Player Matchup

Cernunnos
Cernunnos
Babushka17
Cernunnos
Level 68
God Stats
16W - 14L
1,544 SR
Queue Stats
674W - 646L
1,508 Elo+
Party 2
Mercury
Mercury
GremboL
Mercury
Level 47
God Stats
7W - 11L
1,228 SR
Queue Stats
68W - 64L
1,339 Elo+
Party 4
Persephone
Persephone
LynxPixia
Persephone
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
STRIKER06160
Hercules
Level 60
God Stats
22W - 32L
1,600 SR
Queue Stats
458W - 448L
1,507 Elo+
Party 2
King Arthur
King Arthur
Sliku
King Arthur
Level 61
God Stats
5W - 6L
1,360 SR
Queue Stats
66W - 67L
1,460 Elo+
Party 4
Team Averages
Level 79
1,446 SR
1,463 Elo+

VS

Team Averages
Level 94
1,567 SR
1,561 Elo+
Athena
Athena
GhostPLKR
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
QUETEMEO
Janus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 26L
1,644 Elo+
Party 3
Pele
Pele
XxVixen
Pele
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
fastasma20
Osiris
Level 108
God Stats
23W - 11L
1,689 SR
Queue Stats
248W - 191L
1,606 Elo+
Party 3
Cupid
Cupid
ximper
Cupid
Level 66
God Stats
18W - 12L
1,645 SR
Queue Stats
135W - 115L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Babushka17
Cernunnos
13
1 / 3 / 1
7,634
545
4,038
7,113
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
GremboL
Mercury
10
0 / 5 / 1
6,210
444
3,050
10,490
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
LynxPixia
Persephone
12
1 / 3 / 0
7,082
506
4,668
7,518
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
STRIKER06160
Hercules
10
1 / 2 / 1
6,886
492
4,256
9,683
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Sliku
King Arthur
13
2 / 7 / 0
7,452
532
6,803
10,925
12,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GhostPLKR
Athena
11
2 / 0 / 8
7,277
520
4,288
6,602
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
QUETEMEO
Janus
15
7 / 1 / 3
8,915
637
9,830
6,037
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
XxVixen
Pele
13
6 / 0 / 8
8,081
577
6,467
8,103
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
fastasma20
Osiris
15
6 / 2 / 2
9,145
653
7,758
11,032
8,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
ximper
Cupid
12
0 / 2 / 7
7,153
511
2,425
6,829
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
21
20
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Babushka17
Cernunnos
1
3
1
0.5
W
Athena
GhostPLKR
Athena
2
0
8
6
L
Mercury
GremboL
Mercury
0
5
1
0.1
L
Persephone
LynxPixia
Persephone
1
3
0
0.33
W
Janus
QUETEMEO
Janus
7
1
3
8.5
L
Hercules
STRIKER06160
Hercules
1
2
1
0.75
L
King Arthur
Sliku
King Arthur
2
7
0
0.29
W
Pele
XxVixen
Pele
6
0
8
10
W
Osiris
fastasma20
Osiris
6
2
2
3.5
W
Cupid
ximper
Cupid
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,815
Damage
30,768
45,729
Taken
38,603
26,231
Mitigated
17,675
8,776
Healing
16,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Babushka17
Cernunnos
4,038
1,292
0
2,056
7,113
2,335
0
1,036
6,077
0
53,749
W
Athena
GhostPLKR
Athena
4,288
1,049
0
2,438
6,602
2,997
0
622
5,910
18,973
0
L
Mercury
GremboL
Mercury
3,050
967
0
979
10,490
3,482
0
2,531
7,909
0
37,864
L
Persephone
LynxPixia
Persephone
4,668
78
0
1,226
7,518
2,501
0
4,601
2,714
39,932
0
W
Janus
QUETEMEO
Janus
9,830
969
383
2,260
6,037
1,825
212
3,045
2,770
61,410
0
L
Hercules
STRIKER06160
Hercules
4,256
1,028
0
3,965
9,683
5,875
0
5,566
3,985
0
18,945
L
King Arthur
Sliku
King Arthur
6,803
1,897
0
550
10,925
12,038
0
752
10,173
0
43,053
W
Pele
XxVixen
Pele
6,467
1,651
0
3,847
8,103
2,441
6
482
7,551
0
43,324
W
Osiris
fastasma20
Osiris
7,758
3,120
0
5,046
11,032
8,898
0
0
11,032
5,449
48,325
W
Cupid
ximper
Cupid
2,425
959
98
2,569
6,829
1,514
0
117
6,672
0
35,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
40,571
395
Minions Killed
427
0
Camps Cleared
0
1,280,141
Distance Traveled
1,469,936
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,634
545
96
7
0
237,412
4
W
Athena
7,277
520
32
2
0
305,480
5
L
Mercury
6,210
444
67
5
0
293,383
3
L
Persephone
7,082
506
95
7
0
253,818
0
W
Janus
8,915
637
123
9
0
288,822
4
L
Hercules
6,886
492
33
2
0
266,627
0
L
King Arthur
7,452
532
104
7
0
228,901
1
W
Pele
8,081
577
76
5
0
344,244
8
W
Osiris
9,145
653
116
8
0
271,530
2
W
Cupid
7,153
511
80
6
0
259,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role