Player Matchup

Sun Wukong
Sun Wukong
CaraBala
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
OshieWhat
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 63L
1,509 Elo+
Solo
Sylvanus
Sylvanus
XDotsGG
Sylvanus
Level 160
God Stats
16W - 10L
1,778 SR
Queue Stats
2,028W - 2,128L
1,519 Elo+
Solo
Athena
Athena
danimart01
Athena
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 83L
1,521 Elo+
Party 2
Osiris
Osiris
lilkenboneious
Osiris
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
379W - 395L
1,497 Elo+
Solo
Team Averages
Level 122
1,556 SR
1,509 Elo+

VS

Team Averages
Level 146
1,516 SR
1,572 Elo+
Da Ji
Da Ji
Avalon Baron
Da Ji
Level 152
God Stats
1W - 1L
1,746 SR
Queue Stats
22W - 15L
1,641 Elo+
Party 1
Discordia
Discordia
Captaindimples
Discordia
Level 127
God Stats
1W - 1L
1,334 SR
Queue Stats
7W - 4L
1,626 Elo+
Party 1
Serqet
Serqet
ChosenUndead476
Serqet
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,615 Elo+
Party 1
Hel
Hel
Gankt
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
IrishHobo3
Jormungandr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaraBala
Sun Wukong
18
3 / 5 / 9
10,308
687
11,005
12,841
11,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
16
2 / 4 / 7
9,391
626
13,046
8,991
4,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
XDotsGG
Sylvanus
16
2 / 6 / 11
10,210
681
14,081
21,968
32,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
danimart01
Athena
17
3 / 4 / 11
10,048
670
11,138
14,167
13,601
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
4 / 5 / 7
10,116
674
11,926
17,711
14,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 12
11,979
799
21,044
20,085
17,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Captaindimples
Discordia
17
0 / 4 / 17
9,902
660
10,946
9,945
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 16
9,993
666
8,179
14,215
7,597
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hel
Gankt
Hel
19
5 / 2 / 14
11,121
741
13,234
10,655
5,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
IrishHobo3
Jormungandr
18
6 / 3 / 16
11,934
796
10,984
23,499
27,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
99
14
Kills
24
24
Deaths
14
45
Assists
75
Player
Kills
Deaths
Assists
KDA
W
10
2
12
8
W
Discordia
Captaindimples
Discordia
0
4
17
2.13
L
Sun Wukong
CaraBala
Sun Wukong
3
5
9
1.5
W
3
3
16
3.67
W
Hel
Gankt
Hel
5
2
14
6
W
Jormungandr
IrishHobo3
Jormungandr
6
3
16
4.67
L
Rama
2
4
7
1.38
L
Sylvanus
XDotsGG
Sylvanus
2
6
11
1.25
L
Athena
danimart01
Athena
3
4
11
2.13
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,196
Damage
64,387
75,678
Taken
78,399
76,036
Mitigated
62,913
22,842
Healing
37,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,044
7,913
3,895
3,931
20,085
17,809
1,430
5,022
14,637
0
33,247
W
Discordia
Captaindimples
Discordia
10,946
1,259
0
262
9,945
4,420
1,815
4,610
5,185
26,114
0
L
Sun Wukong
CaraBala
Sun Wukong
11,005
1,407
754
1,518
12,841
11,158
832
4,974
7,838
0
33,579
W
8,179
2,099
2,723
1,991
14,215
7,597
966
4,989
9,076
0
9,215
W
Hel
Gankt
Hel
13,234
1,318
15,099
5,193
10,655
5,130
655
4,008
6,617
33,168
0
W
Jormungandr
IrishHobo3
Jormungandr
10,984
2,348
1,146
2,826
23,499
27,957
282
6,590
16,699
31,284
0
L
Rama
13,046
8,184
1,313
1,505
8,991
4,163
68
3,430
5,561
0
29,247
L
Sylvanus
XDotsGG
Sylvanus
14,081
1,781
4,294
3,729
21,968
32,250
83
10,105
11,413
18,241
0
L
Athena
danimart01
Athena
11,138
1,661
1,603
2,127
14,167
13,601
410
7,364
6,359
18,313
0
L
11,926
3,132
2,417
3,582
17,711
14,864
222
9,291
7,694
0
29,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,073
Gold Earned
54,929
149
Minions Killed
160
0
Camps Cleared
0
1,155,526
Distance Traveled
1,365,570
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,979
799
34
2
0
283,496
2
W
Discordia
9,902
660
35
2
0
256,596
1
L
Sun Wukong
10,308
687
62
4
0
259,682
0
W
Serqet
9,993
666
5
0
0
261,498
1
W
Hel
11,121
741
44
3
0
283,037
1
W
Jormungandr
11,934
796
42
3
0
280,943
0
L
Rama
9,391
626
36
2
0
200,253
0
L
Sylvanus
10,210
681
16
1
0
176,288
0
L
Athena
10,048
670
12
1
0
274,697
4
L
Osiris
10,116
674
23
2
0
244,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role