Player Matchup

Ao Kuang
Ao Kuang
Blindlupis
Ao Kuang
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BriteStar_ATS
Anhur
Level 129
God Stats
0W - 5L
1,281 SR
Queue Stats
178W - 194L
1,479 Elo+
Solo
Thor
Thor
SuperMechGundam
Thor
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,649 Elo+
Solo
Team Averages
Level 100
1,427 SR
1,543 Elo+

VS

Team Averages
Level 80
1,648 SR
1,465 Elo+
Zhong Kui
Zhong Kui
CompvBored
Zhong Kui
Level 57
God Stats
1W - 1L
1,630 SR
Queue Stats
3W - 6L
1,327 Elo+
Party 1
Guan Yu
Guan Yu
DauntingDRAGONN
Guan Yu
Level 109
God Stats
9W - 8L
1,796 SR
Queue Stats
137W - 161L
1,545 Elo+
Solo
Achilles
Achilles
KWBobcat
Achilles
Level 74
God Stats
2W - 0L
1,518 SR
Queue Stats
138W - 122L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blindlupis
Ao Kuang
10
5 / 6 / 2
8,268
689
6,919
10,627
2,525
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 7
7,896
658
7,808
9,043
2,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 4 / 3
8,279
690
5,105
9,404
6,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CompvBored
Zhong Kui
12
2 / 2 / 11
8,536
711
8,030
8,849
5,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
11 / 2 / 4
9,963
830
10,443
10,841
7,983
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
KWBobcat
Achilles
12
2 / 3 / 6
8,216
685
5,404
8,799
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
15
15
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Blindlupis
Ao Kuang
5
6
2
1
L
0
5
7
0.7
W
Zhong Kui
CompvBored
Zhong Kui
2
2
11
3.75
W
11
2
4
6.5
W
Achilles
KWBobcat
Achilles
2
3
6
1.67
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,832
Damage
23,877
29,074
Taken
28,489
11,499
Mitigated
16,727
4,408
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Blindlupis
Ao Kuang
6,919
1,183
0
2,943
10,627
2,525
0
2,486
8,007
15,404
0
L
7,808
3,227
171
636
9,043
2,386
0
2,047
6,706
0
33,207
W
Zhong Kui
CompvBored
Zhong Kui
8,030
869
0
2,559
8,849
5,257
591
3,022
5,827
29,006
0
W
10,443
1,203
674
2,188
10,841
7,983
0
1,492
9,349
32
31,579
W
Achilles
KWBobcat
Achilles
5,404
780
0
2,507
8,799
3,487
540
2,783
6,016
0
28,288
L
5,105
1,101
0
658
9,404
6,588
0
2,903
6,235
0
25,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,443
Gold Earned
26,715
110
Minions Killed
105
0
Camps Cleared
0
594,987
Distance Traveled
659,033
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,268
689
20
2
0
212,311
0
L
Anhur
7,896
658
45
4
0
188,882
4
W
Zhong Kui
8,536
711
40
3
0
207,265
3
W
Guan Yu
9,963
830
33
3
0
242,008
5
W
Achilles
8,216
685
32
3
0
209,760
2
L
Thor
8,279
690
45
4
0
193,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role