Player Matchup

Neith
Neith
Chalkalocka
Neith
Level 5
God Stats
9W - 17L
1,768 SR
Queue Stats
68W - 70L
1,617 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GrimsonPeak
Tsukuyomi
Level 18
God Stats
8W - 5L
1,579 SR
Queue Stats
22W - 19L
1,455 Elo+
Party 1
Scylla
Scylla
PromisedOne
Scylla
Level 22
God Stats
7W - 8L
1,540 SR
Queue Stats
55W - 54L
1,430 Elo+
Party 1
Cerberus
Cerberus
SlyceANDyce
Cerberus
Level 102
God Stats
3W - 2L
1,811 SR
Queue Stats
83W - 82L
1,628 Elo+
Party 2
Horus
Horus
milkchonks
Horus
Level 22
God Stats
3W - 3L
1,671 SR
Queue Stats
44W - 44L
1,477 Elo+
Party 1
Team Averages
Level 34
1,674 SR
1,521 Elo+

VS

Team Averages
Level 27
1,608 SR
1,486 Elo+
Danzaburou
Danzaburou
AzzaxeQc
Danzaburou
Level 28
God Stats
57W - 52L
1,604 SR
Queue Stats
365W - 446L
1,394 Elo+
Solo
Fenrir
Fenrir
Harptrin
Fenrir
Level 28
God Stats
2W - 1L
1,848 SR
Queue Stats
47W - 41L
1,510 Elo+
Solo
Scylla
Scylla
Nautico231
Scylla
Level 26
God Stats
11W - 11L
1,845 SR
Queue Stats
94W - 98L
1,544 Elo+
Solo
Aphrodite
Aphrodite
ShinobiKakashi_
Aphrodite
Level 27
God Stats
4W - 7L
1,262 SR
Queue Stats
102W - 111L
1,552 Elo+
Solo
Tsukuyomi
Tsukuyomi
TpacS
Tsukuyomi
Level 28
God Stats
2W - 3L
1,483 SR
Queue Stats
101W - 108L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
9,991
500
4,463
7,886
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
GrimsonPeak
Tsukuyomi
18
10 / 3 / 8
11,605
580
11,369
12,639
5,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
19
11 / 2 / 11
11,917
596
21,739
10,713
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
SlyceANDyce
Cerberus
16
4 / 1 / 9
10,462
523
9,972
18,398
12,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
17
5 / 2 / 19
11,146
557
10,644
14,479
14,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AzzaxeQc
Danzaburou
14
3 / 7 / 2
9,089
454
12,061
19,438
5,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Harptrin
Fenrir
14
3 / 9 / 3
9,534
477
9,429
16,082
5,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Nautico231
Scylla
16
2 / 5 / 3
10,076
504
8,635
14,339
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
ShinobiKakashi_
Aphrodite
14
0 / 5 / 4
9,594
480
4,384
15,658
8,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
TpacS
Tsukuyomi
17
3 / 7 / 2
10,950
548
7,896
16,296
6,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
33
Kills
11
11
Deaths
33
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AzzaxeQc
Danzaburou
3
7
2
0.57
W
3
3
3
1.5
W
Tsukuyomi
GrimsonPeak
Tsukuyomi
10
3
8
4.67
L
Fenrir
Harptrin
Fenrir
3
9
3
0.5
L
Scylla
Nautico231
Scylla
2
5
3
0.7
W
Scylla
11
2
11
8.25
L
Aphrodite
ShinobiKakashi_
Aphrodite
0
5
4
0.4
W
Cerberus
SlyceANDyce
Cerberus
4
1
9
8.5
L
Tsukuyomi
TpacS
Tsukuyomi
3
7
2
0.57
W
Horus
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,187
Damage
42,405
64,115
Taken
81,813
39,638
Mitigated
31,233
25,416
Healing
24,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AzzaxeQc
Danzaburou
12,061
3,749
574
5,165
19,438
5,883
867
8,247
11,171
0
52,932
W
4,463
1,714
0
2,591
7,886
2,701
1,499
1,041
6,845
0
51,065
W
Tsukuyomi
GrimsonPeak
Tsukuyomi
11,369
3,945
0
3,930
12,639
5,367
789
1,532
11,043
0
65,509
L
Fenrir
Harptrin
Fenrir
9,429
2,231
0
2,061
16,082
5,382
838
5,901
10,047
0
32,785
L
Scylla
Nautico231
Scylla
8,635
1,237
668
4,171
14,339
5,062
484
5,382
8,801
60,255
0
W
Scylla
21,739
3,102
426
3,901
10,713
4,315
2,247
3,100
7,483
80,127
0
L
Aphrodite
ShinobiKakashi_
Aphrodite
4,384
1,385
4,021
6,125
15,658
8,496
658
8,184
7,334
29,826
0
W
Cerberus
SlyceANDyce
Cerberus
9,972
544
0
7,055
18,398
12,939
0
3,298
14,994
50,743
0
L
Tsukuyomi
TpacS
Tsukuyomi
7,896
2,654
0
1,574
16,296
6,410
0
3,533
12,749
0
73,635
W
Horus
10,644
5,372
2,322
5,191
14,479
14,316
371
3,532
10,731
0
44,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,121
Gold Earned
49,243
483
Minions Killed
457
0
Camps Cleared
0
1,957,516
Distance Traveled
1,608,011
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,089
454
75
4
0
348,187
3
W
Neith
9,991
500
94
5
0
337,262
0
W
Tsukuyomi
11,605
580
100
5
0
440,571
4
L
Fenrir
9,534
477
61
3
0
311,166
3
L
Scylla
10,076
504
117
6
0
315,977
0
W
Scylla
11,917
596
122
6
0
372,310
0
L
Aphrodite
9,594
480
67
3
0
304,253
4
W
Cerberus
10,462
523
89
4
0
383,559
7
L
Tsukuyomi
10,950
548
137
7
0
328,428
5
W
Horus
11,146
557
78
4
0
423,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role