Player Matchup

Mercury
Mercury
CordsMain
Mercury
Level 123
God Stats
23W - 22L
1,503 SR
Queue Stats
195W - 190L
1,447 Elo+
Party 1
Sobek
Sobek
Ezatheon
Sobek
Level 135
God Stats
22W - 17L
1,604 SR
Queue Stats
673W - 603L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
GoldMemphis22
Heimdallr
Level 89
God Stats
2W - 8L
1,551 SR
Queue Stats
322W - 304L
1,554 Elo+
Party 1
Ares
Ares
Zaros113
Ares
Level 86
God Stats
29W - 31L
1,581 SR
Queue Stats
146W - 189L
1,567 Elo+
Party 1
The Morrigan
The Morrigan
sourpumaXx
The Morrigan
Level 107
God Stats
3W - 6L
1,442 SR
Queue Stats
103W - 127L
1,470 Elo+
Party 1
Team Averages
Level 108
1,536 SR
1,518 Elo+

VS

Team Averages
Level 116
1,450 SR
1,540 Elo+
Vamana
Vamana
Ang310s
Vamana
Level 117
God Stats
3W - 4L
1,336 SR
Queue Stats
405W - 402L
1,466 Elo+
Party 2
Ra
Ra
HaecUltimaMultis
Ra
Level 128
God Stats
6W - 3L
1,450 SR
Queue Stats
148W - 137L
1,606 Elo+
Solo
Izanami
Izanami
ObsidianTech414
Izanami
Level 129
God Stats
7W - 3L
1,687 SR
Queue Stats
193W - 165L
1,577 Elo+
Party 2
Ne Zha
Ne Zha
The_Metzgerer
Ne Zha
Level 150
God Stats
23W - 27L
1,263 SR
Queue Stats
218W - 225L
1,550 Elo+
Solo
Cabrakan
Cabrakan
ハリウッドたかし
Cabrakan
Level 56
God Stats
53W - 48L
1,515 SR
Queue Stats
339W - 331L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CordsMain
Mercury
10
0 / 1 / 1
5,382
489
3,127
6,355
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Ezatheon
Sobek
11
0 / 0 / 0
5,879
534
6,416
8,741
6,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
GoldMemphis22
Heimdallr
10
2 / 5 / 0
5,990
545
4,729
7,691
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
8
1 / 5 / 2
5,498
500
2,134
8,302
3,803
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
sourpumaXx
The Morrigan
8
0 / 3 / 1
4,371
397
2,499
4,594
1,477
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ang310s
Vamana
11
0 / 0 / 0
7,033
639
3,785
7,499
3,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 5
6,211
565
4,665
4,278
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 1 / 3
7,250
659
5,293
6,158
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 3
6,153
559
4,043
6,505
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 1 / 3
6,874
625
4,386
6,668
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
14
14
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
Ang310s
Vamana
0
0
0
0
L
Mercury
CordsMain
Mercury
0
1
1
0.5
L
Sobek
Ezatheon
Sobek
0
0
0
0
L
Heimdallr
GoldMemphis22
Heimdallr
2
5
0
0.4
W
1
0
5
3.5
W
5
1
3
6.5
W
2
1
3
3.5
L
Ares
1
5
2
0.4
L
The Morrigan
sourpumaXx
The Morrigan
0
3
1
0.17
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,905
Damage
22,172
35,683
Taken
31,108
15,997
Mitigated
13,085
9,965
Healing
15,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Ang310s
Vamana
3,785
1,556
0
4,230
7,499
3,521
0
5,645
1,854
0
36,480
L
Mercury
CordsMain
Mercury
3,127
1,710
0
591
6,355
2,164
0
1,211
5,144
0
31,668
L
Sobek
Ezatheon
Sobek
6,416
1,246
0
6,952
8,741
6,102
0
637
8,104
34,458
0
L
Heimdallr
GoldMemphis22
Heimdallr
4,729
2,601
0
1,882
7,691
2,451
119
1,064
6,627
0
30,023
W
4,665
923
305
2,046
4,278
1,350
548
1,448
2,830
43,867
0
W
5,293
3,670
0
2,474
6,158
1,818
36
417
5,741
0
46,518
W
4,043
1,201
0
3,420
6,505
2,426
0
884
5,621
0
34,516
L
Ares
2,134
88
0
185
8,302
3,803
0
3,368
4,934
10,272
0
L
The Morrigan
sourpumaXx
The Morrigan
2,499
250
0
355
4,594
1,477
0
2,590
1,823
22,334
70
W
4,386
724
0
2,703
6,668
3,970
0
2,655
4,013
15,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,120
Gold Earned
33,521
255
Minions Killed
364
0
Camps Cleared
0
1,024,628
Distance Traveled
1,038,725
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,033
639
85
8
0
225,628
4
L
Mercury
5,382
489
67
6
0
229,822
3
L
Sobek
5,879
534
82
7
0
223,933
3
L
Heimdallr
5,990
545
51
5
0
200,384
6
W
Ra
6,211
565
76
7
0
210,934
2
W
Izanami
7,250
659
94
9
0
180,983
4
W
Ne Zha
6,153
559
80
7
0
211,970
1
L
Ares
5,498
500
21
2
0
191,321
3
L
The Morrigan
4,371
397
34
3
0
179,168
2
W
Cabrakan
6,874
625
29
3
0
209,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role