Player Matchup

Bellona
Bellona
JupiterOpossume
Bellona
Level 16
God Stats
4W - 5L
1,422 SR
Queue Stats
19W - 29L
1,215 Elo+
Party 1
Tiamat
Tiamat
Macks-A-Million6
Tiamat
Level 158
God Stats
11W - 20L
1,297 SR
Queue Stats
259W - 299L
1,352 Elo+
Party 1
Xing Tian
Xing Tian
S-7-L33-H-9
Xing Tian
Level 129
God Stats
10W - 2L
1,772 SR
Queue Stats
128W - 140L
1,419 Elo+
Party 1
Mercury
Mercury
SanSum505
Mercury
Level 119
God Stats
3W - 5L
1,341 SR
Queue Stats
57W - 66L
1,321 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
funn19
Ah Muzen Cab
Level 144
God Stats
7W - 2L
1,697 SR
Queue Stats
295W - 314L
1,394 Elo+
Party 1
Team Averages
Level 113
1,506 SR
1,340 Elo+

VS

Team Averages
Level 47
1,371 SR
1,342 Elo+
Aphrodite
Aphrodite
II BabyDoll IIX
Aphrodite
Level 85
God Stats
16W - 18L
1,452 SR
Queue Stats
52W - 60L
1,347 Elo+
Party 3
Eset
Eset
Longdstncedrunk
Eset
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,393 Elo+
Solo
Bakasura
Bakasura
MZV_Dark
Bakasura
Level 67
God Stats
8W - 9L
1,193 SR
Queue Stats
631W - 764L
1,301 Elo+
Party 2
Jing Wei
Jing Wei
TKNFIRE710
Jing Wei
Level 22
God Stats
0W - 3L
1,140 SR
Queue Stats
53W - 63L
1,355 Elo+
Party 3
Sun Wukong
Sun Wukong
neo08X
Sun Wukong
Level 17
God Stats
21W - 30L
1,572 SR
Queue Stats
265W - 328L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 5
12,762
440
5,976
19,877
23,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 1 / 14
15,653
540
25,213
16,423
18,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
S-7-L33-H-9
Xing Tian
20
3 / 0 / 12
13,081
451
8,335
20,525
27,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
SanSum505
Mercury
20
10 / 8 / 7
14,262
492
21,364
22,565
10,338
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
funn19
Ah Muzen Cab
20
9 / 2 / 9
15,723
542
24,048
15,643
8,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
II BabyDoll IIX
Aphrodite
17
0 / 3 / 3
10,352
357
9,180
17,186
8,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 7 / 5
11,762
406
7,052
15,916
6,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
MZV_Dark
Bakasura
20
7 / 13 / 4
14,274
492
18,361
29,935
17,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
TKNFIRE710
Jing Wei
19
3 / 5 / 1
11,831
408
15,421
24,638
9,439
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
neo08X
Sun Wukong
20
7 / 6 / 2
13,527
466
16,807
27,719
24,887
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
33
Kills
17
17
Deaths
34
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
II BabyDoll IIX
Aphrodite
0
3
3
0.5
W
3
6
5
0.92
L
0
7
5
0.36
L
Bakasura
MZV_Dark
Bakasura
7
13
4
0.69
W
8
1
14
15
W
Xing Tian
S-7-L33-H-9
Xing Tian
3
0
12
9
W
Mercury
SanSum505
Mercury
10
8
7
1.69
L
Jing Wei
TKNFIRE710
Jing Wei
3
5
1
0.7
W
Ah Muzen Cab
funn19
Ah Muzen Cab
9
2
9
6.75
L
Sun Wukong
neo08X
Sun Wukong
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,936
Damage
66,821
95,033
Taken
115,394
88,865
Mitigated
66,300
22,783
Healing
42,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
II BabyDoll IIX
Aphrodite
9,180
102
9,318
10,228
17,186
8,092
97
4,440
12,746
55,653
0
W
5,976
1,838
0
695
19,877
23,958
748
1,478
17,833
0
43,098
L
7,052
529
958
2,890
15,916
6,603
0
5,368
10,518
60,442
0
L
Bakasura
MZV_Dark
Bakasura
18,361
12,504
0
8,632
29,935
17,279
977
9,827
19,898
0
98,681
W
25,213
1,204
342
7,585
16,423
18,345
1,688
4,035
11,591
100,180
0
W
Xing Tian
S-7-L33-H-9
Xing Tian
8,335
572
0
2,452
20,525
27,603
674
4,129
16,244
52,334
0
W
Mercury
SanSum505
Mercury
21,364
11,643
0
4,113
22,565
10,338
0
3,194
18,419
0
89,042
L
Jing Wei
TKNFIRE710
Jing Wei
15,421
12,563
12
3,375
24,638
9,439
742
8,450
16,188
0
89,503
W
Ah Muzen Cab
funn19
Ah Muzen Cab
24,048
9,056
0
7,596
15,643
8,621
3,156
2,622
12,489
0
151,279
L
Sun Wukong
neo08X
Sun Wukong
16,807
5,546
0
6,903
27,719
24,887
605
5,463
21,836
0
94,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,481
Gold Earned
61,746
653
Minions Killed
735
0
Camps Cleared
0
2,756,826
Distance Traveled
2,580,790
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,352
357
92
3
0
543,504
0
W
Bellona
12,762
440
87
3
0
518,169
0
L
Eset
11,762
406
123
4
0
506,426
1
L
Bakasura
14,274
492
165
6
0
512,141
0
W
Tiamat
15,653
540
160
6
0
558,471
5
W
Xing Tian
13,081
451
76
3
0
572,133
7
W
Mercury
14,262
492
123
4
0
558,148
2
L
Jing Wei
11,831
408
190
7
0
528,167
2
W
Ah Muzen Cab
15,723
542
207
7
0
549,905
9
L
Sun Wukong
13,527
466
165
6
0
490,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role