Player Matchup

Ymir
Ymir
Brax9034
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,639 Elo+
Party 3
He Bo
He Bo
Cavedude72
He Bo
Level 118
God Stats
11W - 6L
1,659 SR
Queue Stats
167W - 147L
1,577 Elo+
Party 4
Apollo
Apollo
Harlecop1
Apollo
Level 29
God Stats
3W - 3L
1,294 SR
Queue Stats
205W - 177L
1,710 Elo+
Solo
Mulan
Mulan
Phosphionn
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,715 Elo+
Party 3
Anubis
Anubis
cindy2002
Anubis
Level 5
God Stats
4W - 1L
1,542 SR
Queue Stats
4W - 2L
1,485 Elo+
Party 4
Team Averages
Level 32
1,499 SR
1,625 Elo+

VS

Team Averages
Level 14
1,485 SR
1,612 Elo+
Tyr
Tyr
CrowfallLoser
Tyr
Level 18
God Stats
6W - 5L
1,726 SR
Queue Stats
65W - 41L
1,674 Elo+
Party 2
Chernobog
Chernobog
Wolfie22
Chernobog
Level 6
God Stats
8W - 6L
1,319 SR
Queue Stats
38W - 25L
1,289 Elo+
Party 2
Khepri
Khepri
XXQXXQ
Khepri
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 25L
1,750 Elo+
Party 1
Heimdallr
Heimdallr
cl3arly
Heimdallr
Level 18
God Stats
2W - 9L
1,382 SR
Queue Stats
39W - 44L
1,616 Elo+
Solo
Serqet
Serqet
helios2213
Serqet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 27L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 3
7,742
387
1,007
7,961
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

He Bo
20
12 / 0 / 7
12,910
646
24,464
10,753
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Harlecop1
Apollo
19
9 / 0 / 6
12,711
636
14,871
13,493
5,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
17
2 / 7 / 2
10,328
516
8,935
17,455
7,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
cindy2002
Anubis
17
2 / 5 / 6
10,625
531
6,107
7,828
3,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
9,321
466
4,895
16,975
7,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Wolfie22
Chernobog
14
4 / 7 / 1
9,205
460
7,738
15,499
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
XXQXXQ
Khepri
17
2 / 4 / 4
10,570
529
8,340
14,993
7,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
cl3arly
Heimdallr
15
2 / 8 / 2
9,659
483
9,002
15,407
5,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
helios2213
Serqet
16
6 / 5 / 2
9,868
493
8,692
14,974
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
25
Kills
16
16
Deaths
26
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
4
3
0.38
W
He Bo
12
0
7
15.5
L
2
2
4
2
W
Apollo
Harlecop1
Apollo
9
0
6
12
W
Mulan
2
7
2
0.43
L
Chernobog
Wolfie22
Chernobog
4
7
1
0.64
L
Khepri
XXQXXQ
Khepri
2
4
4
1
W
Anubis
cindy2002
Anubis
2
5
6
1
L
Heimdallr
cl3arly
Heimdallr
2
8
2
0.38
L
Serqet
helios2213
Serqet
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,384
Damage
38,667
57,490
Taken
77,848
25,519
Mitigated
31,816
16,333
Healing
20,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,007
84
0
398
7,961
5,127
0
0
7,610
13,372
0
W
He Bo
24,464
1,830
0
2,234
10,753
3,524
0
1,195
9,378
112,048
0
L
4,895
833
0
5,760
16,975
7,966
0
6,999
9,976
0
35,759
W
Apollo
Harlecop1
Apollo
14,871
11,993
0
7,479
13,493
5,228
4,002
164
13,023
0
95,958
W
Mulan
8,935
2,548
0
4,192
17,455
7,980
149
6,306
9,696
0
59,466
L
Chernobog
Wolfie22
Chernobog
7,738
5,084
0
3,178
15,499
5,581
0
9,306
6,193
0
57,872
L
Khepri
XXQXXQ
Khepri
8,340
1,948
0
4,318
14,993
7,262
44
4,517
10,476
66,347
0
W
Anubis
cindy2002
Anubis
6,107
590
0
2,030
7,828
3,660
114
840
6,548
55,892
0
L
Heimdallr
cl3arly
Heimdallr
9,002
4,863
0
3,297
15,407
5,763
77
4,702
10,705
165
64,635
L
Serqet
helios2213
Serqet
8,692
1,552
0
4,443
14,974
5,244
0
6,054
8,920
0
60,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,316
Gold Earned
48,623
568
Minions Killed
510
0
Camps Cleared
0
1,727,770
Distance Traveled
1,843,679
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,742
387
13
1
0
233,198
0
W
He Bo
12,910
646
154
8
0
438,134
0
L
Tyr
9,321
466
51
3
0
446,887
10
W
Apollo
12,711
636
164
8
0
389,270
0
W
Mulan
10,328
516
114
6
0
344,418
1
L
Chernobog
9,205
460
97
5
0
318,762
0
L
Khepri
10,570
529
127
6
0
348,855
2
W
Anubis
10,625
531
123
6
0
322,750
2
L
Heimdallr
9,659
483
128
6
0
325,149
1
L
Serqet
9,868
493
107
5
0
404,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role