Player Matchup

Ra
Ra
EíirStegalkín
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,642 Elo+
Solo
Da Ji
Da Ji
LilBjorn
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 3
Artemis
Artemis
MOS-xslemer
Artemis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,545 Elo+
Solo
Fenrir
Fenrir
MacacoNegro85
Fenrir
Level 29
God Stats
3W - 3L
1,153 SR
Queue Stats
24W - 28L
1,519 Elo+
Solo
Merlin
Merlin
RedTerra23
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,260 Elo+
Party 3
Team Averages
Level 13
1,431 SR
1,445 Elo+

VS

Team Averages
Level 31
1,433 SR
1,502 Elo+
Zeus
Zeus
CpuCommander
Zeus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Gaameerr1
Cerberus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,521 Elo+
Party 1
Ymir
Ymir
MisterQuieres
Ymir
Level 27
God Stats
6W - 3L
1,517 SR
Queue Stats
148W - 73L
1,710 Elo+
Solo
Chernobog
Chernobog
Pbiil
Chernobog
Level 30
God Stats
1W - 1L
1,182 SR
Queue Stats
47W - 61L
1,344 Elo+
Party 1
Guan Yu
Guan Yu
hardsgamer
Guan Yu
Level 5
God Stats
3W - 2L
1,464 SR
Queue Stats
6W - 4L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
8,803
489
10,031
13,788
6,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
LilBjorn
Da Ji
13
5 / 5 / 3
8,284
460
7,675
14,241
5,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
MOS-xslemer
Artemis
12
0 / 6 / 3
7,107
395
2,959
7,931
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 3
7,772
432
8,916
14,588
5,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
RedTerra23
Merlin
15
7 / 6 / 3
9,779
543
8,702
11,975
4,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 2
10,636
591
12,232
8,108
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Gaameerr1
Cerberus
12
1 / 2 / 2
7,851
436
3,248
7,854
4,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
12 / 2 / 7
11,308
628
17,580
16,852
8,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Pbiil
Chernobog
12
4 / 4 / 4
8,207
456
3,019
8,024
2,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
hardsgamer
Guan Yu
13
2 / 4 / 6
8,314
462
7,916
13,317
12,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
17
Kills
27
27
Deaths
17
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
5
2
1.8
L
1
7
4
0.43
W
Cerberus
Gaameerr1
Cerberus
1
2
2
1
L
Da Ji
LilBjorn
Da Ji
5
5
3
1.3
L
Artemis
MOS-xslemer
Artemis
0
6
3
0.25
L
4
3
3
1.83
W
12
2
7
7.75
W
Chernobog
Pbiil
Chernobog
4
4
4
1.5
L
Merlin
RedTerra23
Merlin
7
6
3
1.42
W
Guan Yu
hardsgamer
Guan Yu
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,283
Damage
43,995
62,523
Taken
54,155
24,488
Mitigated
30,530
13,854
Healing
13,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,232
1,952
0
1,732
8,108
2,745
668
2,747
5,049
52,024
0
L
10,031
1,024
536
4,331
13,788
6,806
0
5,358
8,066
56,668
0
W
Cerberus
Gaameerr1
Cerberus
3,248
383
0
1,190
7,854
4,262
98
0
7,854
27,042
0
L
Da Ji
LilBjorn
Da Ji
7,675
2,511
0
4,302
14,241
5,031
0
6,272
7,825
0
42,211
L
Artemis
MOS-xslemer
Artemis
2,959
1,375
0
857
7,931
2,691
279
4,501
3,430
0
32,270
L
8,916
2,755
248
2,660
14,588
5,410
351
7,833
6,625
0
26,938
W
17,580
4,382
0
6,159
16,852
8,741
1,081
6,287
10,299
72,708
0
W
Chernobog
Pbiil
Chernobog
3,019
1,858
0
1,392
8,024
2,526
587
662
7,312
0
24,489
L
Merlin
RedTerra23
Merlin
8,702
485
0
920
11,975
4,550
0
8,545
3,005
40,184
0
W
Guan Yu
hardsgamer
Guan Yu
7,916
868
217
2,658
13,317
12,256
0
8,336
4,908
0
34,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,745
Gold Earned
46,316
341
Minions Killed
404
0
Camps Cleared
0
1,547,703
Distance Traveled
1,704,726
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,636
591
122
7
0
280,200
2
L
Ra
8,803
489
114
6
0
295,202
3
W
Cerberus
7,851
436
59
3
0
362,190
3
L
Da Ji
8,284
460
61
3
0
336,741
3
L
Artemis
7,107
395
51
3
0
287,787
3
L
Fenrir
7,772
432
36
2
0
328,783
4
W
Ymir
11,308
628
125
7
0
325,666
2
W
Chernobog
8,207
456
44
2
0
355,294
7
L
Merlin
9,779
543
79
4
0
299,190
0
W
Guan Yu
8,314
462
54
3
0
381,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role