Player Matchup

Merlin
Merlin
EpicDanycross
Merlin
Level 27
God Stats
20W - 18L
1,835 SR
Queue Stats
87W - 78L
1,651 Elo+
Solo
Gilgamesh
Gilgamesh
Hejlia
Gilgamesh
Level 22
God Stats
26W - 12L
1,857 SR
Queue Stats
78W - 68L
1,477 Elo+
Party 2
Olorun
Olorun
Necrra
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,560 Elo+
Party 2
Nemesis
Nemesis
OMG_its_PENNY
Nemesis
Level 3
God Stats
5W - 2L
1,708 SR
Queue Stats
22W - 29L
1,634 Elo+
Solo
Susano
Susano
hitman8000
Susano
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,680 SR
1,565 Elo+

VS

Team Averages
Level 22
1,419 SR
1,608 Elo+
Zeus
Zeus
Anamonder
Zeus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 59L
1,578 Elo+
Party 1
Susano
Susano
InimitableGod
Susano
Level 18
God Stats
3W - 4L
1,310 SR
Queue Stats
60W - 34L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
Nataweenie
Nu Wa
Level 5
God Stats
5W - 2L
1,310 SR
Queue Stats
65W - 39L
1,578 Elo+
Party 1
Olorun
Olorun
rextherex
Olorun
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 32L
1,663 Elo+
Solo
Thor
Thor
xXFoolKillerXx
Thor
Level 17
God Stats
2W - 1L
1,475 SR
Queue Stats
24W - 11L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,332
549
10,917
9,757
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Hejlia
Gilgamesh
15
6 / 2 / 2
9,459
556
8,773
12,929
7,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
Necrra
Olorun
13
4 / 7 / 4
8,055
474
6,570
13,354
4,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
13
2 / 3 / 2
8,375
493
2,384
14,971
6,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
hitman8000
Susano
12
4 / 5 / 3
8,214
483
5,617
11,447
3,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 3 / 2
8,587
505
7,237
9,976
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 2
8,248
485
4,592
10,188
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
12
1 / 4 / 9
8,528
502
9,012
9,174
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
rextherex
Olorun
16
5 / 3 / 2
10,061
592
9,775
11,069
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
9 / 4 / 5
10,290
605
10,538
12,055
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
18
Kills
20
20
Deaths
18
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
3
2
1
L
2
3
2
1
L
Gilgamesh
Hejlia
Gilgamesh
6
2
2
3.5
W
3
4
2
1
W
Nu Wa
1
4
9
1.38
L
Olorun
Necrra
Olorun
4
7
4
0.86
L
Nemesis
2
3
2
1
L
Susano
hitman8000
Susano
4
5
3
1.1
W
Olorun
rextherex
Olorun
5
3
2
2
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,261
Damage
41,154
62,458
Taken
52,462
25,307
Mitigated
17,959
14,931
Healing
17,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
7,237
1,094
0
3,891
9,976
2,772
1,101
5,494
4,122
57,278
0
L
10,917
601
0
1,065
9,757
3,837
399
4,136
5,621
70,187
0
L
Gilgamesh
Hejlia
Gilgamesh
8,773
1,604
0
2,552
12,929
7,222
127
5,016
7,913
0
44,332
W
4,592
1,293
0
1,321
10,188
3,508
0
1,983
8,111
0
29,329
W
Nu Wa
9,012
2,614
294
2,569
9,174
2,947
1,379
3,486
5,570
20,997
0
L
Olorun
Necrra
Olorun
6,570
2,710
739
4,535
13,354
4,278
0
7,261
6,093
39,258
0
L
Nemesis
2,384
1,059
0
5,077
14,971
6,324
135
3,435
11,536
0
51,019
L
Susano
hitman8000
Susano
5,617
1,945
0
963
11,447
3,646
130
6,353
5,094
0
35,009
W
Olorun
rextherex
Olorun
9,775
4,765
268
4,914
11,069
4,020
3,907
3,329
7,740
63,859
0
W
10,538
2,292
0
4,242
12,055
4,712
101
2,855
9,082
0
64,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,435
Gold Earned
45,714
461
Minions Killed
442
0
Camps Cleared
0
1,504,467
Distance Traveled
1,527,908
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,587
505
122
7
0
295,745
3
L
Merlin
9,332
549
133
8
0
291,599
0
L
Gilgamesh
9,459
556
104
6
0
312,099
1
W
Susano
8,248
485
64
4
0
339,162
1
W
Nu Wa
8,528
502
21
1
0
295,225
2
L
Olorun
8,055
474
81
5
0
288,047
2
L
Nemesis
8,375
493
81
5
0
297,391
0
L
Susano
8,214
483
62
4
0
315,331
5
W
Olorun
10,061
592
116
7
0
297,186
7
W
Thor
10,290
605
119
7
0
300,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role