Player Matchup

Ymir
Ymir
Malvonio
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,426 Elo+
Party 1
Set
Set
NeldoMac
Set
Level 4
God Stats
0W - 4L
1,217 SR
Queue Stats
10W - 17L
1,012 Elo+
Party 1
Odin
Odin
RBaird1105
Odin
Level 4
God Stats
2W - 7L
1,217 SR
Queue Stats
5W - 14L
1,012 Elo+
Party 1
Kukulkan
Kukulkan
RedXCharlie
Kukulkan
Level 18
God Stats
2W - 2L
1,636 SR
Queue Stats
6W - 10L
1,287 Elo+
Solo
Chiron
Chiron
stygianstein
Chiron
Level 3
God Stats
0W - 3L
1,217 SR
Queue Stats
10W - 17L
1,012 Elo+
Party 1
Team Averages
Level 8
1,357 SR
1,149 Elo+

VS

Team Averages
Level 25
1,478 SR
1,388 Elo+
Athena
Athena
HazzyFuzzy
Athena
Level 26
God Stats
4W - 2L
1,509 SR
Queue Stats
17W - 16L
1,301 Elo+
Solo
Sol
Sol
Murkub
Sol
Level 20
God Stats
6W - 3L
1,380 SR
Queue Stats
16W - 18L
1,283 Elo+
Solo
Hachiman
Hachiman
Stardusy29
Hachiman
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
alejox1888
Artemis
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
130W - 135L
1,358 Elo+
Solo
Arachne
Arachne
rideordie187
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 6 / 1
5,938
371
5,606
10,912
7,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 3
6,926
433
3,148
12,628
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 1
6,033
377
1,952
6,499
3,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
RedXCharlie
Kukulkan
12
2 / 5 / 0
7,828
489
3,683
9,389
3,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chiron
13
2 / 5 / 0
7,908
494
7,379
9,664
3,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HazzyFuzzy
Athena
12
3 / 1 / 10
8,262
516
4,303
8,048
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Murkub
Sol
14
3 / 1 / 5
8,480
530
6,988
3,762
1,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Stardusy29
Hachiman
13
2 / 2 / 4
8,448
528
4,869
8,722
2,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
alejox1888
Artemis
15
5 / 0 / 5
9,547
597
7,232
7,569
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
rideordie187
Arachne
14
11 / 1 / 1
9,012
563
9,239
8,354
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
24
24
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
HazzyFuzzy
Athena
3
1
10
8
L
Ymir
0
6
1
0.08
W
Sol
Murkub
Sol
3
1
5
5.5
L
0
6
3
0.25
L
1
2
1
0.75
L
Kukulkan
RedXCharlie
Kukulkan
2
5
0
0.4
W
Hachiman
Stardusy29
Hachiman
2
2
4
2
W
Artemis
alejox1888
Artemis
5
0
5
7.5
W
Arachne
rideordie187
Arachne
11
1
1
11.5
L
Chiron
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,768
Damage
32,631
49,092
Taken
36,455
22,488
Mitigated
15,432
8,831
Healing
13,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
HazzyFuzzy
Athena
4,303
978
0
889
8,048
4,470
434
2,884
4,950
17,328
0
L
Ymir
5,606
1,158
0
569
10,912
7,392
0
3,118
7,794
25,815
0
W
Sol
Murkub
Sol
6,988
2,573
0
918
3,762
1,542
1,710
768
2,894
38,742
1,920
L
3,148
1,223
0
3,574
12,628
4,579
0
1,468
11,160
0
42,360
L
1,952
968
0
210
6,499
3,660
203
1,725
4,774
0
19,336
L
Kukulkan
RedXCharlie
Kukulkan
3,683
396
0
1,141
9,389
3,311
195
2,120
7,269
27,227
0
W
Hachiman
Stardusy29
Hachiman
4,869
2,737
0
4,065
8,722
2,553
2,127
517
8,175
0
34,539
W
Artemis
alejox1888
Artemis
7,232
3,714
0
4,578
7,569
2,884
2,065
2,820
4,617
0
61,467
W
Arachne
rideordie187
Arachne
9,239
6,436
0
3,398
8,354
3,983
630
2,014
6,260
0
50,166
L
Chiron
7,379
3,140
0
3,337
9,664
3,546
2,234
2,497
7,163
0
47,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,633
Gold Earned
43,749
301
Minions Killed
379
0
Camps Cleared
0
1,474,615
Distance Traveled
1,470,810
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,262
516
29
2
0
336,174
4
L
Ymir
5,938
371
36
2
0
311,433
0
W
Sol
8,480
530
81
5
0
312,487
0
L
Set
6,926
433
70
4
0
330,489
0
L
Odin
6,033
377
38
2
0
323,677
1
L
Kukulkan
7,828
489
68
4
0
243,110
5
W
Hachiman
8,448
528
78
5
0
247,755
0
W
Artemis
9,547
597
110
7
0
238,384
3
W
Arachne
9,012
563
81
5
0
336,010
0
L
Chiron
7,908
494
89
6
0
265,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role