Player Matchup

Tiamat
Tiamat
Asian_Handles19
Tiamat
Level 8
God Stats
10W - 11L
1,490 SR
Queue Stats
17W - 14L
1,372 Elo+
Party 1
Cerberus
Cerberus
Dest873royed
Cerberus
Level 6
God Stats
5W - 5L
1,669 SR
Queue Stats
8W - 10L
1,399 Elo+
Party 1
Ymir
Ymir
GRWIDOO
Ymir
Level 5
God Stats
1W - 1L
1,288 SR
Queue Stats
4W - 5L
1,120 Elo+
Party 1
Skadi
Skadi
NocPrime
Skadi
Level 17
God Stats
5W - 2L
1,746 SR
Queue Stats
17W - 17L
1,402 Elo+
Party 1
Fenrir
Fenrir
Recken5002
Fenrir
Level 13
God Stats
2W - 1L
1,761 SR
Queue Stats
20W - 18L
1,457 Elo+
Party 1
Team Averages
Level 10
1,591 SR
1,350 Elo+

VS

Team Averages
Level 15
1,646 SR
1,328 Elo+
Hera
Hera
Rafael8209
Hera
Level 14
God Stats
12W - 10L
1,667 SR
Queue Stats
86W - 106L
1,287 Elo+
Solo
Izanami
Izanami
SeaOtta32
Izanami
Level 6
God Stats
4W - 5L
1,576 SR
Queue Stats
10W - 11L
1,401 Elo+
Solo
Apollo
Apollo
csanchez741
Apollo
Level 8
God Stats
1W - 2L
1,710 SR
Queue Stats
3W - 7L
1,296 Elo+
Solo
Bellona
Bellona
dcnnybcy
Bellona
Level 18
God Stats
1W - 1L
1,732 SR
Queue Stats
55W - 85L
1,210 Elo+
Solo
Ao Kuang
Ao Kuang
squat_bandage7
Ao Kuang
Level 27
God Stats
7W - 7L
1,543 SR
Queue Stats
66W - 63L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 9
11,845
494
17,767
16,878
9,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Dest873royed
Cerberus
15
6 / 1 / 18
11,842
493
10,081
20,651
20,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ymir
GRWIDOO
Ymir
13
3 / 7 / 11
9,506
396
4,821
26,571
17,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Skadi
NocPrime
Skadi
18
14 / 4 / 14
12,637
527
23,206
14,323
6,854
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Recken5002
Fenrir
16
12 / 6 / 7
11,612
484
12,530
19,314
10,754
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 5
10,043
418
19,321
20,039
6,921
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SeaOtta32
Izanami
13
2 / 12 / 2
9,581
399
11,057
21,286
6,308
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
14
2 / 13 / 6
10,103
421
9,015
15,449
4,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
dcnnybcy
Bellona
1
0 / 0 / 0
6,027
251
0
234
18
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ao Kuang
15
14 / 9 / 1
11,065
461
25,161
28,980
10,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
35
44
Kills
21
24
Deaths
44
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
6
9
2.25
W
Cerberus
Dest873royed
Cerberus
6
1
18
15
W
Ymir
GRWIDOO
Ymir
3
7
11
1.21
W
Skadi
NocPrime
Skadi
14
4
14
5.25
L
3
10
5
0.55
W
Fenrir
Recken5002
Fenrir
12
6
7
2.58
L
Izanami
SeaOtta32
Izanami
2
12
2
0.25
L
Apollo
2
13
6
0.38
L
Bellona
dcnnybcy
Bellona
0
0
0
0
L
Ao Kuang
14
9
1
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,405
Damage
64,554
97,737
Taken
85,988
65,125
Mitigated
27,507
16,686
Healing
16,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,767
1,369
758
5,415
16,878
9,099
1,732
11,405
5,473
68,279
0
W
Cerberus
Dest873royed
Cerberus
10,081
1,051
0
4,554
20,651
20,917
2,008
5,417
15,234
33,653
0
W
Ymir
GRWIDOO
Ymir
4,821
1,299
0
0
26,571
17,501
1,150
18,142
8,429
16,808
0
W
Skadi
NocPrime
Skadi
23,206
11,699
0
1,205
14,323
6,854
4,798
4,119
10,204
0
75,679
L
19,321
4,706
0
3,594
20,039
6,921
284
11,513
8,526
56,775
0
W
Fenrir
Recken5002
Fenrir
12,530
4,401
0
4,754
19,314
10,754
1,379
5,399
13,915
0
59,266
L
Izanami
SeaOtta32
Izanami
11,057
7,142
0
2,907
21,286
6,308
305
4,860
16,426
0
38,113
L
Apollo
9,015
6,603
0
0
15,449
4,236
20
4,463
10,986
0
32,301
L
Bellona
dcnnybcy
Bellona
0
0
0
0
234
18
0
234
0
0
0
L
Ao Kuang
25,161
8,497
0
10,050
28,980
10,024
626
11,599
17,381
49,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,442
Gold Earned
46,819
349
Minions Killed
228
0
Camps Cleared
0
2,059,953
Distance Traveled
1,320,419
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,845
494
98
4
0
350,066
0
W
Cerberus
11,842
493
49
2
0
505,244
0
W
Ymir
9,506
396
30
1
0
347,188
1
W
Skadi
12,637
527
105
4
0
417,353
3
L
Hera
10,043
418
81
3
0
320,565
3
W
Fenrir
11,612
484
67
3
0
440,102
1
L
Izanami
9,581
399
55
2
0
292,890
0
L
Apollo
10,103
421
45
2
0
368,335
0
L
Bellona
6,027
251
0
0
0
520
0
L
Ao Kuang
11,065
461
47
2
0
338,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role