Player Matchup

Anhur
Anhur
AceBad
Anhur
Level 29
God Stats
43W - 29L
1,692 SR
Queue Stats
308W - 235L
1,626 Elo+
Solo
Thanatos
Thanatos
Gaameerr1
Thanatos
Level 10
God Stats
2W - 0L
1,714 SR
Queue Stats
9W - 6L
1,551 Elo+
Party 1
Ares
Ares
Pbiil
Ares
Level 31
God Stats
2W - 4L
1,389 SR
Queue Stats
47W - 61L
1,357 Elo+
Party 1
Aphrodite
Aphrodite
SélenaGómez
Aphrodite
Level 27
God Stats
15W - 11L
1,698 SR
Queue Stats
199W - 113L
1,606 Elo+
Solo
Erlang Shen
Erlang Shen
THEATOMIX
Erlang Shen
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,599 SR
1,528 Elo+

VS

Team Averages
Level 21
1,454 SR
1,524 Elo+
Vulcan
Vulcan
AedesSama
Vulcan
Level 18
God Stats
1W - 2L
1,446 SR
Queue Stats
25W - 24L
1,496 Elo+
Solo
Medusa
Medusa
Humeur
Medusa
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Lokillert
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,439 Elo+
Solo
Susano
Susano
Sinister_burst36
Susano
Level 27
God Stats
2W - 2L
1,546 SR
Queue Stats
164W - 142L
1,611 Elo+
Solo
Cabrakan
Cabrakan
SirLorence
Cabrakan
Level 27
God Stats
0W - 2L
1,279 SR
Queue Stats
231W - 185L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AceBad
Anhur
19
10 / 5 / 4
13,194
660
21,994
20,174
8,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Gaameerr1
Thanatos
11
0 / 10 / 4
8,598
430
4,206
11,769
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
Pbiil
Ares
14
2 / 5 / 12
10,472
524
5,726
17,939
16,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
SélenaGómez
Aphrodite
20
11 / 2 / 7
13,744
687
22,120
18,089
9,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
THEATOMIX
Erlang Shen
19
4 / 3 / 1
12,042
602
5,904
15,779
10,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AedesSama
Vulcan
13
0 / 10 / 7
8,251
413
7,344
12,945
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Humeur
Medusa
16
2 / 6 / 4
9,638
482
11,334
13,567
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Lokillert
Bellona
14
0 / 6 / 7
8,574
429
6,327
17,602
13,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
16 / 4 / 1
11,625
581
15,407
18,997
6,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
SirLorence
Cabrakan
17
6 / 1 / 6
10,856
543
15,012
16,548
17,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
49
27
Kills
24
25
Deaths
27
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
AceBad
Anhur
10
5
4
2.4
L
Vulcan
AedesSama
Vulcan
0
10
7
0.35
W
Thanatos
Gaameerr1
Thanatos
0
10
4
0.2
L
Medusa
Humeur
Medusa
2
6
4
0.67
L
Bellona
Lokillert
Bellona
0
6
7
0.58
W
Ares
Pbiil
Ares
2
5
12
1.6
L
16
4
1
4.13
L
Cabrakan
SirLorence
Cabrakan
6
1
6
9
W
Aphrodite
SélenaGómez
Aphrodite
11
2
7
7.25
W
Erlang Shen
THEATOMIX
Erlang Shen
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,950
Damage
55,424
83,750
Taken
79,659
49,346
Mitigated
48,118
40,006
Healing
17,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AceBad
Anhur
21,994
15,811
0
7,665
20,174
8,738
4,793
3,031
17,143
0
103,267
L
Vulcan
AedesSama
Vulcan
7,344
1,916
462
1,120
12,945
5,010
0
7,414
5,531
45,772
0
W
Thanatos
Gaameerr1
Thanatos
4,206
1,228
0
4,342
11,769
4,189
0
2,729
9,040
0
22,167
L
Medusa
Humeur
Medusa
11,334
6,489
0
1,884
13,567
4,223
1,938
2,606
10,961
0
55,726
L
Bellona
Lokillert
Bellona
6,327
2,580
0
1,518
17,602
13,975
1,115
7,357
10,245
0
38,149
W
Ares
Pbiil
Ares
5,726
526
0
2,906
17,939
16,853
249
5,252
12,687
19,330
0
L
15,407
5,064
0
6,593
18,997
6,968
193
5,410
13,587
0
69,296
L
Cabrakan
SirLorence
Cabrakan
15,012
1,625
0
5,605
16,548
17,942
240
5,059
11,489
58,979
0
W
Aphrodite
SélenaGómez
Aphrodite
22,120
987
5,679
12,609
18,089
9,346
568
6,846
11,243
111,984
0
W
Erlang Shen
THEATOMIX
Erlang Shen
5,904
3,426
0
6,805
15,779
10,220
1,766
4,498
11,281
0
77,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,050
Gold Earned
48,944
559
Minions Killed
458
0
Camps Cleared
0
1,866,459
Distance Traveled
1,787,373
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,194
660
158
8
0
303,410
3
L
Vulcan
8,251
413
84
4
0
315,061
5
W
Thanatos
8,598
430
33
2
0
409,777
2
L
Medusa
9,638
482
95
5
0
345,159
0
L
Bellona
8,574
429
79
4
0
358,929
4
W
Ares
10,472
524
19
1
0
414,676
7
L
Susano
11,625
581
102
5
0
418,297
2
L
Cabrakan
10,856
543
98
5
0
349,927
2
W
Aphrodite
13,744
687
193
10
0
391,650
1
W
Erlang Shen
12,042
602
156
8
0
346,946
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role