Player Matchup

Vamana
Vamana
KingCamacho
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Jing Wei
Jing Wei
KingCole_World
Jing Wei
Level 26
God Stats
4W - 2L
1,563 SR
Queue Stats
54W - 71L
1,291 Elo+
Solo
Chiron
Chiron
MrWhaling
Chiron
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
frankie6789
Olorun
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
zeus_tt1017
Thor
Level 25
God Stats
1W - 1L
1,518 SR
Queue Stats
158W - 161L
1,299 Elo+
Solo
Team Averages
Level 12
1,516 SR
1,418 Elo+

VS

Team Averages
Level 9
1,437 SR
1,406 Elo+
Thor
Thor
CrowsDescent
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HoneyMonokuma
Cupid
Level 4
God Stats
2W - 0L
1,242 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Jello7AD
Gilgamesh
Level 18
God Stats
1W - 1L
1,272 SR
Queue Stats
7W - 10L
1,028 Elo+
Solo
Medusa
Medusa
Magyk97
Medusa
Level 5
God Stats
1W - 0L
1,689 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Senpailoserr
Persephone
Level 7
God Stats
1W - 1L
1,480 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
3 / 11 / 6
7,339
367
4,805
20,645
10,480
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
16
3 / 9 / 2
10,081
504
10,996
21,822
8,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
MrWhaling
Chiron
11
5 / 12 / 2
8,274
414
4,819
13,533
4,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
11
2 / 12 / 5
7,440
372
3,398
15,127
5,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 7 / 5
9,424
471
7,970
17,608
6,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 14 / 10
8,205
410
3,270
13,477
4,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
11 / 2 / 13
10,735
537
14,094
9,896
3,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Jello7AD
Gilgamesh
17
10 / 2 / 7
11,581
579
12,727
9,919
12,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Magyk97
Medusa
16
7 / 1 / 5
10,838
542
10,465
9,281
3,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
Senpailoserr
Persephone
17
19 / 3 / 14
12,859
643
22,809
11,919
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
97
16
Kills
48
51
Deaths
22
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
1
14
10
0.43
W
11
2
13
8.75
W
Gilgamesh
Jello7AD
Gilgamesh
10
2
7
6.75
L
Vamana
3
11
6
0.55
L
Jing Wei
3
9
2
0.44
W
Medusa
Magyk97
Medusa
7
1
5
9.5
L
Chiron
MrWhaling
Chiron
5
12
2
0.5
W
Persephone
Senpailoserr
Persephone
19
3
14
8.67
L
Olorun
2
12
5
0.38
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,988
Damage
63,365
88,735
Taken
54,492
34,796
Mitigated
27,807
19,630
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,270
865
0
120
13,477
4,554
215
1,191
12,286
0
11,701
W
14,094
10,522
825
4,266
9,896
3,192
3,303
241
9,593
0
42,298
W
Gilgamesh
Jello7AD
Gilgamesh
12,727
2,958
0
1,904
9,919
12,221
6,075
580
9,339
0
61,013
L
Vamana
4,805
2,171
0
4,093
20,645
10,480
0
4,943
15,426
0
9,707
L
Jing Wei
10,996
7,747
0
6,060
21,822
8,114
460
2,608
19,122
0
72,922
W
Medusa
Magyk97
Medusa
10,465
7,068
0
2,846
9,281
3,755
3,733
0
9,281
0
45,852
L
Chiron
MrWhaling
Chiron
4,819
2,436
50
1,828
13,533
4,438
214
4,046
9,254
0
17,102
W
Persephone
Senpailoserr
Persephone
22,809
2,977
0
2,470
11,919
4,085
2,762
1,386
10,530
60,752
0
L
Olorun
3,398
2,214
107
2,635
15,127
5,253
114
4,937
9,858
24,828
0
L
7,970
1,701
0
4,857
17,608
6,511
0
5,256
12,026
0
63,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,558
Gold Earned
54,218
302
Minions Killed
374
0
Camps Cleared
0
1,355,995
Distance Traveled
1,655,637
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,205
410
8
0
0
313,248
5
W
Cupid
10,735
537
55
3
0
337,369
0
W
Gilgamesh
11,581
579
121
6
0
326,545
1
L
Vamana
7,339
367
4
0
0
253,962
5
L
Jing Wei
10,081
504
130
7
0
299,355
0
W
Medusa
10,838
542
91
5
0
313,657
1
L
Chiron
8,274
414
20
1
0
252,443
5
W
Persephone
12,859
643
99
5
0
364,818
0
L
Olorun
7,440
372
46
2
0
235,780
2
L
Thor
9,424
471
102
5
0
314,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role