Player Matchup

Ares
Ares
Chuy DH
Ares
Level 117
God Stats
1W - 7L
1,171 SR
Queue Stats
237W - 266L
1,463 Elo+
Party 1
Skadi
Skadi
CurryKure
Skadi
Level 65
God Stats
3W - 4L
1,444 SR
Queue Stats
41W - 59L
1,440 Elo+
Party 2
Janus
Janus
DadBodStoner
Janus
Level 101
God Stats
13W - 24L
1,592 SR
Queue Stats
160W - 182L
1,420 Elo+
Party 2
Cu Chulainn
Cu Chulainn
McTwario
Cu Chulainn
Level 108
God Stats
4W - 6L
1,428 SR
Queue Stats
300W - 311L
1,455 Elo+
Party 1
Nemesis
Nemesis
ti1d3
Nemesis
Level 100
God Stats
0W - 2L
1,315 SR
Queue Stats
16W - 15L
1,480 Elo+
Solo
Team Averages
Level 98
1,390 SR
1,452 Elo+

VS

Team Averages
Level 90
1,472 SR
1,451 Elo+
Sobek
Sobek
Kazumy3
Sobek
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 79L
1,436 Elo+
Solo
Hercules
Hercules
MaEl4599
Hercules
Level 104
God Stats
2W - 6L
1,588 SR
Queue Stats
138W - 145L
1,416 Elo+
Solo
Da Ji
Da Ji
Nigth1010
Da Ji
Level 96
God Stats
12W - 10L
1,493 SR
Queue Stats
37W - 30L
1,457 Elo+
Solo
Skadi
Skadi
Paulillo131
Skadi
Level 68
God Stats
12W - 13L
1,281 SR
Queue Stats
1,102W - 1,185L
1,447 Elo+
Solo
Anubis
Anubis
SakonShima
Anubis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Chuy DH
Ares
8
0 / 1 / 4
5,199
520
3,048
6,670
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Skadi
CurryKure
Skadi
8
3 / 3 / 0
5,095
510
5,653
6,302
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 0
5,658
566
3,266
6,696
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
McTwario
Cu Chulainn
10
0 / 3 / 0
5,846
585
2,059
6,730
3,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ti1d3
Nemesis
8
0 / 2 / 0
4,643
464
2,168
6,737
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kazumy3
Sobek
9
3 / 2 / 2
5,994
599
3,802
8,958
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
MaEl4599
Hercules
12
1 / 0 / 2
6,827
683
3,822
4,552
2,796
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Nigth1010
Da Ji
11
5 / 0 / 2
6,400
640
4,852
5,948
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 3
5,792
579
5,421
5,069
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
SakonShima
Anubis
10
1 / 2 / 1
5,645
565
4,110
5,065
2,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
12
12
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
Chuy DH
Ares
0
1
4
2
L
Skadi
CurryKure
Skadi
3
3
0
1
L
2
3
0
0.67
W
Sobek
Kazumy3
Sobek
3
2
2
2
W
Hercules
MaEl4599
Hercules
1
0
2
2
L
Cu Chulainn
McTwario
Cu Chulainn
0
3
0
0
W
Da Ji
Nigth1010
Da Ji
5
0
2
6
W
2
2
3
1.75
W
Anubis
SakonShima
Anubis
1
2
1
0.75
L
Nemesis
ti1d3
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,194
Damage
22,007
33,135
Taken
29,592
10,399
Mitigated
15,825
8,834
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Chuy DH
Ares
3,048
215
0
1,522
6,670
2,930
0
2,524
4,146
11,371
0
L
Skadi
CurryKure
Skadi
5,653
2,532
0
741
6,302
1,086
0
1,946
4,356
0
18,625
L
3,266
334
0
1,136
6,696
1,101
0
3,001
3,695
26,496
0
W
Sobek
Kazumy3
Sobek
3,802
696
0
4,187
8,958
7,077
0
2,019
6,865
15,800
0
W
Hercules
MaEl4599
Hercules
3,822
1,457
0
928
4,552
2,796
0
0
4,552
0
37,759
L
Cu Chulainn
McTwario
Cu Chulainn
2,059
286
0
2,010
6,730
3,692
0
0
6,730
0
34,074
W
Da Ji
Nigth1010
Da Ji
4,852
1,486
0
3,682
5,948
2,224
760
411
5,483
0
30,574
W
5,421
2,685
0
680
5,069
1,430
70
1,381
3,674
0
29,819
W
Anubis
SakonShima
Anubis
4,110
233
0
2,055
5,065
2,298
86
2,181
2,704
31,534
0
L
Nemesis
ti1d3
Nemesis
2,168
716
0
3,425
6,737
1,590
0
441
6,296
0
24,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,441
Gold Earned
30,658
247
Minions Killed
274
0
Camps Cleared
0
992,995
Distance Traveled
923,538
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,199
520
11
1
0
209,253
5
L
Skadi
5,095
510
41
4
0
188,153
1
L
Janus
5,658
566
55
6
0
188,856
2
W
Sobek
5,994
599
22
2
0
194,312
1
W
Hercules
6,827
683
87
9
0
178,988
5
L
Cu Chulainn
5,846
585
91
9
0
157,469
2
W
Da Ji
6,400
640
56
6
0
209,235
1
W
Skadi
5,792
579
51
5
0
165,730
2
W
Anubis
5,645
565
58
6
0
175,273
4
L
Nemesis
4,643
464
49
5
0
249,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role