Player Matchup

Neith
Neith
ElStabbo
Neith
Level 148
God Stats
7W - 4L
1,592 SR
Queue Stats
334W - 290L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
LilGaryPatel
Nu Wa
Level 44
God Stats
8W - 1L
1,718 SR
Queue Stats
86W - 46L
1,688 Elo+
Party 1
Cerberus
Cerberus
PimpersaurusRex
Cerberus
Level 157
God Stats
6W - 1L
1,857 SR
Queue Stats
188W - 159L
1,579 Elo+
Party 1
Ravana
Ravana
ShikariEnnit
Ravana
Level 157
God Stats
3W - 4L
1,861 SR
Queue Stats
303W - 264L
1,558 Elo+
Party 1
Mulan
Mulan
Steelmagnolia
Mulan
Level 67
God Stats
38W - 19L
1,943 SR
Queue Stats
285W - 242L
1,555 Elo+
Party 1
Team Averages
Level 115
1,794 SR
1,591 Elo+

VS

Team Averages
Level 57
1,452 SR
1,507 Elo+
Mercury
Mercury
GayBaconStrip
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,474 Elo+
Party 2
Nox
Nox
Gingaku
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,478 Elo+
Party 2
King Arthur
King Arthur
Smxxke
King Arthur
Level 69
God Stats
0W - 3L
1,261 SR
Queue Stats
116W - 110L
1,485 Elo+
Solo
Anhur
Anhur
ikeeerprieto
Anhur
Level 16
God Stats
5W - 4L
1,498 SR
Queue Stats
93W - 96L
1,553 Elo+
Party 3
Geb
Geb
markitos0077
Geb
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 115L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ElStabbo
Neith
16
8 / 0 / 11
9,808
654
12,634
7,662
2,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 3 / 6
8,261
551
7,752
6,736
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
13
6 / 0 / 12
8,805
587
9,269
11,502
10,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
15
7 / 2 / 5
9,119
608
8,189
6,702
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 0 / 3
8,894
593
11,497
9,965
8,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
1 / 7 / 1
7,202
480
4,606
11,409
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
13
2 / 2 / 2
7,868
525
3,482
9,816
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Smxxke
King Arthur
13
1 / 1 / 0
7,667
511
7,408
18,473
10,399
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 6 / 0
5,808
387
3,832
9,475
2,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 11 / 1
5,814
388
4,339
15,471
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
27
Kills
5
5
Deaths
27
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
ElStabbo
Neith
8
0
11
13.5
L
Mercury
1
7
1
0.21
L
Nox
2
2
2
1.5
W
4
3
6
2.33
W
Cerberus
6
0
12
12
W
Ravana
7
2
5
4.75
L
King Arthur
Smxxke
King Arthur
1
1
0
1
W
2
0
3
3.5
L
0
6
0
0
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,341
Damage
23,667
42,567
Taken
64,644
27,078
Mitigated
27,304
14,406
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ElStabbo
Neith
12,634
3,196
0
3,034
7,662
2,818
2,660
1,573
6,089
0
75,233
L
Mercury
4,606
2,146
0
2,050
11,409
3,978
0
2,780
8,559
0
43,063
L
Nox
3,482
220
0
2,333
9,816
3,205
0
4,418
5,072
41,988
0
W
7,752
1,411
0
500
6,736
2,559
1,168
3,085
3,461
43,529
0
W
Cerberus
9,269
794
0
3,731
11,502
10,148
122
1,925
9,567
31,822
0
W
Ravana
8,189
2,212
0
2,885
6,702
3,085
0
648
5,940
0
56,324
L
King Arthur
Smxxke
King Arthur
7,408
475
0
7,096
18,473
10,399
165
642
17,746
0
49,212
W
11,497
1,710
0
4,256
9,965
8,468
0
264
9,689
0
64,973
L
3,832
1,067
0
1,826
9,475
2,130
0
2,002
7,445
0
26,039
L
4,339
569
0
286
15,471
7,592
0
6,480
8,801
18,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,887
Gold Earned
34,359
534
Minions Killed
337
0
Camps Cleared
0
1,459,146
Distance Traveled
1,318,440
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,808
654
127
8
0
276,280
0
L
Mercury
7,202
480
82
5
0
247,082
3
L
Nox
7,868
525
100
7
0
276,328
2
W
Nu Wa
8,261
551
95
6
0
256,750
0
W
Cerberus
8,805
587
54
4
0
303,881
4
W
Ravana
9,119
608
116
8
0
320,317
1
L
King Arthur
7,667
511
96
6
0
310,492
4
W
Mulan
8,894
593
142
9
0
301,918
1
L
Anhur
5,808
387
43
3
0
192,692
1
L
Geb
5,814
388
16
1
0
291,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role