Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Doc5314
Danzaburou
Level 15
God Stats
25W - 17L
1,797 SR
Queue Stats
75W - 51L
1,704 Elo+
Solo
Loki
Loki
Holaaf
Loki
Level 15
God Stats
0W - 6L
1,500 SR
Queue Stats
35W - 40L
1,629 Elo+
Solo
Tiamat
Tiamat
TheSmiteCarry
Tiamat
Level 28
God Stats
8W - 4L
1,601 SR
Queue Stats
32W - 17L
1,703 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXRadiantshadow_
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 53L
1,704 Elo+
Solo
Team Averages
Level 23
1,580 SR
1,648 Elo+

VS

Team Averages
Level 15
1,604 SR
1,687 Elo+
Awilix
Awilix
DemySD
Awilix
Level 15
God Stats
4W - 5L
1,201 SR
Queue Stats
23W - 17L
1,517 Elo+
Solo
Loki
Loki
Lunatic Sig
Loki
Level 2
God Stats
4W - 3L
1,726 SR
Queue Stats
4W - 3L
1,654 Elo+
Solo
Hercules
Hercules
NatMat99
Hercules
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 55L
1,553 Elo+
Solo
Jormungandr
Jormungandr
OptlonalConsent
Jormungandr
Level 21
God Stats
6W - 0L
1,910 SR
Queue Stats
47W - 7L
1,937 Elo+
Party 1
Anhur
Anhur
PlayerDiff-
Anhur
Level 20
God Stats
9W - 4L
1,685 SR
Queue Stats
40W - 17L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 2 / 1
5,533
553
2,222
5,668
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Doc5314
Danzaburou
8
0 / 4 / 1
4,649
465
1,681
5,478
676
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
Holaaf
Loki
11
4 / 0 / 1
6,093
609
3,154
5,138
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 4 / 3
5,145
515
3,895
6,824
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
9
4 / 1 / 2
5,651
565
3,989
5,635
1,787
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DemySD
Awilix
10
1 / 0 / 0
5,692
569
395
4,467
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 6 / 2
4,227
423
1,312
5,090
1,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
NatMat99
Hercules
9
0 / 2 / 0
4,897
490
576
5,027
4,014
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
OptlonalConsent
Jormungandr
10
3 / 3 / 1
5,996
600
6,740
8,214
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
7 / 0 / 0
7,414
741
8,226
6,882
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
9
Kills
11
11
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
1
0.75
W
Awilix
DemySD
Awilix
1
0
0
1
L
Danzaburou
Doc5314
Danzaburou
0
4
1
0.13
L
Loki
Holaaf
Loki
4
0
1
4.5
W
0
6
2
0.17
W
Hercules
NatMat99
Hercules
0
2
0
0
W
Jormungandr
OptlonalConsent
Jormungandr
3
3
1
1.17
W
7
0
0
7
L
0
4
3
0.38
L
Tsukuyomi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,941
Damage
17,249
28,743
Taken
29,680
7,773
Mitigated
11,608
8,535
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,222
984
0
1,185
5,668
1,100
0
0
5,668
0
28,470
W
Awilix
DemySD
Awilix
395
65
0
2,100
4,467
1,425
0
902
3,565
0
25,978
L
Danzaburou
Doc5314
Danzaburou
1,681
1,031
0
1,188
5,478
676
733
675
4,803
0
17,454
L
Loki
Holaaf
Loki
3,154
423
0
2,191
5,138
1,335
0
1,108
4,030
0
28,525
W
1,312
468
0
0
5,090
1,067
0
287
4,803
0
12,506
W
Hercules
NatMat99
Hercules
576
271
0
1,891
5,027
4,014
492
0
5,027
0
15,597
W
Jormungandr
OptlonalConsent
Jormungandr
6,740
1,713
0
1,286
8,214
3,262
207
2,084
6,130
38,361
0
W
8,226
5,056
0
3,871
6,882
1,840
80
622
6,260
0
42,962
L
3,895
721
0
2,576
6,824
2,875
191
3,540
3,284
25,321
0
L
Tsukuyomi
3,989
919
0
1,395
5,635
1,787
17
1,417
4,218
0
20,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,071
Gold Earned
28,226
233
Minions Killed
291
0
Camps Cleared
0
938,671
Distance Traveled
937,491
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,533
553
54
5
0
170,007
3
W
Awilix
5,692
569
77
8
0
193,844
0
L
Danzaburou
4,649
465
32
3
0
180,933
2
L
Loki
6,093
609
63
6
0
220,375
4
W
Loki
4,227
423
12
1
0
226,529
0
W
Hercules
4,897
490
28
3
0
142,167
0
W
Jormungandr
5,996
600
85
9
0
190,412
0
W
Anhur
7,414
741
89
9
0
184,539
1
L
Tiamat
5,145
515
52
5
0
193,031
0
L
Tsukuyomi
5,651
565
32
3
0
174,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role