Player Matchup

Gilgamesh
Gilgamesh
HappyGuardian
Gilgamesh
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 176L
1,410 Elo+
Solo
Thanatos
Thanatos
ImKhroma
Thanatos
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 9L
1,450 Elo+
Party 2
Zeus
Zeus
Muddyhair8384
Zeus
Level 39
God Stats
1W - 0L
1,697 SR
Queue Stats
99W - 95L
1,445 Elo+
Solo
Heimdallr
Heimdallr
Royal Revived
Heimdallr
Level 86
God Stats
2W - 1L
1,521 SR
Queue Stats
54W - 52L
1,527 Elo+
Party 2
Sobek
Sobek
Topcris2020
Sobek
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 104L
1,406 Elo+
Solo
Team Averages
Level 45
1,544 SR
1,448 Elo+

VS

Team Averages
Level 42
1,372 SR
1,378 Elo+
Athena
Athena
BlueHairFan1
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,288 Elo+
Party 1
Poseidon
Poseidon
DrCATACUMBA
Poseidon
Level 43
God Stats
7W - 16L
1,258 SR
Queue Stats
110W - 158L
1,271 Elo+
Solo
Ao Kuang
Ao Kuang
GaddockTeeg12
Ao Kuang
Level 38
God Stats
5W - 5L
1,500 SR
Queue Stats
91W - 91L
1,450 Elo+
Solo
Neith
Neith
GodLordSharky
Neith
Level 69
God Stats
3W - 6L
1,231 SR
Queue Stats
54W - 71L
1,355 Elo+
Party 1
Nemesis
Nemesis
Rain_Sucks-
Nemesis
Level 47
God Stats
4W - 7L
1,370 SR
Queue Stats
188W - 177L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HappyGuardian
Gilgamesh
17
1 / 6 / 8
10,970
477
7,749
14,591
9,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
ImKhroma
Thanatos
16
6 / 2 / 2
11,478
499
7,854
11,753
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 3 / 3
13,062
568
11,348
12,216
4,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Royal Revived
Heimdallr
20
9 / 1 / 2
16,251
707
16,513
13,740
6,703
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 1 / 3
12,256
533
10,855
27,013
19,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 5 / 7
9,470
412
6,224
19,855
20,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
DrCATACUMBA
Poseidon
13
0 / 5 / 1
8,423
366
2,201
6,964
2,164
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
GaddockTeeg12
Ao Kuang
19
5 / 4 / 4
11,728
510
8,255
21,400
8,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 4 / 6
10,984
478
14,444
11,252
4,171
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Rain_Sucks-
Nemesis
17
0 / 1 / 3
10,437
454
13,299
16,617
18,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
19
Kills
13
13
Deaths
19
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
2
5
7
1.1
L
Poseidon
DrCATACUMBA
Poseidon
0
5
1
0.1
L
Ao Kuang
GaddockTeeg12
Ao Kuang
5
4
4
1.75
L
6
4
6
2.25
W
Gilgamesh
HappyGuardian
Gilgamesh
1
6
8
0.83
W
Thanatos
ImKhroma
Thanatos
6
2
2
3.5
W
2
3
3
1.17
L
Nemesis
Rain_Sucks-
Nemesis
0
1
3
1.5
W
Heimdallr
Royal Revived
Heimdallr
9
1
2
10
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,319
Damage
44,423
79,313
Taken
76,088
45,316
Mitigated
54,140
40,958
Healing
18,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
6,224
2,323
0
919
19,855
20,376
424
3,898
15,813
23,462
0
L
Poseidon
DrCATACUMBA
Poseidon
2,201
463
0
327
6,964
2,164
205
1,137
5,677
34,389
0
L
Ao Kuang
GaddockTeeg12
Ao Kuang
8,255
1,800
0
8,589
21,400
8,560
0
7,243
13,789
81,368
0
L
14,444
6,844
0
3,087
11,252
4,171
2,440
1,862
9,199
0
62,471
W
Gilgamesh
HappyGuardian
Gilgamesh
7,749
2,273
0
1,430
14,591
9,477
1,929
3,933
10,628
0
52,300
W
Thanatos
ImKhroma
Thanatos
7,854
2,978
0
11,067
11,753
4,626
0
1,858
9,841
0
52,788
W
11,348
1,020
0
4,706
12,216
4,793
945
3,595
8,621
97,627
0
L
Nemesis
Rain_Sucks-
Nemesis
13,299
4,525
0
5,313
16,617
18,869
0
6,288
9,407
0
62,260
W
Heimdallr
Royal Revived
Heimdallr
16,513
12,793
0
9,064
13,740
6,703
3,205
2,318
11,398
0
150,977
W
10,855
838
47
14,644
27,013
19,717
581
4,976
20,657
71,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,017
Gold Earned
51,042
689
Minions Killed
483
0
Camps Cleared
0
2,168,881
Distance Traveled
1,930,714
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,470
412
30
1
0
393,265
3
L
Poseidon
8,423
366
74
3
0
265,957
3
L
Ao Kuang
11,728
510
135
6
0
387,042
1
L
Neith
10,984
478
126
5
0
436,096
8
W
Gilgamesh
10,970
477
58
3
0
460,739
6
W
Thanatos
11,478
499
94
4
0
456,748
0
W
Zeus
13,062
568
176
8
0
416,659
11
L
Nemesis
10,437
454
118
5
0
448,354
2
W
Heimdallr
16,251
707
234
10
0
412,081
2
W
Sobek
12,256
533
127
6
0
422,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role