Player Matchup

Horus
Horus
Elkghost
Horus
Level 69
God Stats
11W - 10L
1,533 SR
Queue Stats
82W - 69L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
Jordan9040
Kukulkan
Level 12
God Stats
1W - 1L
1,516 SR
Queue Stats
17W - 13L
1,465 Elo+
Party 1
Set
Set
Rinoki
Set
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,470 Elo+
Party 1
Tyr
Tyr
TadiXII
Tyr
Level 8
God Stats
14W - 9L
1,500 SR
Queue Stats
76W - 65L
1,411 Elo+
Party 1
Skadi
Skadi
Yukirasha
Skadi
Level 15
God Stats
9W - 4L
1,500 SR
Queue Stats
17W - 13L
1,470 Elo+
Party 1
Team Averages
Level 37
1,510 SR
1,463 Elo+

VS

Team Averages
Level 13
1,533 SR
1,455 Elo+
Neith
Neith
BugsFknBunny
Neith
Level 14
God Stats
10W - 7L
1,487 SR
Queue Stats
99W - 98L
1,408 Elo+
Party 2
Freya
Freya
KetaminEnjoyer
Freya
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,527 Elo+
Party 3
Arachne
Arachne
Markentias
Arachne
Level 19
God Stats
4W - 0L
1,690 SR
Queue Stats
195W - 199L
1,348 Elo+
Party 2
Gilgamesh
Gilgamesh
ShekelGoy
Gilgamesh
Level 7
God Stats
2W - 2L
1,487 SR
Queue Stats
4W - 4L
1,474 Elo+
Party 3
Odin
Odin
xXanonymouse007
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Elkghost
Horus
17
4 / 10 / 7
12,468
430
13,256
32,016
31,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Jordan9040
Kukulkan
19
5 / 10 / 4
13,333
460
22,899
24,270
11,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Set
Rinoki
Set
20
11 / 11 / 7
14,509
500
24,134
30,463
15,222
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
17
2 / 8 / 3
11,465
395
8,184
23,259
21,997
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Yukirasha
Skadi
15
1 / 11 / 7
10,563
364
10,297
21,799
8,051
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 15
15,597
538
24,468
21,489
8,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
16 / 5 / 6
18,427
635
34,184
30,575
13,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Markentias
Arachne
20
6 / 8 / 13
14,935
515
12,162
28,586
14,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
ShekelGoy
Gilgamesh
19
7 / 5 / 12
14,593
503
18,259
27,275
18,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 1 / 9
17,964
619
22,533
20,418
26,326
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
105
23
Kills
50
50
Deaths
23
28
Assists
55
Player
Kills
Deaths
Assists
KDA
W
10
4
15
4.38
L
Horus
Elkghost
Horus
4
10
7
0.75
L
Kukulkan
Jordan9040
Kukulkan
5
10
4
0.7
W
16
5
6
3.8
W
Arachne
Markentias
Arachne
6
8
13
1.56
L
Set
Rinoki
Set
11
11
7
1.32
W
Gilgamesh
ShekelGoy
Gilgamesh
7
5
12
2.6
L
Tyr
2
8
3
0.44
L
Skadi
Yukirasha
Skadi
1
11
7
0.41
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,770
Damage
111,606
131,807
Taken
128,343
87,971
Mitigated
80,780
21,860
Healing
46,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,468
13,794
0
7,028
21,489
8,220
3,144
3,678
17,811
0
98,358
L
Horus
Elkghost
Horus
13,256
4,468
948
4,287
32,016
31,699
226
7,970
22,812
9,557
32,441
L
Kukulkan
Jordan9040
Kukulkan
22,899
2,773
0
3,924
24,270
11,002
1,165
6,222
17,624
85,426
0
W
34,184
10,243
315
20,683
30,575
13,692
5,274
9,250
21,325
134,130
0
W
Arachne
Markentias
Arachne
12,162
9,157
0
11,263
28,586
14,176
1,501
4,000
24,586
0
122,681
L
Set
Rinoki
Set
24,134
11,134
0
5,123
30,463
15,222
0
6,736
23,547
0
77,973
W
Gilgamesh
ShekelGoy
Gilgamesh
18,259
7,433
0
5,035
27,275
18,366
0
4,276
22,999
0
76,240
L
Tyr
8,184
1,925
0
3,675
23,259
21,997
239
11,078
11,716
0
47,836
L
Skadi
Yukirasha
Skadi
10,297
3,989
1,062
2,841
21,799
8,051
332
2,458
19,051
0
46,045
W
22,533
2,965
0
2,347
20,418
26,326
1,791
5,681
14,737
292
109,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,338
Gold Earned
81,516
446
Minions Killed
733
0
Camps Cleared
0
2,439,733
Distance Traveled
2,688,941
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,597
538
120
4
0
538,003
0
L
Horus
12,468
430
79
3
0
523,198
1
L
Kukulkan
13,333
460
123
4
0
475,851
1
W
Freya
18,427
635
182
6
0
523,030
2
W
Arachne
14,935
515
138
5
0
549,114
1
L
Set
14,509
500
99
3
0
514,117
0
W
Gilgamesh
14,593
503
73
3
0
533,101
1
L
Tyr
11,465
395
92
3
0
493,561
0
L
Skadi
10,563
364
53
2
0
433,006
6
W
Odin
17,964
619
220
8
0
545,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role