Player Matchup

Hercules
Hercules
OTLPN
Hercules
Level 15
God Stats
12W - 7L
1,570 SR
Queue Stats
239W - 137L
1,428 Elo+
Party 1
Kuzenbo
Kuzenbo
ROU6E ASSASSIN
Kuzenbo
Level 64
God Stats
8W - 8L
1,266 SR
Queue Stats
275W - 164L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
SnareSmasher
Danzaburou
Level 21
God Stats
52W - 18L
1,660 SR
Queue Stats
207W - 113L
1,460 Elo+
Party 1
Team Averages
Level 33
1,498 SR
1,447 Elo+

VS

Team Averages
Level 42
1,630 SR
1,489 Elo+
Tyr
Tyr
Gvrie
Tyr
Level 104
God Stats
7W - 5L
1,665 SR
Queue Stats
262W - 186L
1,647 Elo+
Party 2
Kukulkan
Kukulkan
Rural3593
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,185 Elo+
Solo
Sun Wukong
Sun Wukong
xDijistx Lamb
Sun Wukong
Level 18
God Stats
24W - 15L
1,725 SR
Queue Stats
130W - 70L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OTLPN
Hercules
16
1 / 2 / 13
12,954
563
11,504
24,933
26,942
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 2 / 7
15,742
684
11,605
18,652
25,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
SnareSmasher
Danzaburou
19
11 / 6 / 7
16,074
699
18,367
17,491
7,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Gvrie
Tyr
18
5 / 3 / 5
14,500
630
27,763
21,909
25,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Rural3593
Kukulkan
13
0 / 13 / 4
11,822
514
2,761
14,786
5,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
xDijistx Lamb
Sun Wukong
18
4 / 4 / 4
14,326
623
14,333
18,986
19,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
20
Kills
9
10
Deaths
20
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
Gvrie
Tyr
5
3
5
2.5
W
Hercules
OTLPN
Hercules
1
2
13
3.75
W
8
2
7
5.75
L
Kukulkan
Rural3593
Kukulkan
0
13
4
0.15
W
Danzaburou
SnareSmasher
Danzaburou
11
6
7
2.42
L
Sun Wukong
xDijistx Lamb
Sun Wukong
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,476
Damage
44,857
61,076
Taken
55,681
59,987
Mitigated
50,484
22,282
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Gvrie
Tyr
27,763
3,297
0
7,079
21,909
25,416
810
4,741
16,709
0
104,894
W
Hercules
OTLPN
Hercules
11,504
2,526
0
13,397
24,933
26,942
162
1,930
23,003
12,671
28,168
W
11,605
3,283
1,428
5,790
18,652
25,804
217
478
18,174
29,636
0
L
Kukulkan
Rural3593
Kukulkan
2,761
468
0
147
14,786
5,555
424
4,109
10,677
32,481
0
W
Danzaburou
SnareSmasher
Danzaburou
18,367
10,186
0
1,667
17,491
7,241
3,968
770
16,721
0
89,659
L
Sun Wukong
xDijistx Lamb
Sun Wukong
14,333
2,205
0
4,629
18,986
19,513
1,042
7,118
11,868
0
67,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,770
Gold Earned
40,648
195
Minions Killed
261
0
Camps Cleared
0
1,170,598
Distance Traveled
1,196,530
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,500
630
115
5
0
450,873
5
W
Hercules
12,954
563
45
2
0
379,142
1
W
Kuzenbo
15,742
684
18
1
0
418,580
0
L
Kukulkan
11,822
514
70
3
0
332,651
0
W
Danzaburou
16,074
699
132
6
0
372,876
0
L
Sun Wukong
14,326
623
76
3
0
413,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role