / 10 / 2
11,432
394
4,139
20,741
11,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
magnet142
Neith
20
18 / 6 / 1
16,701
576
41,805
24,964
10,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
13 / 3 / 5
15,912
549
13,458
24,291
31,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 6 / 8
14,662
506
17,286
24,191
8,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
below41
Tiamat
20
13 / 1 / 13
16,112
556
22,998
21,161
12,019
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
samer_289
Aphrodite
16
2 / 9 / 12
11,321
390
9,554
17,774
9,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
vix2004
Neith
18
4 / 4 / 12
12,468
430
11,164
14,427
4,861
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
93
23
Kills
43
45
Deaths
23
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Osiris
13
3
5
5.17
L
Cerberus
2
9
8
0.67
L
2
14
2
0.21
L
Nemesis
S3P7IM0
Nemesis
0
6
0
0
L
Skadi
WishfuI
Skadi
1
10
2
0.2
W
11
6
8
2.5
W
Tiamat
below41
Tiamat
13
1
13
19.5
L
Neith
magnet142
Neith
18
6
1
3.08
W
Aphrodite
samer_289
Aphrodite
2
9
12
0.89
W
Neith
vix2004
Neith
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,444
Damage
74,460
101,137
Taken
101,844
64,516
Mitigated
65,583
9,109
Healing
33,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
13,458
5,743
0
2,113
24,291
31,474
2,984
5,644
18,475
15,260
87,081
L
Cerberus
9,968
178
0
6,496
32,203
35,130
101
12,031
19,952
66,705
0
L
11,284
1,596
0
0
17,996
5,944
2,741
6,587
11,085
40,070
0
L
Nemesis
S3P7IM0
Nemesis
248
91
0
50
5,233
1,281
151
1,461
3,572
0
3,797
L
Skadi
WishfuI
Skadi
4,139
2,003
0
315
20,741
11,219
5,236
3,336
17,343
0
51,601
W
17,286
9,257
0
7,578
24,191
8,049
4,461
5,345
18,696
0
66,701
W
Tiamat
below41
Tiamat
22,998
2,369
176
11,734
21,161
12,019
1,038
6,547
14,470
108,363
0
L
Neith
magnet142
Neith
41,805
19,393
0
2,248
24,964
10,942
5,628
10,318
14,418
0
129,942
W
Aphrodite
samer_289
Aphrodite
9,554
1,713
3,289
6,748
17,774
9,180
274
5,167
12,457
35,554
0
W
Neith
vix2004
Neith
11,164
4,948
0
1,645
14,427
4,861
1,916
4,287
9,990
0
50,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,022
Gold Earned
70,475
500
Minions Killed
572
0
Camps Cleared
0
1,922,926
Distance Traveled
2,431,793
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,912
549
170
6
0
542,664
0
L
Cerberus
13,565
468
128
4
0
501,145
0
L
Nu Wa
11,869
409
64
2
0
375,192
1
L
Nemesis
8,455
292
7
0
0
133,158
1
L
Skadi
11,432
394
104
4
0
444,877
0
W
Anhur
14,662
506
97
3
0
470,821
0
W
Tiamat
16,112
556
186
6
0
491,189
2
L
Neith
16,701
576
197
7
0
468,554
1
W
Aphrodite
11,321
390
39
1
0
458,311
0
W
Neith
12,468
430
80
3
0
468,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role