Player Matchup

Janus
Janus
CarlosOwl12
Janus
Level 18
God Stats
3W - 1L
1,723 SR
Queue Stats
10W - 6L
1,733 Elo+
Solo
Mulan
Mulan
GeorgeMoneyFloyd
Mulan
Level 11
God Stats
5W - 1L
1,500 SR
Queue Stats
43W - 41L
1,407 Elo+
Solo
Sobek
Sobek
Lloydini
Sobek
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Bastet
Bastet
TheSeedySeagull
Bastet
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Artemis
Artemis
belenkiss
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,545 SR
1,528 Elo+

VS

Team Averages
Level 15
1,416 SR
1,232 Elo+
Bellona
Bellona
CrocoChef
Bellona
Level 27
God Stats
4W - 10L
1,460 SR
Queue Stats
51W - 69L
1,341 Elo+
Solo
Merlin
Merlin
Velcromoody
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,164 Elo+
Party 2
Pele
Pele
chopov1
Pele
Level 19
God Stats
5W - 6L
1,440 SR
Queue Stats
93W - 105L
1,338 Elo+
Solo
Apollo
Apollo
destryskull
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,220 Elo+
Party 2
Neith
Neith
sheirrr123
Neith
Level 4
God Stats
1W - 7L
1,181 SR
Queue Stats
1W - 8L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
7,843
560
5,525
5,023
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
6 / 3 / 2
7,215
515
5,709
5,605
3,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
Lloydini
Sobek
11
4 / 2 / 8
7,676
548
4,768
7,990
7,356
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
8 / 4 / 5
7,074
505
6,670
10,851
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
belenkiss
Artemis
11
3 / 3 / 6
6,945
496
6,059
5,534
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrocoChef
Bellona
12
5 / 4 / 2
7,879
563
7,457
10,488
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
10
3 / 7 / 1
6,917
494
7,075
8,518
2,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
chopov1
Pele
11
3 / 3 / 0
7,108
508
2,734
8,910
2,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
7
1 / 6 / 1
5,583
399
2,242
6,762
1,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
8
0 / 5 / 5
6,027
431
1,867
6,800
1,690

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
25
Kills
12
13
Deaths
25
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Bellona
CrocoChef
Bellona
5
4
2
1.5
W
6
3
2
2.33
W
Sobek
Lloydini
Sobek
4
2
8
4
W
8
4
5
2.63
L
Merlin
3
7
1
0.5
W
Artemis
belenkiss
Artemis
3
3
6
2
L
Pele
chopov1
Pele
3
3
0
1
L
Apollo
1
6
1
0.25
L
Neith
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,731
Damage
21,375
35,003
Taken
41,478
18,557
Mitigated
15,035
7,449
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,525
487
0
52
5,023
1,700
689
2,046
2,977
37,129
0
L
Bellona
CrocoChef
Bellona
7,457
2,892
0
3,347
10,488
6,061
234
2,282
7,932
0
44,041
W
5,709
577
0
848
5,605
3,623
0
478
5,127
0
27,947
W
Sobek
Lloydini
Sobek
4,768
641
0
2,647
7,990
7,356
312
1,751
6,239
17,069
0
W
6,670
2,485
0
3,868
10,851
3,288
0
2,100
8,751
0
23,176
L
Merlin
7,075
1,306
0
1,538
8,518
2,469
401
3,733
4,621
23,132
0
W
Artemis
belenkiss
Artemis
6,059
3,617
0
34
5,534
2,590
914
700
4,834
0
30,442
L
Pele
chopov1
Pele
2,734
688
244
1,296
8,910
2,857
15
768
8,112
0
36,245
L
Apollo
2,242
949
0
0
6,762
1,958
587
2,713
3,907
0
13,990
L
Neith
1,867
797
0
1,762
6,800
1,690
218
427
6,213
0
12,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,753
Gold Earned
33,514
262
Minions Killed
261
0
Camps Cleared
0
1,250,007
Distance Traveled
1,169,830
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,843
560
94
7
0
238,432
0
L
Bellona
7,879
563
81
6
0
242,410
2
W
Mulan
7,215
515
53
4
0
241,151
0
W
Sobek
7,676
548
21
2
0
259,744
0
W
Bastet
7,074
505
30
2
0
266,545
0
L
Merlin
6,917
494
50
4
0
207,328
2
W
Artemis
6,945
496
64
5
0
244,135
2
L
Pele
7,108
508
74
5
0
262,863
1
L
Apollo
5,583
399
37
3
0
236,695
0
L
Neith
6,027
431
19
1
0
220,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role