Player Matchup

Geb
Geb
Silver V
 
Geb
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze I
ChefCleveland
Apollo
Bronze I
Level 67
God Stats
15W - 6L
1,652 SR
Queue Stats
210W - 234L
231 MMR
Party 1
Sol
Sol
Bronze III
Pjquinto77
Sol
Bronze III
Level 140
God Stats
11W - 9L
1,535 SR
Queue Stats
525W - 597L
8 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
SwordSaint_Killa
Gilgamesh
Silver IV
Level 113
God Stats
11W - 6L
1,760 SR
Queue Stats
206W - 224L
737 MMR
Party 1
Bastet
Bastet
Bronze II
WoT_JerryxR6
Bastet
Bronze II
Level 66
God Stats
1W - 0L
1,261 SR
Queue Stats
198W - 216L
133 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,542 SR
522 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,363 SR
286 MMR
Thoth
Thoth
Bronze II
EnartNam
Thoth
Bronze II
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
585W - 625L
355 MMR
Solo
Fenrir
Fenrir
Bronze III
HerballyRefresh
Fenrir
Bronze III
Level 98
God Stats
20W - 25L
1,409 SR
Queue Stats
248W - 287L
-162 MMR
Solo
Mercury
Mercury
Bronze II
JJFryinHard
Mercury
Bronze II
Level 122
God Stats
15W - 21L
1,474 SR
Queue Stats
232W - 249L
371 MMR
Solo
Neith
Neith
Bronze I
bbio2028
Neith
Bronze I
Level 109
God Stats
16W - 19L
1,497 SR
Queue Stats
532W - 562L
512 MMR
Solo
Yemoja
Yemoja
Bronze II
iLoVeiMaZoRi
Yemoja
Bronze II
Level 43
God Stats
1W - 41L
935 SR
Queue Stats
5W - 47L
354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 1 / 1
5,544
554
140
6,411
2,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 1
5,626
563
1,034
5,331
1,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 0 / 1
6,363
636
2,051
4,538
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
11
3 / 0 / 0
7,013
701
2,717
4,283
2,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
9
2 / 1 / 0
5,840
584
1,056
7,180
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TsukuyomiAthenaDanzaburouNu WaChernobog

VS

Bans
ArachneIzanamiZhong KuiSkadiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
EnartNam
Thoth
9
1 / 1 / 0
4,678
468
1,143
2,431
996
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 0 / 0
4,608
461
663
5,041
1,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mercury
JJFryinHard
Mercury
6
0 / 3 / 1
4,265
427
667
4,235
932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Neith
bbio2028
Neith
10
1 / 1 / 1
5,409
541
3,394
4,758
1,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
5
0 / 0 / 0
3,830
383
81
1,051
395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
1
0.5
W
0
1
1
0.5
L
Thoth
EnartNam
Thoth
1
1
0
1
L
0
0
0
0
L
Mercury
JJFryinHard
Mercury
0
3
1
0.17
W
0
0
1
0.5
W
Gilgamesh
3
0
0
3
W
Bastet
2
1
0
2
L
Neith
bbio2028
Neith
1
1
1
1.5
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,998
Damage
5,948
27,743
Taken
17,516
9,330
Mitigated
4,914
11,349
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
140
0
0
685
6,411
2,107
105
167
6,244
16,846
0
W
1,034
849
282
2,585
5,331
1,595
854
557
4,774
0
22,162
L
Thoth
EnartNam
Thoth
1,143
203
0
615
2,431
996
0
1,043
1,388
12,157
0
L
663
266
258
1,887
5,041
1,387
0
295
4,746
0
24,848
L
Mercury
JJFryinHard
Mercury
667
227
0
185
4,235
932
0
172
4,063
0
15,330
W
2,051
591
0
3,009
4,538
1,278
2,504
425
4,113
34,921
0
W
Gilgamesh
2,717
581
0
1,866
4,283
2,198
1,135
0
4,283
0
28,314
W
Bastet
1,056
552
0
2,922
7,180
2,152
646
75
7,105
0
21,423
L
Neith
bbio2028
Neith
3,394
936
0
2,959
4,758
1,204
0
660
4,098
0
25,394
L
Yemoja
81
0
17
0
1,051
395
0
21
1,030
743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
22,790
278
Minions Killed
151
0
Camps Cleared
0
910,616
Distance Traveled
897,596
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,544
554
25
3
0
176,013
2
W
Apollo
5,626
563
62
6
0
176,176
2
L
Thoth
4,678
468
17
2
0
178,027
3
L
Fenrir
4,608
461
60
6
0
144,442
0
L
Mercury
4,265
427
25
3
0
178,548
0
W
Sol
6,363
636
75
8
0
155,051
0
W
Gilgamesh
7,013
701
58
6
0
192,260
3
W
Bastet
5,840
584
58
6
0
211,116
0
L
Neith
5,409
541
48
5
0
165,705
1
L
Yemoja
3,830
383
1
0
0
230,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role