Player Matchup

Bellona
Bellona
Adryan00
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Jimim do SBT
Izanami
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 41L
1,458 Elo+
Party 2
He Bo
He Bo
JungCooking
He Bo
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 38L
1,366 Elo+
Party 2
Ymir
Ymir
andreferrari77
Ymir
Level 26
God Stats
126W - 133L
1,432 SR
Queue Stats
208W - 253L
1,329 Elo+
Solo
Kukulkan
Kukulkan
doblecola
Kukulkan
Level 13
God Stats
8W - 9L
1,295 SR
Queue Stats
66W - 47L
1,500 Elo+
Solo
Team Averages
Level 14
1,445 SR
1,430 Elo+

VS

Team Averages
Level 20
1,422 SR
1,435 Elo+
Sun Wukong
Sun Wukong
Akriiel
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 69L
1,388 Elo+
Party 1
Bacchus
Bacchus
DionesBond
Bacchus
Level 14
God Stats
17W - 8L
1,358 SR
Queue Stats
92W - 76L
1,343 Elo+
Party 1
Skadi
Skadi
NaldinhoNJ
Skadi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 43L
1,391 Elo+
Solo
Scylla
Scylla
iSaturno_00
Scylla
Level 13
God Stats
1W - 1L
1,326 SR
Queue Stats
3W - 2L
1,721 Elo+
Solo
Gilgamesh
Gilgamesh
kagaitos
Gilgamesh
Level 28
God Stats
18W - 14L
1,424 SR
Queue Stats
40W - 40L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adryan00
Bellona
11
1 / 4 / 3
6,404
457
3,665
9,074
6,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Jimim do SBT
Izanami
12
1 / 4 / 0
6,827
488
5,264
8,507
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 3 / 3
7,187
513
6,453
9,361
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 2 / 3
7,338
524
3,544
10,929
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
doblecola
Kukulkan
12
1 / 3 / 0
7,073
505
4,275
5,754
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akriiel
Sun Wukong
10
0 / 4 / 3
6,184
442
6,456
9,210
5,203
Boots

Boots

+6%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
DionesBond
Bacchus
11
4 / 0 / 7
7,650
546
5,127
5,746
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
12
4 / 1 / 2
7,766
555
7,573
7,065
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
4 / 2 / 2
8,115
580
5,462
5,432
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
kagaitos
Gilgamesh
13
4 / 2 / 4
7,775
555
6,364
10,273
4,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
16
16
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adryan00
Bellona
1
4
3
0.63
W
Sun Wukong
Akriiel
Sun Wukong
0
4
3
0.38
W
Bacchus
DionesBond
Bacchus
4
0
7
7.5
L
Izanami
Jimim do SBT
Izanami
1
4
0
0.25
L
3
3
3
1.5
W
Skadi
4
1
2
5
L
3
2
3
2.25
L
Kukulkan
doblecola
Kukulkan
1
3
0
0.33
W
Scylla
4
2
2
2.5
W
Gilgamesh
kagaitos
Gilgamesh
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,201
Damage
30,982
43,625
Taken
37,726
20,193
Mitigated
17,822
10,255
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adryan00
Bellona
3,665
1,171
274
1,279
9,074
6,488
436
756
8,318
0
29,414
W
Sun Wukong
Akriiel
Sun Wukong
6,456
1,484
0
120
9,210
5,203
560
1,735
7,475
0
30,028
W
Bacchus
DionesBond
Bacchus
5,127
1,273
0
2,325
5,746
4,088
236
2,063
3,683
14,822
0
L
Izanami
Jimim do SBT
Izanami
5,264
3,400
0
2,370
8,507
2,483
0
843
7,664
0
44,260
L
6,453
475
0
3,196
9,361
2,898
0
1,104
8,257
38,492
0
W
Skadi
7,573
4,653
0
1,743
7,065
2,670
1,012
1,221
5,844
0
45,934
L
3,544
674
0
2,194
10,929
6,362
0
3,314
7,547
22,421
0
L
Kukulkan
doblecola
Kukulkan
4,275
764
0
942
5,754
1,962
0
4,278
1,250
39,998
0
W
Scylla
5,462
431
0
200
5,432
1,731
0
3,533
1,605
34,122
0
W
Gilgamesh
kagaitos
Gilgamesh
6,364
1,172
1,158
3,336
10,273
4,130
114
5,378
4,847
0
43,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,829
Gold Earned
37,490
338
Minions Killed
317
0
Camps Cleared
0
1,251,611
Distance Traveled
1,255,381
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,404
457
48
3
0
243,160
1
W
Sun Wukong
6,184
442
53
4
0
233,413
0
W
Bacchus
7,650
546
24
2
0
248,228
2
L
Izanami
6,827
488
83
6
0
252,626
5
L
He Bo
7,187
513
73
5
0
256,848
1
W
Skadi
7,766
555
79
6
0
250,045
4
L
Ymir
7,338
524
42
3
0
234,876
1
L
Kukulkan
7,073
505
92
7
0
264,101
1
W
Scylla
8,115
580
82
6
0
252,922
0
W
Gilgamesh
7,775
555
79
6
0
270,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role