Player Matchup

Tyr
Tyr
DanTheSupreme
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Neith
Neith
Fallenclover
Neith
Level 54
God Stats
1W - 2L
1,733 SR
Queue Stats
4W - 5L
1,693 Elo+
Party 1
Olorun
Olorun
Ninelegs
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,693 Elo+
Party 1
Artio
Artio
Semiricary
Artio
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,693 Elo+
Party 1
Gilgamesh
Gilgamesh
Ya Boi Hadean
Gilgamesh
Level 144
God Stats
1W - 3L
1,843 SR
Queue Stats
38W - 36L
1,536 Elo+
Party 1
Team Averages
Level 46
1,615 SR
1,623 Elo+

VS

Team Averages
Level 18
1,456 SR
1,567 Elo+
Hera
Hera
Enchdrecus
Hera
Level 4
God Stats
2W - 4L
1,279 SR
Queue Stats
109W - 114L
1,578 Elo+
Solo
Kali
Kali
TheNekkore
Kali
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
TheWhiteFox165
Terra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
felloyy
Ne Zha
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
127W - 121L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXxSwaggityxXx
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
7,317
407
4,783
17,084
11,860
Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 6 / 1
8,342
463
12,144
12,906
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Ninelegs
Olorun
11
0 / 12 / 2
6,877
382
6,719
14,541
3,530
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
12
2 / 5 / 3
7,930
441
5,229
16,156
9,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Ya Boi Hadean
Gilgamesh
14
5 / 7 / 1
8,712
484
9,587
19,350
8,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 8
10,199
567
14,208
7,670
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
13 / 4 / 10
11,753
653
20,537
23,229
12,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 17
10,086
560
7,515
11,773
10,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
felloyy
Ne Zha
16
7 / 1 / 14
10,121
562
11,196
15,051
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
xXxSwaggityxXx
Tsukuyomi
17
8 / 2 / 0
11,179
621
11,775
13,371
10,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
87
13
Kills
38
39
Deaths
13
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
8
4
8
3
L
5
6
1
0.92
L
Olorun
Ninelegs
Olorun
0
12
2
0.08
L
Artio
2
5
3
0.7
W
13
4
10
4.5
W
2
2
17
5.25
L
Gilgamesh
Ya Boi Hadean
Gilgamesh
5
7
1
0.79
W
Ne Zha
felloyy
Ne Zha
7
1
14
14
W
Tsukuyomi
xXxSwaggityxXx
Tsukuyomi
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,462
Damage
65,231
80,037
Taken
71,094
37,304
Mitigated
42,546
13,733
Healing
30,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,783
1,459
0
2,746
17,084
11,860
0
2,802
14,282
0
21,252
W
14,208
4,193
462
1,171
7,670
2,492
2,215
623
7,047
54,859
0
L
12,144
5,745
0
2,542
12,906
4,042
0
5,656
7,250
0
53,936
L
Olorun
Ninelegs
Olorun
6,719
2,354
203
1,667
14,541
3,530
183
3,718
10,823
29,137
0
L
Artio
5,229
986
185
3,456
16,156
9,595
156
8,245
7,911
18,319
0
W
20,537
10,619
0
14,194
23,229
12,237
1,590
5,665
17,564
0
62,648
W
7,515
879
1,568
2,991
11,773
10,790
32
2,398
9,375
28,334
0
L
Gilgamesh
Ya Boi Hadean
Gilgamesh
9,587
2,696
0
2,934
19,350
8,277
0
1,302
18,048
0
49,356
W
Ne Zha
felloyy
Ne Zha
11,196
3,960
0
6,256
15,051
6,833
2,588
2,720
12,331
0
66,226
W
Tsukuyomi
xXxSwaggityxXx
Tsukuyomi
11,775
3,132
0
3,982
13,371
10,194
62
542
12,829
0
89,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,178
Gold Earned
53,338
290
Minions Killed
490
0
Camps Cleared
0
1,509,784
Distance Traveled
1,680,739
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,317
407
42
2
0
311,710
0
W
Hera
10,199
567
104
6
0
296,518
0
L
Neith
8,342
463
95
5
0
268,607
0
L
Olorun
6,877
382
50
3
0
258,943
0
L
Artio
7,930
441
25
1
0
324,561
2
W
Kali
11,753
653
89
5
0
339,461
1
W
Terra
10,086
560
46
3
0
341,545
0
L
Gilgamesh
8,712
484
78
4
0
345,963
1
W
Ne Zha
10,121
562
103
6
0
358,051
4
W
Tsukuyomi
11,179
621
148
8
0
345,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role