Player Matchup

Olorun
Olorun
Ginseg
Olorun
Level 27
God Stats
5W - 1L
1,335 SR
Queue Stats
220W - 201L
1,564 Elo+
Solo
Neith
Neith
LoNgJoHnSiLvEr10
Neith
Level 17
God Stats
10W - 9L
1,734 SR
Queue Stats
168W - 161L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yonko12
Cu Chulainn
Level 17
God Stats
17W - 20L
1,672 SR
Queue Stats
46W - 53L
1,585 Elo+
Party 2
Yemoja
Yemoja
Yummytugboat965
Yemoja
Level 44
God Stats
10W - 3L
1,931 SR
Queue Stats
53W - 47L
1,583 Elo+
Party 2
Loki
Loki
cristian6020
Loki
Level 20
God Stats
2W - 2L
1,506 SR
Queue Stats
31W - 35L
1,533 Elo+
Solo
Team Averages
Level 25
1,636 SR
1,551 Elo+

VS

Team Averages
Level 35
1,686 SR
1,655 Elo+
Neith
Neith
Chalkalocka
Neith
Level 6
God Stats
9W - 17L
1,830 SR
Queue Stats
68W - 70L
1,683 Elo+
Party 1
Janus
Janus
Gengаr
Janus
Level 17
God Stats
15W - 14L
1,895 SR
Queue Stats
59W - 47L
1,728 Elo+
Solo
Kumbhakarna
Kumbhakarna
SlyceANDyce
Kumbhakarna
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 82L
1,665 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TaurusMilitus
Tsukuyomi
Level 28
God Stats
5W - 3L
1,494 SR
Queue Stats
82W - 67L
1,576 Elo+
Solo
Guan Yu
Guan Yu
sl0bgoblin
Guan Yu
Level 22
God Stats
11W - 7L
1,712 SR
Queue Stats
73W - 45L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ginseg
Olorun
19
5 / 5 / 2
12,665
551
13,890
20,519
7,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 7 / 4
10,604
461
9,941
20,468
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Yonko12
Cu Chulainn
17
2 / 10 / 1
10,822
471
9,476
24,259
12,363
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 6 / 6
11,104
483
5,576
17,929
16,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 6 / 2
10,940
476
8,935
19,486
7,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 7
12,476
542
4,155
8,891
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Gengаr
Janus
20
11 / 2 / 10
13,833
601
30,145
12,725
4,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
SlyceANDyce
Kumbhakarna
16
3 / 4 / 14
11,176
486
7,010
22,937
21,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
TaurusMilitus
Tsukuyomi
20
6 / 3 / 10
13,867
603
14,243
17,091
7,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
sl0bgoblin
Guan Yu
20
10 / 2 / 6
13,095
569
21,763
22,512
19,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
11
Kills
33
34
Deaths
12
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Janus
Gengаr
Janus
11
2
10
8
L
Olorun
Ginseg
Olorun
5
5
2
1.2
L
1
7
4
0.43
W
Kumbhakarna
SlyceANDyce
Kumbhakarna
3
4
14
2.5
W
Tsukuyomi
TaurusMilitus
Tsukuyomi
6
3
10
3.67
L
Cu Chulainn
Yonko12
Cu Chulainn
2
10
1
0.25
L
1
6
6
0.67
L
2
6
2
0.5
W
Guan Yu
sl0bgoblin
Guan Yu
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,818
Damage
77,316
102,661
Taken
84,156
50,757
Mitigated
56,038
28,426
Healing
35,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,155
1,135
0
3,621
8,891
3,527
5,400
2,955
5,936
0
69,906
W
Janus
Gengаr
Janus
30,145
1,982
495
3,735
12,725
4,599
779
3,322
9,403
102,880
0
L
Olorun
Ginseg
Olorun
13,890
8,856
712
8,005
20,519
7,915
935
7,291
13,054
100,093
0
L
9,941
4,901
0
5,706
20,468
6,975
1,080
10,948
9,072
0
74,451
W
Kumbhakarna
SlyceANDyce
Kumbhakarna
7,010
788
0
5,599
22,937
21,110
394
8,150
14,733
33,558
0
W
Tsukuyomi
TaurusMilitus
Tsukuyomi
14,243
3,419
0
5,946
17,091
7,403
1,342
2,651
14,440
0
126,338
L
Cu Chulainn
Yonko12
Cu Chulainn
9,476
3,151
0
3,757
24,259
12,363
0
4,256
19,883
0
56,562
L
5,576
1,364
2,225
2,902
17,929
16,474
183
8,149
9,594
25,315
0
L
8,935
2,005
0
5,119
19,486
7,030
0
5,420
13,903
0
85,665
W
Guan Yu
sl0bgoblin
Guan Yu
21,763
4,541
3,880
12,648
22,512
19,399
528
1,945
20,008
0
78,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,135
Gold Earned
64,447
586
Minions Killed
664
0
Camps Cleared
0
1,927,804
Distance Traveled
2,357,794
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,476
542
137
6
0
403,708
0
W
Janus
13,833
601
171
7
0
522,922
8
L
Olorun
12,665
551
171
7
0
384,407
3
L
Neith
10,604
461
129
6
0
334,528
7
W
Kumbhakarna
11,176
486
33
1
0
441,443
8
W
Tsukuyomi
13,867
603
197
9
0
516,407
0
L
Cu Chulainn
10,822
471
105
5
0
353,743
3
L
Yemoja
11,104
483
40
2
0
401,460
4
L
Loki
10,940
476
141
6
0
453,666
3
W
Guan Yu
13,095
569
126
5
0
473,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role