Player Matchup

Merlin
Merlin
Hensalle
Merlin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
Patrykkajaki91
Gilgamesh
Level 20
God Stats
2W - 1L
1,510 SR
Queue Stats
35W - 47L
1,395 Elo+
Solo
Ullr
Ullr
xXSavageXx3027
Ullr
Level 11
God Stats
47W - 26L
1,433 SR
Queue Stats
170W - 74L
1,417 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,425 Elo+

VS

Team Averages
Level 33
1,643 SR
1,463 Elo+
Hercules
Hercules
OTLPN
Hercules
Level 15
God Stats
12W - 7L
1,679 SR
Queue Stats
239W - 137L
1,445 Elo+
Party 1
Kuzenbo
Kuzenbo
ROU6E ASSASSIN
Kuzenbo
Level 64
God Stats
8W - 8L
1,500 SR
Queue Stats
275W - 164L
1,469 Elo+
Party 1
Medusa
Medusa
SnareSmasher
Medusa
Level 20
God Stats
6W - 3L
1,748 SR
Queue Stats
207W - 113L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hensalle
Merlin
17
5 / 4 / 2
12,938
681
13,463
12,207
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Patrykkajaki91
Gilgamesh
14
1 / 9 / 6
12,392
652
18,033
16,885
12,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 3 / 4
12,999
684
15,716
13,630
5,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OTLPN
Hercules
15
4 / 2 / 9
11,752
619
9,709
22,180
17,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

14
5 / 1 / 9
12,819
675
10,654
14,420
23,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
16
7 / 7 / 3
12,153
640
15,588
16,839
6,329
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
10
Kills
16
16
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
Hensalle
Merlin
5
4
2
1.5
L
Hercules
OTLPN
Hercules
4
2
9
4.25
W
Gilgamesh
Patrykkajaki91
Gilgamesh
1
9
6
0.44
L
5
1
9
9.5
L
Medusa
7
7
3
1.21
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,212
Damage
35,951
42,722
Taken
53,439
22,629
Mitigated
47,375
8,667
Healing
16,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Hensalle
Merlin
13,463
796
378
2,970
12,207
4,724
304
3,562
8,645
49,301
0
L
Hercules
OTLPN
Hercules
9,709
3,300
0
11,332
22,180
17,399
300
5,484
16,696
2,152
27,536
W
Gilgamesh
Patrykkajaki91
Gilgamesh
18,033
3,570
501
1,774
16,885
12,685
0
4,687
12,198
0
60,912
L
10,654
2,396
1,533
2,589
14,420
23,647
248
4,241
10,179
28,116
0
L
Medusa
15,588
5,774
0
1,159
16,839
6,329
892
4,005
12,834
0
63,066
W
15,716
7,296
0
3,044
13,630
5,220
2,622
2,573
11,057
0
89,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,329
Gold Earned
36,724
245
Minions Killed
156
0
Camps Cleared
0
1,009,090
Distance Traveled
957,409
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,938
681
65
3
0
332,841
0
L
Hercules
11,752
619
35
2
0
281,297
2
W
Gilgamesh
12,392
652
48
3
0
333,712
1
L
Kuzenbo
12,819
675
30
2
0
347,690
0
L
Medusa
12,153
640
91
5
0
328,422
0
W
Ullr
12,999
684
132
7
0
342,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role