Player Matchup

Guan Yu
Guan Yu
Datajeremy2
Guan Yu
Level 98
God Stats
1W - 3L
1,529 SR
Queue Stats
5W - 7L
1,468 Elo+
Party 3
Apollo
Apollo
Kwz_ToKarevv-_-
Apollo
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,499 Elo+
Party 3
Anubis
Anubis
Quazer02
Anubis
Level 69
God Stats
14W - 17L
1,536 SR
Queue Stats
134W - 133L
1,500 Elo+
Party 2
Scylla
Scylla
SwoleMelanin
Scylla
Level 90
God Stats
2W - 2L
1,421 SR
Queue Stats
49W - 58L
1,452 Elo+
Party 2
Hercules
Hercules
VI SP4R0 IV
Hercules
Level 18
God Stats
0W - 1L
1,414 SR
Queue Stats
0W - 5L
1,115 Elo+
Solo
Team Averages
Level 73
1,480 SR
1,407 Elo+

VS

Team Averages
Level 132
1,565 SR
1,431 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
D00LIN
Sol
Level 114
God Stats
4W - 2L
1,613 SR
Queue Stats
50W - 53L
1,422 Elo+
Solo
Cthulhu
Cthulhu
DominatedBigt
Cthulhu
Level 143
God Stats
9W - 9L
1,511 SR
Queue Stats
114W - 130L
1,420 Elo+
Solo
Anubis
Anubis
smoked_ya8001
Anubis
Level 154
God Stats
6W - 4L
1,701 SR
Queue Stats
89W - 102L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Datajeremy2
Guan Yu
19
4 / 4 / 5
12,733
796
10,309
26,263
23,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
0 / 5 / 4
10,037
627
8,804
16,796
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Quazer02
Anubis
17
4 / 8 / 2
11,050
691
12,675
14,883
8,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
17
2 / 6 / 3
10,073
630
8,354
12,149
4,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
VI SP4R0 IV
Hercules
14
1 / 7 / 1
8,977
561
4,671
18,609
9,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
14 / 2 / 11
15,896
994
20,514
14,938
10,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
 
Thor
16
0 / 2 / 14
10,229
639
3,858
11,117
3,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
D00LIN
Sol
20
2 / 1 / 19
12,158
760
18,255
10,885
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
18
2 / 2 / 16
11,458
716
13,940
15,355
9,567
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
12 / 4 / 5
13,855
866
21,494
14,698
7,171
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
95
11
Kills
30
30
Deaths
11
15
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
14
2
11
9.75
W
Thor
 
Thor
0
2
14
3.5
W
Sol
D00LIN
Sol
2
1
19
11.5
L
Guan Yu
Datajeremy2
Guan Yu
4
4
5
1.63
W
Cthulhu
2
2
16
5
L
0
5
4
0.4
L
Anubis
Quazer02
Anubis
4
8
2
0.63
L
Scylla
2
6
3
0.58
L
Hercules
VI SP4R0 IV
Hercules
1
7
1
0.21
W
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,813
Damage
78,061
88,700
Taken
66,993
52,059
Mitigated
34,316
25,615
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
20,514
5,045
0
1,424
14,938
10,295
905
2,579
12,275
2,878
49,989
W
Thor
 
Thor
3,858
862
243
499
11,117
3,659
2,236
4,307
6,758
0
22,944
W
Sol
D00LIN
Sol
18,255
5,435
0
5,712
10,885
3,624
2,654
2,968
7,867
60,303
0
L
Guan Yu
Datajeremy2
Guan Yu
10,309
1,935
1,724
9,551
26,263
23,967
0
18,496
7,767
0
38,743
W
Cthulhu
13,940
644
587
357
15,355
9,567
39
6,450
8,725
35,192
0
L
8,804
4,478
0
3,768
16,796
5,729
100
10,391
6,405
0
40,607
L
Anubis
Quazer02
Anubis
12,675
321
0
3,923
14,883
8,205
0
8,845
6,038
38,633
0
L
Scylla
8,354
416
0
1,620
12,149
4,933
0
6,794
5,355
33,405
0
L
Hercules
VI SP4R0 IV
Hercules
4,671
1,309
660
4,369
18,609
9,225
0
11,206
7,403
0
12,042
W
21,494
516
0
5,776
14,698
7,171
144
4,671
9,905
56,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,870
Gold Earned
63,596
301
Minions Killed
364
6
Camps Cleared
9
1,334,434
Distance Traveled
1,549,700
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,896
994
63
4
4
341,612
4
W
Thor
10,229
639
35
2
0
304,087
2
W
Sol
12,158
760
128
8
2
318,133
2
L
Guan Yu
12,733
796
63
4
3
318,964
0
W
Cthulhu
11,458
716
58
4
0
317,933
0
L
Apollo
10,037
627
77
5
0
262,829
1
L
Anubis
11,050
691
77
5
0
251,245
2
L
Scylla
10,073
630
70
4
1
255,247
0
L
Hercules
8,977
561
14
1
2
246,149
2
W
Anubis
13,855
866
80
5
3
267,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role