Player Matchup

Vamana
Vamana
Steed1000
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 166L
1,371 Elo+
Solo
Hel
Hel
benjatb
Hel
Level 29
God Stats
3W - 6L
1,568 SR
Queue Stats
14W - 16L
1,503 Elo+
Solo
Artemis
Artemis
iDn Yanik
Artemis
Level 43
God Stats
23W - 18L
1,642 SR
Queue Stats
85W - 106L
1,422 Elo+
Solo
Team Averages
Level 33
1,570 SR
1,432 Elo+

VS

Team Averages
Level 40
1,327 SR
1,188 Elo+
Cthulhu
Cthulhu
CeeChung
Cthulhu
Level 29
God Stats
2W - 3L
1,198 SR
Queue Stats
7W - 12L
1,221 Elo+
Party 1
Kali
Kali
MidnightStorm12
Kali
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,215 Elo+
Party 1
Discordia
Discordia
Thootistic
Discordia
Level 16
God Stats
1W - 2L
1,284 SR
Queue Stats
1W - 5L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Steed1000
Vamana
13
4 / 8 / 7
10,798
675
14,753
25,473
20,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
14
5 / 6 / 6
11,079
692
8,913
15,040
5,806
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
iDn Yanik
Artemis
13
2 / 6 / 6
10,094
631
9,187
14,352
4,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CeeChung
Cthulhu
14
4 / 4 / 13
11,152
697
12,749
16,145
16,182
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
13 / 5 / 6
13,824
864
18,879
18,300
11,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Thootistic
Discordia
14
3 / 2 / 16
11,205
700
13,985
7,420
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
11
Kills
20
20
Deaths
11
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CeeChung
Cthulhu
4
4
13
2.63
W
13
5
6
3.2
L
Vamana
Steed1000
Vamana
4
8
7
0.94
W
Discordia
Thootistic
Discordia
3
2
16
5.5
L
Hel
5
6
6
1.33
L
Artemis
iDn Yanik
Artemis
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,853
Damage
45,613
54,865
Taken
41,865
31,525
Mitigated
30,602
19,448
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CeeChung
Cthulhu
12,749
1,786
559
895
16,145
16,182
342
3,567
12,578
29,779
0
W
18,879
13,214
0
8,485
18,300
11,663
1,473
4,672
13,628
0
54,841
L
Vamana
Steed1000
Vamana
14,753
7,602
0
7,174
25,473
20,747
0
11,279
13,441
1,141
30,528
W
Discordia
Thootistic
Discordia
13,985
1,049
224
1,285
7,420
2,757
746
1,967
5,453
40,345
0
L
Hel
8,913
1,174
4,551
6,301
15,040
5,806
385
8,254
6,786
41,023
0
L
Artemis
iDn Yanik
Artemis
9,187
4,585
0
1,422
14,352
4,972
851
6,484
7,868
0
44,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,971
Gold Earned
36,181
157
Minions Killed
118
0
Camps Cleared
0
803,554
Distance Traveled
862,614
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,152
697
36
2
0
279,809
1
W
Kali
13,824
864
37
2
0
316,383
0
L
Vamana
10,798
675
25
2
0
271,320
0
W
Discordia
11,205
700
45
3
0
266,422
2
L
Hel
11,079
692
70
4
0
274,612
0
L
Artemis
10,094
631
62
4
0
257,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role