Player Matchup

Achilles
Achilles
FadingHappiness
Achilles
Level 27
God Stats
10W - 9L
1,538 SR
Queue Stats
207W - 234L
1,464 Elo+
Party 1
Awilix
Awilix
MyLonelyWrld
Awilix
Level 29
God Stats
16W - 22L
1,415 SR
Queue Stats
129W - 148L
1,439 Elo+
Party 1
Ra
Ra
agape_ape7
Ra
Level 7
God Stats
13W - 24L
1,721 SR
Queue Stats
117W - 151L
1,476 Elo+
Party 1
Sol
Sol
blue-modex
Sol
Level 81
God Stats
6W - 8L
1,597 SR
Queue Stats
400W - 445L
1,459 Elo+
Party 1
Osiris
Osiris
isyenite-
Osiris
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
584W - 618L
1,462 Elo+
Party 1
Team Averages
Level 45
1,554 SR
1,460 Elo+

VS

Team Averages
Level 106
1,720 SR
1,657 Elo+
Hercules
Hercules
AegisReach
Hercules
Level 160
God Stats
14W - 2L
1,821 SR
Queue Stats
562W - 268L
1,790 Elo+
Party 2
Zeus
Zeus
H_O_D_O_R_2011
Zeus
Level 43
God Stats
1W - 2L
1,568 SR
Queue Stats
35W - 60L
1,274 Elo+
Solo
Hades
Hades
Ignite-Dominic
Hades
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 89L
1,681 Elo+
Party 2
Heimdallr
Heimdallr
hadma2000
Heimdallr
Level 152
God Stats
42W - 14L
1,880 SR
Queue Stats
182W - 80L
1,763 Elo+
Party 2
Sol
Sol
paulwannabe
Sol
Level 47
God Stats
5W - 0L
1,833 SR
Queue Stats
245W - 116L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 4 / 1
5,183
518
2,553
7,878
4,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
9
3 / 5 / 0
6,045
605
5,610
7,184
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 5 / 0
3,853
385
536
3,119
931
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 4 / 0
4,445
445
3,693
6,472
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
isyenite-
Osiris
6
0 / 5 / 0
4,440
444
1,714
7,607
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AegisReach
Hercules
11
4 / 0 / 7
6,399
640
5,313
6,231
2,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

4
0 / 1 / 0
4,003
400
43
569
84
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 1 / 3
6,543
654
4,204
5,721
2,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
hadma2000
Heimdallr
12
8 / 0 / 1
7,208
721
5,542
4,225
1,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 1 / 1
6,809
681
6,817
6,466
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
23
23
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
AegisReach
Hercules
4
0
7
7.5
L
Achilles
0
4
1
0.13
W
0
1
0
0
W
6
1
3
7.5
L
Awilix
3
5
0
0.6
L
0
5
0
0
L
0
4
0
0
W
Heimdallr
hadma2000
Heimdallr
8
0
1
8.5
L
Osiris
isyenite-
Osiris
0
5
0
0
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,106
Damage
21,919
32,260
Taken
23,212
12,515
Mitigated
9,045
3,463
Healing
14,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AegisReach
Hercules
5,313
2,194
0
2,972
6,231
2,413
0
1,713
4,518
0
17,715
L
Achilles
2,553
1,141
0
882
7,878
4,277
0
5,780
2,098
0
22,004
W
43
0
0
26
569
84
0
0
569
5,253
0
W
4,204
553
72
3,976
5,721
2,545
287
414
5,307
38,486
0
L
Awilix
5,610
3,422
0
0
7,184
2,238
0
2,423
4,761
0
28,034
L
536
221
0
7
3,119
931
0
2,107
1,012
6,769
0
L
3,693
1,703
0
2,046
6,472
1,118
0
0
6,472
28,770
0
W
Heimdallr
hadma2000
Heimdallr
5,542
4,031
0
3,105
4,225
1,395
0
2,102
2,123
0
43,186
L
Osiris
isyenite-
Osiris
1,714
221
0
528
7,607
3,951
0
359
7,248
0
9,351
W
6,817
3,301
0
4,043
6,466
2,608
742
0
6,466
34,778
3,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,966
Gold Earned
30,962
165
Minions Killed
267
0
Camps Cleared
0
813,856
Distance Traveled
754,419
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,399
640
26
3
0
203,299
3
L
Achilles
5,183
518
40
4
0
171,352
2
W
Zeus
4,003
400
11
1
0
53,221
0
W
Hades
6,543
654
80
8
0
170,809
3
L
Awilix
6,045
605
54
5
0
196,517
0
L
Ra
3,853
385
8
1
0
86,922
0
L
Sol
4,445
445
50
5
0
165,996
0
W
Heimdallr
7,208
721
79
8
0
165,061
2
L
Osiris
4,440
444
13
1
0
193,069
0
W
Sol
6,809
681
71
7
0
162,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role