Player Matchup

Rama
Rama
Dream0f
Rama
Level 106
God Stats
3W - 9L
1,295 SR
Queue Stats
160W - 187L
1,326 Elo+
Party 1
Geb
Geb
Grordec
Geb
Level 119
God Stats
4W - 1L
1,673 SR
Queue Stats
179W - 202L
1,339 Elo+
Party 1
Thanatos
Thanatos
Oras00
Thanatos
Level 29
God Stats
6W - 14L
1,476 SR
Queue Stats
65W - 82L
1,348 Elo+
Party 2
Anubis
Anubis
Skumpicul
Anubis
Level 26
God Stats
44W - 44L
1,514 SR
Queue Stats
172W - 218L
1,333 Elo+
Party 1
Da Ji
Da Ji
TheEdoardodo
Da Ji
Level 87
God Stats
10W - 13L
1,358 SR
Queue Stats
176W - 214L
1,315 Elo+
Party 2
Team Averages
Level 73
1,463 SR
1,332 Elo+

VS

Team Averages
Level 53
1,457 SR
1,560 Elo+
Cupid
Cupid
Betameche
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Czae
Mulan
Level 20
God Stats
15W - 6L
1,513 SR
Queue Stats
28W - 18L
1,639 Elo+
Party 3
Ra
Ra
Dletch
Ra
Level 65
God Stats
2W - 4L
1,175 SR
Queue Stats
99W - 83L
1,594 Elo+
Party 3
Sun Wukong
Sun Wukong
Kagerro
Sun Wukong
Level 125
God Stats
3W - 2L
1,289 SR
Queue Stats
155W - 138L
1,578 Elo+
Party 3
Fenrir
Fenrir
PoloChonChon
Fenrir
Level 26
God Stats
2W - 0L
1,807 SR
Queue Stats
3W - 3L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dream0f
Rama
13
2 / 6 / 3
8,081
475
9,397
14,893
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
12
1 / 7 / 6
8,133
478
7,213
15,946
12,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Oras00
Thanatos
12
4 / 6 / 0
8,036
473
5,310
13,844
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Skumpicul
Anubis
15
2 / 3 / 2
8,640
508
3,811
8,458
5,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 3 / 2
10,307
606
10,058
15,050
6,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Betameche
Cupid
16
7 / 3 / 2
9,896
582
10,342
9,204
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Czae
Mulan
17
5 / 3 / 5
9,973
587
10,484
13,116
11,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
16
6 / 3 / 7
9,532
561
9,015
10,360
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Kagerro
Sun Wukong
15
4 / 1 / 9
9,426
554
11,856
11,782
9,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
14
3 / 3 / 6
8,490
499
4,812
11,047
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
13
Kills
25
25
Deaths
13
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cupid
Betameche
Cupid
7
3
2
2.67
W
Mulan
Czae
Mulan
5
3
5
2.5
W
Ra
6
3
7
3.17
L
Rama
Dream0f
Rama
2
6
3
0.58
L
Geb
1
7
6
0.57
W
Sun Wukong
Kagerro
Sun Wukong
4
1
9
8.5
L
Thanatos
Oras00
Thanatos
4
6
0
0.67
W
Fenrir
3
3
6
2
L
Anubis
Skumpicul
Anubis
2
3
2
1
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,789
Damage
46,509
68,191
Taken
55,509
34,386
Mitigated
31,602
25,196
Healing
20,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Betameche
Cupid
10,342
7,170
380
2,122
9,204
2,762
765
3,388
5,816
0
56,551
W
Mulan
Czae
Mulan
10,484
1,917
0
6,171
13,116
11,234
619
613
12,503
0
54,866
W
Ra
9,015
1,173
1,479
3,441
10,360
3,467
0
2,493
7,867
63,738
0
L
Rama
Dream0f
Rama
9,397
6,836
0
4,247
14,893
5,344
0
3,688
11,145
0
45,738
L
Geb
7,213
517
576
3,434
15,946
12,075
0
3,218
12,668
24,115
0
W
Sun Wukong
Kagerro
Sun Wukong
11,856
2,448
0
2,240
11,782
9,544
77
3,035
8,747
0
47,353
L
Thanatos
Oras00
Thanatos
5,310
1,115
0
8,994
13,844
5,064
454
1,260
12,464
0
37,980
W
Fenrir
4,812
1,250
0
4,830
11,047
4,595
957
1,495
9,552
0
46,708
L
Anubis
Skumpicul
Anubis
3,811
164
0
3,354
8,458
5,176
0
709
7,719
48,268
0
L
10,058
2,170
0
4,591
15,050
6,727
0
140
14,378
0
67,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,197
Gold Earned
47,317
426
Minions Killed
502
0
Camps Cleared
0
1,491,518
Distance Traveled
1,630,252
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,896
582
113
7
0
271,551
5
W
Mulan
9,973
587
122
7
0
318,984
0
W
Ra
9,532
561
123
7
0
335,464
4
L
Rama
8,081
475
71
4
0
288,018
3
L
Geb
8,133
478
26
2
0
338,619
5
W
Sun Wukong
9,426
554
68
4
0
376,856
4
L
Thanatos
8,036
473
87
5
0
323,732
3
W
Fenrir
8,490
499
76
4
0
327,397
7
L
Anubis
8,640
508
96
6
0
263,359
1
L
Da Ji
10,307
606
146
9
0
277,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role