Player Matchup

Arachne
Arachne
Low_Gravity504
Arachne
Level 34
God Stats
5W - 4L
1,631 SR
Queue Stats
25W - 27L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
MidnightNinja242
Gilgamesh
Level 64
God Stats
14W - 4L
1,657 SR
Queue Stats
27W - 22L
1,387 Elo+
Solo
Hel
Hel
roboteck2900
Hel
Level 69
God Stats
1W - 0L
1,756 SR
Queue Stats
10W - 13L
1,423 Elo+
Solo
Team Averages
Level 56
1,681 SR
1,407 Elo+

VS

Team Averages
Level 49
1,488 SR
1,404 Elo+
Bellona
Bellona
Maltazor71
Bellona
Level 33
God Stats
0W - 1L
1,280 SR
Queue Stats
26W - 27L
1,398 Elo+
Solo
Hades
Hades
Yui_Eats_Sushi
Hades
Level 107
God Stats
7W - 4L
1,683 SR
Queue Stats
80W - 127L
1,346 Elo+
Solo
Ullr
Ullr
prazerCAIPIRA
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 8
8,488
849
5,776
6,581
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
11
5 / 1 / 11
8,752
875
8,571
11,926
9,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 0 / 12
8,311
831
9,053
7,480
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Maltazor71
Bellona
8
0 / 5 / 2
6,290
629
3,620
8,769
6,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 3 / 0
7,831
783
7,736
8,948
4,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 8 / 3
6,754
675
4,733
10,164
3,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
16
Kills
3
3
Deaths
16
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
Bellona
Maltazor71
Bellona
0
5
2
0.2
W
Gilgamesh
5
1
11
10.5
L
3
3
0
1
L
0
8
3
0.19
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,400
Damage
16,089
25,987
Taken
27,881
15,333
Mitigated
14,593
11,206
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,776
3,655
0
1,270
6,581
2,932
33
2,269
4,282
0
24,402
L
Bellona
Maltazor71
Bellona
3,620
1,626
270
1,344
8,769
6,635
0
4,293
4,476
0
13,469
W
Gilgamesh
8,571
2,756
0
621
11,926
9,756
247
3,860
7,856
0
16,558
L
7,736
253
330
4,388
8,948
4,843
0
2,432
6,516
28,794
0
L
4,733
2,197
0
0
10,164
3,115
0
2,402
7,762
0
23,968
W
9,053
175
3,760
5,555
7,480
2,645
537
1,719
5,641
49,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
20,875
128
Minions Killed
118
0
Camps Cleared
0
613,199
Distance Traveled
519,795
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,488
849
35
4
0
222,439
3
L
Bellona
6,290
629
24
2
0
164,189
0
W
Gilgamesh
8,752
875
8
1
0
178,927
3
L
Hades
7,831
783
64
6
0
179,014
2
L
Ullr
6,754
675
30
3
0
176,592
0
W
Hel
8,311
831
85
9
0
211,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role