Player Matchup

Anubis
Anubis
Dannyst2
Anubis
Level 28
God Stats
58W - 40L
1,612 SR
Queue Stats
87W - 73L
1,501 Elo+
Party 3
Thor
Thor
ExtraPringle
Thor
Level 76
God Stats
4W - 9L
1,237 SR
Queue Stats
435W - 388L
1,557 Elo+
Party 3
Olorun
Olorun
Phyrra-n-ice
Olorun
Level 121
God Stats
6W - 1L
1,594 SR
Queue Stats
145W - 144L
1,527 Elo+
Party 2
Bellona
Bellona
killermax49
Bellona
Level 32
God Stats
28W - 34L
1,464 SR
Queue Stats
69W - 62L
1,417 Elo+
Party 2
King Arthur
King Arthur
vDestxny
King Arthur
Level 86
God Stats
18W - 14L
1,495 SR
Queue Stats
166W - 135L
1,480 Elo+
Party 3
Team Averages
Level 69
1,480 SR
1,496 Elo+

VS

Team Averages
Level 52
1,514 SR
1,457 Elo+
Olorun
Olorun
Blaig89
Olorun
Level 49
God Stats
1W - 2L
1,524 SR
Queue Stats
129W - 150L
1,379 Elo+
Solo
Arachne
Arachne
GotTekz
Arachne
Level 44
God Stats
8W - 6L
1,676 SR
Queue Stats
151W - 138L
1,477 Elo+
Party 1
Ares
Ares
Huskyyy-T
Ares
Level 89
God Stats
0W - 3L
1,328 SR
Queue Stats
300W - 290L
1,513 Elo+
Party 1
Apollo
Apollo
Rizwanur00
Apollo
Level 57
God Stats
2W - 4L
1,427 SR
Queue Stats
78W - 85L
1,453 Elo+
Party 1
Odin
Odin
yaminster
Odin
Level 20
God Stats
3W - 2L
1,616 SR
Queue Stats
22W - 19L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dannyst2
Anubis
20
11 / 5 / 8
13,821
601
18,930
18,607
11,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 6 / 8
12,938
563
10,276
18,526
9,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
20
8 / 6 / 14
13,676
595
32,185
28,347
13,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
killermax49
Bellona
20
8 / 5 / 5
12,509
544
15,058
23,637
21,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
vDestxny
King Arthur
20
8 / 2 / 1
13,962
607
22,270
25,257
21,756
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Blaig89
Olorun
16
0 / 11 / 6
9,973
434
9,200
22,855
7,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
GotTekz
Arachne
19
13 / 10 / 4
13,188
573
27,413
28,463
10,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
18
6 / 4 / 6
11,906
518
20,756
27,112
27,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Rizwanur00
Apollo
17
2 / 10 / 8
10,729
466
10,530
20,362
8,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
16
2 / 4 / 3
9,650
420
7,130
17,999
14,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
50
39
Kills
23
24
Deaths
39
36
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
Blaig89
Olorun
0
11
6
0.27
W
Anubis
Dannyst2
Anubis
11
5
8
3
W
4
6
8
1.33
L
Arachne
GotTekz
Arachne
13
10
4
1.5
L
Ares
6
4
6
2.25
W
Olorun
8
6
14
2.5
L
Apollo
Rizwanur00
Apollo
2
10
8
0.6
W
Bellona
killermax49
Bellona
8
5
5
2.1
W
King Arthur
vDestxny
King Arthur
8
2
1
4.25
L
Odin
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,719
Damage
75,029
114,374
Taken
116,791
77,046
Mitigated
67,736
49,007
Healing
23,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Blaig89
Olorun
9,200
3,909
315
4,779
22,855
7,588
585
16,809
6,046
52,926
0
W
Anubis
Dannyst2
Anubis
18,930
556
0
8,872
18,607
11,192
1,065
7,344
11,263
93,657
0
W
10,276
2,954
0
6,132
18,526
9,121
825
2,571
15,955
0
110,548
L
Arachne
GotTekz
Arachne
27,413
19,235
0
5,605
28,463
10,839
0
10,909
17,554
0
65,751
L
Ares
20,756
1,217
0
6,048
27,112
27,092
0
12,730
14,382
54,261
0
W
Olorun
32,185
17,448
1,097
16,529
28,347
13,579
6,547
10,780
17,567
115,183
0
L
Apollo
Rizwanur00
Apollo
10,530
5,294
0
3,686
20,362
8,049
0
9,344
11,018
0
58,752
W
Bellona
killermax49
Bellona
15,058
6,993
813
5,895
23,637
21,398
3,506
5,920
17,717
0
69,282
W
King Arthur
vDestxny
King Arthur
22,270
2,781
0
9,669
25,257
21,756
154
3,341
20,664
51
116,306
L
Odin
7,130
1,520
0
3,019
17,999
14,168
0
1,374
16,625
0
40,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,906
Gold Earned
55,446
758
Minions Killed
411
0
Camps Cleared
0
2,068,732
Distance Traveled
1,944,950
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,973
434
100
4
0
323,229
4
W
Anubis
13,821
601
148
6
0
357,332
0
W
Thor
12,938
563
166
7
0
418,033
0
L
Arachne
13,188
573
76
3
0
420,214
1
L
Ares
11,906
518
62
3
0
427,300
1
W
Olorun
13,676
595
162
7
0
351,191
2
L
Apollo
10,729
466
105
5
0
370,610
3
W
Bellona
12,509
544
92
4
0
480,178
5
W
King Arthur
13,962
607
190
8
0
461,998
2
L
Odin
9,650
420
68
3
0
403,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role