Player Matchup

Artemis
Artemis
Gooose94
Artemis
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,468 Elo+
Party 1
Arachne
Arachne
HisToeRy
Arachne
Level 115
God Stats
15W - 6L
1,695 SR
Queue Stats
331W - 342L
1,483 Elo+
Solo
Athena
Athena
da monkey84
Athena
Level 104
God Stats
51W - 57L
1,518 SR
Queue Stats
204W - 206L
1,525 Elo+
Party 1
Hel
Hel
foolish657
Hel
Level 104
God Stats
15W - 14L
1,520 SR
Queue Stats
796W - 749L
1,413 Elo+
Solo
Odin
Odin
xsoulnightx
Odin
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
276W - 264L
1,429 Elo+
Solo
Team Averages
Level 104
1,547 SR
1,464 Elo+

VS

Team Averages
Level 98
1,459 SR
1,463 Elo+
Bacchus
Bacchus
JadeNRed117
Bacchus
Level 85
God Stats
18W - 12L
1,627 SR
Queue Stats
558W - 626L
1,468 Elo+
Solo
Hades
Hades
ThatzVinyl
Hades
Level 57
God Stats
2W - 2L
1,346 SR
Queue Stats
82W - 94L
1,449 Elo+
Solo
Achilles
Achilles
Yung84590
Achilles
Level 105
God Stats
3W - 8L
1,343 SR
Queue Stats
77W - 65L
1,467 Elo+
Solo
Khepri
Khepri
itachi uchija34
Khepri
Level 144
God Stats
3W - 5L
1,582 SR
Queue Stats
87W - 75L
1,491 Elo+
Solo
Chernobog
Chernobog
jesse61097
Chernobog
Level 97
God Stats
3W - 7L
1,394 SR
Queue Stats
292W - 286L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gooose94
Artemis
15
4 / 5 / 3
9,410
495
11,637
12,025
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
HisToeRy
Arachne
18
12 / 5 / 5
11,366
598
16,466
18,408
10,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
16
5 / 2 / 13
10,769
567
13,654
18,437
19,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 3 / 8
10,428
549
11,368
12,969
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 0 / 8
10,986
578
13,869
11,203
7,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JadeNRed117
Bacchus
14
1 / 4 / 4
8,695
458
5,510
15,263
15,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
15
5 / 5 / 4
8,802
463
10,637
18,644
10,861
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Yung84590
Achilles
16
6 / 6 / 6
9,936
523
11,321
16,998
8,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 7 / 1
8,280
436
4,764
16,288
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
jesse61097
Chernobog
15
2 / 6 / 5
9,724
512
9,246
15,001
8,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
28
Kills
15
15
Deaths
28
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
Gooose94
Artemis
4
5
3
1.1
W
Arachne
HisToeRy
Arachne
12
5
5
2.9
L
Bacchus
JadeNRed117
Bacchus
1
4
4
0.75
L
Hades
5
5
4
1.4
L
Achilles
Yung84590
Achilles
6
6
6
1.5
W
Athena
5
2
13
5.75
W
3
3
8
2.33
L
1
7
1
0.21
L
Chernobog
jesse61097
Chernobog
2
6
5
0.75
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,994
Damage
41,478
73,042
Taken
82,194
48,111
Mitigated
56,525
27,541
Healing
18,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Gooose94
Artemis
11,637
5,414
389
3,421
12,025
4,653
1,563
4,431
7,594
0
51,825
W
Arachne
HisToeRy
Arachne
16,466
10,473
0
6,154
18,408
10,913
562
3,188
15,220
0
89,074
L
Bacchus
JadeNRed117
Bacchus
5,510
1,056
0
1,825
15,263
15,811
0
5,142
10,121
25,780
0
L
Hades
10,637
1,232
1,145
5,781
18,644
10,861
484
8,189
10,455
47,387
0
L
Achilles
Yung84590
Achilles
11,321
6,194
0
4,481
16,998
8,765
0
3,675
13,323
0
58,775
W
Athena
13,654
3,986
0
3,220
18,437
19,080
197
7,707
10,730
44,933
0
W
11,368
849
5,169
6,783
12,969
5,760
432
2,206
10,763
71,932
0
L
4,764
417
414
2,349
16,288
12,686
0
2,604
13,684
46,962
0
L
Chernobog
jesse61097
Chernobog
9,246
4,168
0
2,126
15,001
8,402
1,043
5,412
9,589
0
59,536
W
13,869
5,091
0
2,405
11,203
7,705
278
3,379
7,824
0
70,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,959
Gold Earned
45,437
537
Minions Killed
426
0
Camps Cleared
0
1,758,090
Distance Traveled
1,694,433
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,410
495
84
4
0
295,128
3
W
Arachne
11,366
598
124
7
0
385,230
1
L
Bacchus
8,695
458
33
2
0
361,736
2
L
Hades
8,802
463
97
5
0
305,959
0
L
Achilles
9,936
523
96
5
0
357,180
3
W
Athena
10,769
567
56
3
0
378,501
2
W
Hel
10,428
549
134
7
0
326,956
2
L
Khepri
8,280
436
80
4
0
376,564
3
L
Chernobog
9,724
512
120
6
0
292,994
5
W
Odin
10,986
578
139
7
0
372,275
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role