Player Matchup

Ares
Ares
ExaltedRonin13
Ares
Level 159
God Stats
6W - 2L
1,780 SR
Queue Stats
359W - 358L
1,536 Elo+
Solo
Awilix
Awilix
MandoLicious_69
Awilix
Level 145
God Stats
3W - 4L
1,608 SR
Queue Stats
43W - 53L
1,458 Elo+
Solo
Guan Yu
Guan Yu
Ophink
Guan Yu
Level 119
God Stats
3W - 0L
1,895 SR
Queue Stats
23W - 21L
1,552 Elo+
Party 2
Persephone
Persephone
TheDemiGodOW
Persephone
Level 84
God Stats
8W - 5L
1,500 SR
Queue Stats
349W - 334L
1,544 Elo+
Party 2
Izanami
Izanami
westpointkillzo
Izanami
Level 108
God Stats
16W - 6L
1,682 SR
Queue Stats
38W - 27L
1,547 Elo+
Party 2
Team Averages
Level 123
1,693 SR
1,527 Elo+

VS

Team Averages
Level 105
1,484 SR
1,483 Elo+
Artio
Artio
CoarseLemming27
Artio
Level 103
God Stats
8W - 10L
1,612 SR
Queue Stats
203W - 192L
1,521 Elo+
Party 1
Vamana
Vamana
DA Alexandre
Vamana
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 118L
1,512 Elo+
Party 1
Bakasura
Bakasura
Derpyisaiah12
Bakasura
Level 84
God Stats
17W - 11L
1,700 SR
Queue Stats
214W - 192L
1,539 Elo+
Solo
Medusa
Medusa
J0K3R625
Medusa
Level 126
God Stats
0W - 1L
1,171 SR
Queue Stats
0W - 4L
1,290 Elo+
Solo
Ra
Ra
Lobo2295
Ra
Level 144
God Stats
3W - 5L
1,439 SR
Queue Stats
500W - 484L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 4
6,699
670
4,232
8,420
5,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 5
6,140
614
4,096
6,614
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Ophink
Guan Yu
12
2 / 1 / 0
6,570
657
3,472
6,484
3,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
TheDemiGodOW
Persephone
11
3 / 0 / 4
6,728
673
4,927
4,248
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 5
6,274
627
8,321
5,639
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,991
499
2,134
9,169
2,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
11
0 / 1 / 0
5,515
552
4,023
6,400
6,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Derpyisaiah12
Bakasura
10
2 / 4 / 1
5,784
578
4,028
9,238
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
J0K3R625
Medusa
9
0 / 3 / 0
5,257
526
2,269
5,494
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 0
5,748
575
3,248
6,071
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
14
Kills
3
4
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Vamana
0
1
0
0
L
Bakasura
Derpyisaiah12
Bakasura
2
4
1
0.63
W
4
0
4
6
L
Medusa
J0K3R625
Medusa
0
3
0
0
L
1
3
0
0.33
W
2
2
5
2.25
W
Guan Yu
Ophink
Guan Yu
2
1
0
2
W
Persephone
TheDemiGodOW
Persephone
3
0
4
5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,048
Damage
15,702
31,405
Taken
36,372
13,553
Mitigated
15,391
10,527
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,134
235
370
2,038
9,169
2,943
0
2,773
6,396
13,451
0
L
Vamana
4,023
956
0
3,369
6,400
6,519
0
417
5,983
0
32,791
L
Bakasura
Derpyisaiah12
Bakasura
4,028
2,497
0
3,271
9,238
2,863
0
3,427
5,811
0
22,219
W
4,232
352
0
2,542
8,420
5,117
74
1,459
6,549
15,551
0
L
Medusa
J0K3R625
Medusa
2,269
542
0
1,077
5,494
1,202
0
617
4,877
0
29,279
L
3,248
310
199
1,940
6,071
1,864
0
1,925
4,146
33,114
0
W
4,096
1,738
0
1,841
6,614
2,123
0
710
5,667
0
34,145
W
Guan Yu
Ophink
Guan Yu
3,472
986
222
1,685
6,484
3,213
0
464
5,470
0
34,716
W
Persephone
TheDemiGodOW
Persephone
4,927
570
0
2,133
4,248
1,079
0
690
3,367
40,590
0
W
8,321
6,134
0
2,104
5,639
2,021
1,370
1,621
3,762
0
42,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
27,295
331
Minions Killed
284
0
Camps Cleared
0
1,014,617
Distance Traveled
963,904
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,991
499
21
2
0
175,343
2
L
Vamana
5,515
552
77
8
0
184,681
3
L
Bakasura
5,784
578
57
6
0
207,616
0
W
Ares
6,699
670
15
2
0
210,632
5
L
Medusa
5,257
526
53
5
0
198,117
2
L
Ra
5,748
575
76
8
0
198,147
2
W
Awilix
6,140
614
65
7
0
226,844
2
W
Guan Yu
6,570
657
77
8
0
216,432
1
W
Persephone
6,728
673
82
8
0
192,206
0
W
Izanami
6,274
627
92
9
0
168,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role