Player Matchup

Khepri
Khepri
ItsSensei uwu
Khepri
Level 56
God Stats
1W - 1L
1,389 SR
Queue Stats
189W - 173L
1,495 Elo+
Solo
Fafnir
Fafnir
TheFoxOfGreed
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
XxdigginxX
Chang'e
Level 96
God Stats
1W - 1L
1,320 SR
Queue Stats
77W - 70L
1,506 Elo+
Solo
Artemis
Artemis
Zpigheadedrat
Artemis
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 118L
1,581 Elo+
Solo
Cerberus
Cerberus
kashyym
Cerberus
Level 146
God Stats
2W - 0L
1,701 SR
Queue Stats
56W - 48L
1,520 Elo+
Solo
Team Averages
Level 105
1,482 SR
1,520 Elo+

VS

Team Averages
Level 122
1,366 SR
1,509 Elo+
Cthulhu
Cthulhu
Banned Nametag
Cthulhu
Level 106
God Stats
13W - 9L
1,174 SR
Queue Stats
519W - 531L
1,519 Elo+
Solo
Terra
Terra
CarlosSOCA
Terra
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
125W - 102L
1,563 Elo+
Solo
Kali
Kali
Cod Logic
Kali
Level 131
God Stats
0W - 3L
1,218 SR
Queue Stats
54W - 62L
1,437 Elo+
Solo
Bellona
Bellona
DynamicPlays
Bellona
Level 126
God Stats
0W - 3L
1,440 SR
Queue Stats
76W - 77L
1,526 Elo+
Solo
He Bo
He Bo
Odobaska
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 23
11,204
862
9,708
24,933
36,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
7 / 3 / 17
11,093
853
10,032
15,458
13,794
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
XxdigginxX
Chang'e
20
9 / 2 / 18
11,562
889
17,274
18,122
12,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
17
4 / 7 / 19
10,589
815
18,414
17,330
11,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
kashyym
Cerberus
19
7 / 3 / 16
10,905
839
9,738
19,862
24,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 9
10,635
818
18,125
18,479
22,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Terra
14
1 / 5 / 10
8,506
654
9,672
20,157
14,746
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
16
4 / 6 / 12
9,674
744
15,230
17,184
11,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
DynamicPlays
Bellona
15
5 / 8 / 7
9,495
730
12,953
15,401
9,952
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Odobaska
He Bo
16
4 / 8 / 7
9,989
768
21,498
14,606
5,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
62
31
Kills
17
18
Deaths
31
93
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
L
Terra
1
5
10
1.2
L
Kali
4
6
12
1.67
L
Bellona
DynamicPlays
Bellona
5
8
7
1.06
W
4
3
23
5.17
L
He Bo
Odobaska
He Bo
4
8
7
0.94
W
7
3
17
5.17
W
Chang'e
XxdigginxX
Chang'e
9
2
18
9
W
Artemis
4
7
19
1.93
W
Cerberus
kashyym
Cerberus
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,166
Damage
77,478
95,705
Taken
85,827
98,275
Mitigated
64,109
48,761
Healing
31,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,125
0
1,330
2,327
18,479
22,156
0
9,004
9,475
40,882
0
L
Terra
9,672
1,543
11,374
8,101
20,157
14,746
835
11,270
8,887
15,715
0
L
Kali
15,230
6,722
168
3,685
17,184
11,280
712
8,396
8,788
0
25,091
L
Bellona
DynamicPlays
Bellona
12,953
3,752
907
746
15,401
9,952
107
9,429
5,972
0
19,779
W
9,708
1,374
2,129
3,968
24,933
36,303
0
11,306
12,545
19,546
0
L
He Bo
Odobaska
He Bo
21,498
395
1,174
1,903
14,606
5,975
273
8,653
5,953
33,811
0
W
10,032
2,393
464
3,139
15,458
13,794
1,020
8,901
6,377
22,157
0
W
Chang'e
XxdigginxX
Chang'e
17,274
2,214
21,387
9,372
18,122
12,056
1,570
12,264
5,737
37,266
0
W
Artemis
18,414
10,024
1,759
764
17,330
11,429
1,569
9,363
7,907
0
35,996
W
Cerberus
kashyym
Cerberus
9,738
849
1,404
4,375
19,862
24,693
752
7,461
12,151
21,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,353
Gold Earned
48,299
146
Minions Killed
132
0
Camps Cleared
0
1,105,002
Distance Traveled
1,067,188
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,635
818
46
4
0
222,148
1
L
Terra
8,506
654
14
1
0
225,864
0
L
Kali
9,674
744
16
1
0
238,907
2
L
Bellona
9,495
730
15
1
0
182,198
0
W
Khepri
11,204
862
9
1
0
220,222
1
L
He Bo
9,989
768
41
3
0
198,071
0
W
Fafnir
11,093
853
25
2
0
225,335
5
W
Chang'e
11,562
889
41
3
0
231,207
0
W
Artemis
10,589
815
39
3
0
191,166
0
W
Cerberus
10,905
839
32
2
0
237,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role