Player Matchup

Xbalanque
Xbalanque
BlinKfiRe71
Xbalanque
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,575 Elo+
Solo
Hera
Hera
Ishimora
Hera
Level 124
God Stats
5W - 2L
1,847 SR
Queue Stats
297W - 300L
1,501 Elo+
Solo
Guan Yu
Guan Yu
Nismo986
Guan Yu
Level 87
God Stats
7W - 3L
1,558 SR
Queue Stats
594W - 540L
1,500 Elo+
Solo
Cerberus
Cerberus
pooma25
Cerberus
Level 117
God Stats
22W - 20L
1,523 SR
Queue Stats
54W - 50L
1,461 Elo+
Solo
The Morrigan
The Morrigan
zackghost_1
The Morrigan
Level 67
God Stats
3W - 4L
1,132 SR
Queue Stats
203W - 200L
1,440 Elo+
Solo
Team Averages
Level 87
1,512 SR
1,495 Elo+

VS

Team Averages
Level 86
1,343 SR
1,441 Elo+
Athena
Athena
AdmiralThrawn32
Athena
Level 37
God Stats
2W - 2L
1,194 SR
Queue Stats
170W - 162L
1,623 Elo+
Solo
Cupid
Cupid
Marrick-_-
Cupid
Level 55
God Stats
91W - 93L
1,317 SR
Queue Stats
207W - 218L
1,347 Elo+
Solo
Pele
Pele
ShadowMeap
Pele
Level 68
God Stats
2W - 8L
1,296 SR
Queue Stats
142W - 150L
1,340 Elo+
Solo
Mulan
Mulan
Uholly_Spirit
Mulan
Level 145
God Stats
17W - 21L
1,407 SR
Queue Stats
492W - 472L
1,450 Elo+
Solo
Scylla
Scylla
bobycha321
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlinKfiRe71
Xbalanque
17
4 / 1 / 8
9,637
567
8,225
7,845
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
16
5 / 4 / 2
9,670
569
15,087
10,304
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Nismo986
Guan Yu
16
3 / 1 / 3
8,864
521
7,390
15,155
15,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
pooma25
Cerberus
13
6 / 5 / 6
8,911
524
10,934
16,694
12,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
zackghost_1
The Morrigan
16
3 / 2 / 2
8,952
527
4,192
7,704
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
8,707
512
10,095
16,845
8,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
14
3 / 6 / 0
8,724
513
4,848
10,786
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 3
8,909
524
5,937
13,312
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 2 / 2
8,940
526
9,248
12,544
6,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
bobycha321
Scylla
14
3 / 6 / 4
8,310
489
8,192
11,787
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
21
Kills
13
13
Deaths
21
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
Xbalanque
BlinKfiRe71
Xbalanque
4
1
8
8
W
Hera
5
4
2
1.5
L
Cupid
3
6
0
0.5
W
Guan Yu
Nismo986
Guan Yu
3
1
3
4.5
L
3
3
3
1.5
L
1
2
2
1
L
Scylla
bobycha321
Scylla
3
6
4
0.83
W
Cerberus
pooma25
Cerberus
6
5
6
1.8
W
The Morrigan
zackghost_1
The Morrigan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,828
Damage
38,320
57,702
Taken
65,274
38,039
Mitigated
26,795
17,532
Healing
19,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,095
2,429
344
5,592
16,845
8,978
0
8,694
8,091
44,489
0
W
Xbalanque
BlinKfiRe71
Xbalanque
8,225
3,360
0
2,659
7,845
2,740
1,635
1,148
6,521
0
60,813
W
Hera
15,087
3,895
0
3,818
10,304
4,158
99
4,146
5,866
75,247
0
L
Cupid
4,848
2,684
529
1,926
10,786
2,835
104
3,127
7,599
0
40,090
W
Guan Yu
Nismo986
Guan Yu
7,390
1,175
469
4,370
15,155
15,554
574
2,447
12,544
0
48,687
L
5,937
1,308
0
4,471
13,312
3,804
78
6,220
7,032
0
58,427
L
9,248
1,838
0
3,526
12,544
6,737
442
2,784
9,190
0
61,761
L
Scylla
bobycha321
Scylla
8,192
898
378
3,184
11,787
4,441
334
10,106
1,681
45,260
0
W
Cerberus
pooma25
Cerberus
10,934
332
0
3,649
16,694
12,191
0
7,262
8,772
35,294
0
W
The Morrigan
zackghost_1
The Morrigan
4,192
1,188
0
2,567
7,704
3,396
119
1,858
5,675
58,397
6,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,034
Gold Earned
43,590
535
Minions Killed
463
0
Camps Cleared
0
1,525,199
Distance Traveled
1,590,786
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,707
512
65
4
0
363,251
3
W
Xbalanque
9,637
567
115
7
0
310,964
2
W
Hera
9,670
569
137
8
0
314,643
5
L
Cupid
8,724
513
86
5
0
325,646
5
W
Guan Yu
8,864
521
93
5
0
286,797
3
L
Pele
8,909
524
104
6
0
349,987
4
L
Mulan
8,940
526
131
8
0
280,722
4
L
Scylla
8,310
489
77
5
0
271,180
0
W
Cerberus
8,911
524
65
4
0
305,454
6
W
The Morrigan
8,952
527
125
7
0
307,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role