Player Matchup

Hel
Hel
Dr Death4039
Hel
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Ares
Ares
Gubernator5046
Ares
Level 11
God Stats
3W - 2L
1,272 SR
Queue Stats
11W - 14L
1,238 Elo+
Solo
Anhur
Anhur
Moticu46
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,303 Elo+
Solo
Hera
Hera
Pryhaz80
Hera
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,120 Elo+
Solo
Sun Wukong
Sun Wukong
yamav
Sun Wukong
Level 25
God Stats
39W - 35L
1,493 SR
Queue Stats
41W - 39L
1,336 Elo+
Solo
Team Averages
Level 11
1,453 SR
1,300 Elo+

VS

Team Averages
Level 15
1,484 SR
1,335 Elo+
Nemesis
Nemesis
ChrisChaos3000
Nemesis
Level 13
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 5L
1,082 Elo+
Solo
Olorun
Olorun
M-O-A-S1990
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
MackRat
Yemoja
Level 16
God Stats
3W - 4L
1,588 SR
Queue Stats
14W - 21L
1,491 Elo+
Solo
Amaterasu
Amaterasu
Montezuma1791
Amaterasu
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,205 Elo+
Solo
Bellona
Bellona
Rexjm123
Bellona
Level 24
God Stats
19W - 10L
1,508 SR
Queue Stats
233W - 218L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 10
14,523
559
33,467
22,594
13,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
4 / 4 / 17
12,330
474
12,301
23,274
21,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Moticu46
Anhur
16
1 / 11 / 7
11,236
432
11,658
19,830
7,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
17
5 / 5 / 11
12,361
475
12,754
13,716
6,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
yamav
Sun Wukong
20
15 / 4 / 8
15,677
603
22,325
29,342
25,435
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 5
11,231
432
4,499
14,891
9,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
13
3 / 15 / 5
9,676
372
6,464
20,950
7,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
MackRat
Yemoja
17
4 / 6 / 11
11,406
439
16,013
21,838
12,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Montezuma1791
Amaterasu
17
7 / 9 / 6
11,725
451
13,316
28,609
14,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Rexjm123
Bellona
19
8 / 7 / 4
12,825
493
21,395
33,833
29,528
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
57
40
Kills
26
27
Deaths
40
53
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
15
3
10
6.67
W
4
4
17
3.13
L
Olorun
3
15
5
0.37
L
Yemoja
MackRat
Yemoja
4
6
11
1.58
L
Amaterasu
Montezuma1791
Amaterasu
7
9
6
1.11
W
Anhur
Moticu46
Anhur
1
11
7
0.41
W
Hera
5
5
11
2.1
L
Bellona
Rexjm123
Bellona
8
7
4
1.43
W
Sun Wukong
yamav
Sun Wukong
15
4
8
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,505
Damage
61,687
108,756
Taken
120,121
73,951
Mitigated
72,728
40,722
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,499
1,593
0
40
14,891
9,225
591
6,342
8,363
0
44,443
W
33,467
887
8,153
14,137
22,594
13,024
2,716
4,021
18,573
110,477
0
W
12,301
962
0
1,110
23,274
21,645
601
7,532
15,539
30,704
0
L
Olorun
6,464
3,641
355
2,276
20,950
7,456
419
9,630
11,052
27,150
0
L
Yemoja
MackRat
Yemoja
16,013
2,986
2,300
1,024
21,838
12,003
606
15,432
5,986
58,686
0
L
Amaterasu
Montezuma1791
Amaterasu
13,316
6,748
0
5,173
28,609
14,516
787
15,444
12,899
0
45,110
W
Anhur
Moticu46
Anhur
11,658
6,025
0
1,781
19,830
7,826
542
3,082
16,748
0
52,870
W
Hera
12,754
5,259
0
1,262
13,716
6,021
2,381
3,252
10,464
59,162
0
L
Bellona
Rexjm123
Bellona
21,395
7,429
0
2,675
33,833
29,528
814
10,334
23,299
0
106,844
W
Sun Wukong
yamav
Sun Wukong
22,325
7,659
0
14,279
29,342
25,435
4,588
4,590
23,333
0
99,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,127
Gold Earned
56,863
525
Minions Killed
429
0
Camps Cleared
0
2,230,318
Distance Traveled
2,075,694
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,231
432
86
3
0
427,238
8
W
Hel
14,523
559
177
7
0
459,736
0
W
Ares
12,330
474
19
1
0
500,762
0
L
Olorun
9,676
372
37
1
0
319,037
5
L
Yemoja
11,406
439
66
3
0
417,497
0
L
Amaterasu
11,725
451
73
3
0
468,829
0
W
Anhur
11,236
432
77
3
0
404,012
1
W
Hera
12,361
475
81
3
0
404,740
0
L
Bellona
12,825
493
167
6
0
443,093
3
W
Sun Wukong
15,677
603
171
7
0
461,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role