Player Matchup

Merlin
Merlin
Gold III
Asecinoxx
Merlin
Gold III
Level 88
God Stats
3W - 2L
1,740 SR
Queue Stats
51W - 48L
1,490 MMR
Party 1
Cernunnos
Cernunnos
Gold V
JhonnySims
Cernunnos
Gold V
Level 159
God Stats
3W - 5L
1,532 SR
Queue Stats
295W - 317L
1,064 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
KenchinJR
Kumbhakarna
Silver II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver III
RayBIood
Awilix
Silver III
Level 148
God Stats
1W - 0L
1,285 SR
Queue Stats
41W - 49L
1,065 MMR
Solo
Tyr
Tyr
Silver I
TeConPanYPate
Tyr
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,511 SR
1,324 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,488 SR
1,277 MMR
Ra
Ra
Bronze IV
BakAxura010a
Ra
Bronze IV
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,216 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
SargentWood
Sun Wukong
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
TKillerGhost
Skadi
Silver I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
magnum101
Fenrir
Silver I
Level 145
God Stats
56W - 46L
1,527 SR
Queue Stats
177W - 170L
1,222 MMR
Solo
Artio
Artio
Silver III
megas2110
Artio
Silver III
Level 130
God Stats
1W - 3L
1,414 SR
Queue Stats
87W - 109L
948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asecinoxx
Merlin
10
8 / 0 / 1
6,438
644
9,721
4,299
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
JhonnySims
Cernunnos
11
1 / 0 / 2
6,169
617
2,781
4,056
987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
KenchinJR
Kumbhakarna
9
0 / 0 / 9
5,010
501
1,647
6,080
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
RayBIood
Awilix
10
2 / 0 / 2
5,805
581
2,416
4,745
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 0
6,118
612
2,654
7,641
3,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetGilgameshTiamatAthenaTsukuyomi

VS

Bans
ApolloDanzaburouAnhurNemesisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,674
467
1,897
5,284
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
SargentWood
Sun Wukong
9
0 / 2 / 0
5,016
502
2,366
6,624
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,180
518
2,854
5,108
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
magnum101
Fenrir
11
3 / 1 / 0
6,042
604
5,984
6,484
3,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
megas2110
Artio
7
0 / 3 / 0
4,788
479
1,887
8,367
2,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
3
3
Deaths
12
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
Asecinoxx
Merlin
8
0
1
8.5
L
0
4
0
0
W
Cernunnos
JhonnySims
Cernunnos
1
0
2
2
W
Kumbhakarna
KenchinJR
Kumbhakarna
0
0
9
4.5
W
Awilix
RayBIood
Awilix
2
0
2
3
L
Sun Wukong
SargentWood
Sun Wukong
0
2
0
0
L
0
2
0
0
W
1
3
0
0.33
L
Fenrir
magnum101
Fenrir
3
1
0
3
L
Artio
megas2110
Artio
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
14,988
26,821
Taken
31,867
9,668
Mitigated
10,916
10,696
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Asecinoxx
Merlin
9,721
1,152
0
930
4,299
1,370
110
856
3,423
33,762
0
L
1,897
237
247
1,288
5,284
1,499
0
2,768
2,304
20,258
0
W
Cernunnos
JhonnySims
Cernunnos
2,781
1,376
0
2,115
4,056
987
1,068
535
3,521
0
33,477
W
Kumbhakarna
KenchinJR
Kumbhakarna
1,647
92
0
1,910
6,080
1,990
0
1,892
4,008
12,274
0
W
Awilix
RayBIood
Awilix
2,416
874
0
3,444
4,745
1,432
0
261
4,414
0
33,207
L
Sun Wukong
SargentWood
Sun Wukong
2,366
652
0
2,151
6,624
2,407
0
2,698
3,756
0
32,273
L
2,854
1,292
0
1,276
5,108
1,210
0
1,103
3,937
0
27,777
W
2,654
889
0
2,297
7,641
3,889
0
0
7,311
0
29,545
L
Fenrir
magnum101
Fenrir
5,984
1,898
0
2,742
6,484
3,386
0
0
6,484
0
26,188
L
Artio
megas2110
Artio
1,887
69
69
1,702
8,367
2,414
0
4,153
4,018
10,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,540
Gold Earned
25,700
309
Minions Killed
267
0
Camps Cleared
0
969,070
Distance Traveled
914,136
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,438
644
68
7
0
192,362
2
L
Ra
4,674
467
54
5
0
153,626
2
W
Cernunnos
6,169
617
79
8
0
182,740
2
W
Kumbhakarna
5,010
501
13
1
0
191,544
3
W
Awilix
5,805
581
84
8
0
235,168
3
L
Sun Wukong
5,016
502
78
8
0
221,587
1
L
Skadi
5,180
518
56
6
0
172,474
4
W
Tyr
6,118
612
65
7
0
167,256
5
L
Fenrir
6,042
604
60
6
0
190,821
5
L
Artio
4,788
479
19
2
0
175,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role