Player Matchup

Fenrir
Fenrir
Hesushika
Fenrir
Level 34
God Stats
2W - 0L
1,725 SR
Queue Stats
17W - 20L
1,490 Elo+
Party 3
Bellona
Bellona
KingOfTheNoobs7
Bellona
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Mhmod
Anubis
Level 123
God Stats
30W - 22L
1,624 SR
Queue Stats
178W - 177L
1,499 Elo+
Party 2
Horus
Horus
lNath
Horus
Level 42
God Stats
5W - 3L
1,548 SR
Queue Stats
27W - 28L
1,494 Elo+
Party 3
Tiamat
Tiamat
moefar13
Tiamat
Level 28
God Stats
7W - 4L
1,535 SR
Queue Stats
189W - 184L
1,470 Elo+
Party 2
Team Averages
Level 68
1,586 SR
1,491 Elo+

VS

Team Averages
Level 42
1,515 SR
1,443 Elo+
Cupid
Cupid
Astrellys20
Cupid
Level 64
God Stats
4W - 11L
1,228 SR
Queue Stats
87W - 175L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
Budellone
Cthulhu
Level 14
God Stats
35W - 41L
1,504 SR
Queue Stats
125W - 121L
1,367 Elo+
Party 4
Kumbhakarna
Kumbhakarna
DolorèsOmbrage
Kumbhakarna
Level 26
God Stats
2W - 8L
1,733 SR
Queue Stats
53W - 140L
1,338 Elo+
Party 1
Hel
Hel
Terraterra
Hel
Level 69
God Stats
6W - 7L
1,519 SR
Queue Stats
106W - 106L
1,512 Elo+
Party 4
Kukulkan
Kukulkan
xSrki
Kukulkan
Level 35
God Stats
28W - 17L
1,590 SR
Queue Stats
92W - 76L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hesushika
Fenrir
19
10 / 3 / 9
12,910
1,076
15,706
11,307
5,147
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
8 / 5 / 14
12,774
1,065
19,826
23,645
20,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anubis
Mhmod
Anubis
19
9 / 4 / 16
13,278
1,107
27,215
12,906
7,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
lNath
Horus
19
2 / 1 / 21
11,409
951
7,301
15,441
27,421
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
moefar13
Tiamat
18
3 / 4 / 18
11,998
1,000
16,042
12,334
9,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

190

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 7
11,339
945
9,023
19,111
5,874
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Budellone
Cthulhu
17
3 / 4 / 10
11,476
956
15,439
20,848
18,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
DolorèsOmbrage
Kumbhakarna
18
1 / 5 / 14
11,009
917
9,741
20,238
24,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 7 / 8
11,538
962
12,558
17,518
6,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
xSrki
Kukulkan
18
6 / 6 / 9
12,835
1,070
21,009
13,447
3,671
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
65
32
Kills
17
17
Deaths
32
78
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
10
7
0.75
L
Cthulhu
Budellone
Cthulhu
3
4
10
2
L
Kumbhakarna
DolorèsOmbrage
Kumbhakarna
1
5
14
1.6
W
Fenrir
Hesushika
Fenrir
10
3
9
4.83
W
8
5
14
3
W
Anubis
Mhmod
Anubis
9
4
16
4.25
L
3
7
8
1
W
Horus
lNath
Horus
2
1
21
12.5
W
Tiamat
moefar13
Tiamat
3
4
18
3
L
Kukulkan
xSrki
Kukulkan
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,090
Damage
67,770
75,633
Taken
91,162
69,824
Mitigated
59,048
19,606
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,023
4,996
641
1,468
19,111
5,874
0
7,885
11,140
0
23,929
L
Cthulhu
Budellone
Cthulhu
15,439
1,029
1,015
0
20,848
18,638
0
10,652
9,951
28,988
0
L
Kumbhakarna
DolorèsOmbrage
Kumbhakarna
9,741
1,457
0
0
20,238
24,445
0
9,199
10,795
12,706
0
W
Fenrir
Hesushika
Fenrir
15,706
5,658
0
1,062
11,307
5,147
0
7,725
3,582
0
33,367
W
19,826
6,932
0
1,071
23,645
20,300
0
18,275
5,370
404
38,440
W
Anubis
Mhmod
Anubis
27,215
859
0
4,306
12,906
7,585
0
10,924
1,982
54,272
0
L
12,558
1,382
6,695
4,977
17,518
6,420
0
7,036
10,344
32,522
0
W
Horus
lNath
Horus
7,301
2,838
5,600
5,169
15,441
27,421
0
11,803
3,638
0
10,362
W
Tiamat
moefar13
Tiamat
16,042
839
342
2,056
12,334
9,371
0
10,020
2,252
43,670
0
L
Kukulkan
xSrki
Kukulkan
21,009
2,737
0
0
13,447
3,671
0
8,084
5,271
64,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,369
Gold Earned
58,197
217
Minions Killed
215
7
Camps Cleared
7
1,003,269
Distance Traveled
1,069,233
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,339
945
18
2
0
192,056
0
L
Cthulhu
11,476
956
50
4
1
232,465
0
L
Kumbhakarna
11,009
917
5
0
0
237,633
4
W
Fenrir
12,910
1,076
24
2
4
204,569
0
W
Bellona
12,774
1,065
40
3
3
225,550
0
W
Anubis
13,278
1,107
72
6
0
190,406
1
L
Hel
11,538
962
42
4
4
210,913
1
W
Horus
11,409
951
5
0
0
210,002
0
W
Tiamat
11,998
1,000
76
6
0
172,742
0
L
Kukulkan
12,835
1,070
100
8
2
196,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role