Player Matchup

Chang'e
Chang'e
Colinkilz
Chang'e
Level 28
God Stats
4W - 1L
1,466 SR
Queue Stats
19W - 18L
1,475 Elo+
Solo
Ymir
Ymir
Dormz
Ymir
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 105L
1,463 Elo+
Party 1
King Arthur
King Arthur
PleebasaurusRex
King Arthur
Level 122
God Stats
18W - 5L
1,658 SR
Queue Stats
108W - 88L
1,507 Elo+
Party 1
Artemis
Artemis
Salteeeeee
Artemis
Level 15
God Stats
14W - 12L
1,534 SR
Queue Stats
45W - 47L
1,456 Elo+
Party 1
Thor
Thor
ljj38843
Thor
Level 11
God Stats
3W - 2L
1,458 SR
Queue Stats
40W - 41L
1,397 Elo+
Solo
Team Averages
Level 40
1,523 SR
1,460 Elo+

VS

Team Averages
Level 24
1,630 SR
1,494 Elo+
Thanatos
Thanatos
Dreadn0u9ht
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
FlamingHeels
Hel
Level 13
God Stats
9W - 8L
1,414 SR
Queue Stats
136W - 139L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
MuuLaFlaga
Sun Wukong
Level 27
God Stats
2W - 1L
1,789 SR
Queue Stats
80W - 73L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
Thorasar
Danzaburou
Level 27
God Stats
7W - 8L
1,512 SR
Queue Stats
83W - 82L
1,490 Elo+
Party 2
Geb
Geb
krilito13
Geb
Level 29
God Stats
3W - 1L
1,933 SR
Queue Stats
56W - 37L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Colinkilz
Chang'e
17
1 / 4 / 14
10,911
1,091
10,159
12,604
10,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Dormz
Ymir
18
4 / 5 / 24
11,612
1,161
12,774
14,791
17,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
PleebasaurusRex
King Arthur
19
10 / 3 / 19
12,897
1,290
21,793
20,999
15,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Salteeeeee
Artemis
18
6 / 1 / 16
11,155
1,116
12,657
7,831
2,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thor
18
12 / 2 / 10
12,415
1,242
14,406
10,344
4,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

213

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dreadn0u9ht
Thanatos
16
7 / 7 / 6
11,435
1,144
15,786
14,739
8,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 10 / 7
10,718
1,072
12,267
14,622
8,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
MuuLaFlaga
Sun Wukong
15
1 / 5 / 9
9,469
947
9,425
15,391
8,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Thorasar
Danzaburou
16
3 / 5 / 10
10,788
1,079
14,331
14,593
6,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 6 / 9
10,259
1,026
10,064
18,257
15,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
56
33
Kills
15
15
Deaths
33
83
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Colinkilz
Chang'e
1
4
14
2
W
Ymir
Dormz
Ymir
4
5
24
3.2
L
Thanatos
Dreadn0u9ht
Thanatos
7
7
6
1.43
L
3
10
7
0.65
L
Sun Wukong
MuuLaFlaga
Sun Wukong
1
5
9
1.1
W
King Arthur
PleebasaurusRex
King Arthur
10
3
19
6.5
W
Artemis
Salteeeeee
Artemis
6
1
16
14
L
Danzaburou
Thorasar
Danzaburou
3
5
10
1.6
L
1
6
9
0.92
W
Thor
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,789
Damage
61,873
66,569
Taken
77,602
50,377
Mitigated
47,724
11,848
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Colinkilz
Chang'e
10,159
1,896
3,566
3,162
12,604
10,308
0
3,207
9,252
27,046
0
W
Ymir
Dormz
Ymir
12,774
2,961
0
0
14,791
17,053
0
6,439
8,237
21,969
0
L
Thanatos
Dreadn0u9ht
Thanatos
15,786
6,898
0
5,577
14,739
8,293
0
4,674
10,065
0
32,275
L
12,267
1,870
1,352
1,639
14,622
8,226
0
3,233
11,389
45,206
0
L
Sun Wukong
MuuLaFlaga
Sun Wukong
9,425
1,420
0
951
15,391
8,674
0
5,413
9,978
0
20,423
W
King Arthur
PleebasaurusRex
King Arthur
21,793
3,808
0
4,234
20,999
15,813
0
7,858
12,997
0
45,423
W
Artemis
Salteeeeee
Artemis
12,657
7,134
0
886
7,831
2,938
0
1,816
5,925
0
26,946
L
Danzaburou
Thorasar
Danzaburou
14,331
8,698
0
2,282
14,593
6,552
0
1,817
12,776
0
33,590
L
10,064
688
0
707
18,257
15,979
0
7,796
10,461
25,122
0
W
Thor
14,406
2,708
0
0
10,344
4,265
0
3,011
7,248
0
25,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,990
Gold Earned
52,669
181
Minions Killed
189
3
Camps Cleared
12
945,931
Distance Traveled
894,495
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,911
1,091
30
3
0
168,328
0
W
Ymir
11,612
1,161
29
3
0
187,248
0
L
Thanatos
11,435
1,144
18
2
9
173,607
0
L
Hel
10,718
1,072
86
9
0
169,674
0
L
Sun Wukong
9,469
947
26
3
1
183,238
0
W
King Arthur
12,897
1,290
56
6
1
224,028
0
W
Artemis
11,155
1,116
34
3
2
176,798
0
L
Danzaburou
10,788
1,079
39
4
2
170,246
1
L
Geb
10,259
1,026
20
2
0
197,730
3
W
Thor
12,415
1,242
32
3
0
189,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role