Player Matchup

Achilles
Achilles
Catguy616
Achilles
Level 103
God Stats
20W - 24L
1,455 SR
Queue Stats
566W - 599L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
HUMBOLDTCOUNTY86
Kukulkan
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 7L
1,342 Elo+
Party 3
Vulcan
Vulcan
MAN0L0122
Vulcan
Level 64
God Stats
27W - 36L
1,610 SR
Queue Stats
368W - 394L
1,429 Elo+
Party 2
Fenrir
Fenrir
dominothegreat
Fenrir
Level 84
God Stats
6W - 17L
1,318 SR
Queue Stats
330W - 406L
1,365 Elo+
Party 3
Neith
Neith
pacoshar
Neith
Level 29
God Stats
22W - 27L
1,303 SR
Queue Stats
135W - 176L
1,397 Elo+
Party 2
Team Averages
Level 60
1,437 SR
1,388 Elo+

VS

Team Averages
Level 68
1,516 SR
1,422 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
AceBLOODNINJA
Bakasura
Level 44
God Stats
45W - 59L
1,419 SR
Queue Stats
392W - 431L
1,362 Elo+
Solo
Hades
Hades
Azure_Prince07
Hades
Level 95
God Stats
48W - 17L
1,729 SR
Queue Stats
550W - 566L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
DingyKarma06
Jormungandr
Level 40
God Stats
4W - 7L
1,482 SR
Queue Stats
120W - 162L
1,392 Elo+
Party 1
Sol
Sol
SleepyJoe204188
Sol
Level 39
God Stats
8W - 6L
1,449 SR
Queue Stats
44W - 67L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Catguy616
Achilles
14
1 / 3 / 0
7,997
500
3,995
14,432
10,931
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 3 / 2
6,676
417
3,679
5,323
1,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
MAN0L0122
Vulcan
13
2 / 3 / 2
7,230
452
6,050
8,547
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 4 / 2
7,516
470
5,032
11,310
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
pacoshar
Neith
12
2 / 3 / 5
7,492
468
8,868
8,435
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
8 / 2 / 2
9,756
610
10,706
10,417
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
AceBLOODNINJA
Bakasura
14
3 / 2 / 4
8,301
519
5,225
11,045
4,222
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 0 / 3
9,201
575
5,952
9,346
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
DingyKarma06
Jormungandr
12
0 / 3 / 6
7,214
451
2,937
10,680
6,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 3 / 4
7,777
486
6,995
9,780
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
10
Kills
16
16
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
2
2
4.5
W
Bakasura
AceBLOODNINJA
Bakasura
3
2
4
2.5
W
2
0
3
3.5
L
Achilles
Catguy616
Achilles
1
3
0
0.33
W
Jormungandr
DingyKarma06
Jormungandr
0
3
6
1
L
0
3
2
0.33
L
Vulcan
MAN0L0122
Vulcan
2
3
2
1
W
3
3
4
1.67
L
5
4
2
1.5
L
Neith
pacoshar
Neith
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,624
Damage
31,815
48,047
Taken
51,268
22,231
Mitigated
21,450
11,233
Healing
24,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,706
904
2,412
6,530
10,417
3,931
0
952
9,325
61,912
0
W
Bakasura
AceBLOODNINJA
Bakasura
5,225
3,975
0
4,618
11,045
4,222
421
1,563
9,428
0
30,435
W
5,952
473
339
5,876
9,346
4,058
1,048
2,549
6,532
69,169
0
L
Achilles
Catguy616
Achilles
3,995
769
0
4,369
14,432
10,931
0
7,320
6,788
0
50,756
W
Jormungandr
DingyKarma06
Jormungandr
2,937
352
340
1,104
10,680
6,506
135
2,690
7,950
32,592
0
L
3,679
243
0
500
5,323
1,782
58
3,523
1,780
34,501
0
L
Vulcan
MAN0L0122
Vulcan
6,050
1,746
0
974
8,547
3,012
0
6,150
2,367
43,883
0
W
6,995
3,480
0
2,874
9,780
2,733
808
1,476
8,304
38,017
0
L
5,032
484
0
3,023
11,310
3,952
0
5,431
5,779
0
29,659
L
Neith
pacoshar
Neith
8,868
3,205
0
2,367
8,435
2,554
201
4,166
4,269
0
38,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,911
Gold Earned
42,249
370
Minions Killed
472
0
Camps Cleared
0
1,466,334
Distance Traveled
1,456,146
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,756
610
113
7
0
291,533
7
W
Bakasura
8,301
519
84
5
0
307,310
2
W
Hades
9,201
575
139
9
0
291,792
2
L
Achilles
7,997
500
117
7
0
302,595
1
W
Jormungandr
7,214
451
65
4
0
280,471
0
L
Kukulkan
6,676
417
66
4
0
256,519
1
L
Vulcan
7,230
452
76
5
0
298,339
3
W
Sol
7,777
486
71
4
0
285,040
0
L
Fenrir
7,516
470
50
3
0
312,666
0
L
Neith
7,492
468
61
4
0
296,215
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role