Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AeLo_19
Ah Muzen Cab
Level 88
God Stats
7W - 2L
1,651 SR
Queue Stats
195W - 167L
1,501 Elo+
Party 1
Olorun
Olorun
INA Ajay
Olorun
Level 121
God Stats
3W - 2L
1,570 SR
Queue Stats
133W - 146L
1,488 Elo+
Party 3
Ymir
Ymir
ThyyChosenOne
Ymir
Level 73
God Stats
14W - 13L
1,659 SR
Queue Stats
82W - 89L
1,465 Elo+
Party 3
Nike
Nike
jfbustillosc
Nike
Level 101
God Stats
4W - 2L
1,742 SR
Queue Stats
137W - 113L
1,470 Elo+
Party 1
Fenrir
Fenrir
oHappy Feet
Fenrir
Level 125
God Stats
19W - 16L
1,623 SR
Queue Stats
106W - 99L
1,569 Elo+
Party 3
Team Averages
Level 102
1,649 SR
1,498 Elo+

VS

Team Averages
Level 98
1,494 SR
1,473 Elo+
Hachiman
Hachiman
Blatant_Havoc
Hachiman
Level 85
God Stats
81W - 96L
1,435 SR
Queue Stats
321W - 320L
1,508 Elo+
Solo
Khepri
Khepri
Drewskey81
Khepri
Level 127
God Stats
4W - 8L
1,538 SR
Queue Stats
318W - 310L
1,466 Elo+
Party 2
Bakasura
Bakasura
MysticKlutch27
Bakasura
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
316W - 299L
1,456 Elo+
Party 2
Hades
Hades
ThatzVinyl
Hades
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 94L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Volker127
Nu Wa
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 153L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AeLo_19
Ah Muzen Cab
18
5 / 2 / 10
11,105
555
16,056
12,293
4,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
INA Ajay
Olorun
19
8 / 0 / 6
11,902
595
10,878
16,501
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 3 / 13
11,145
557
9,625
15,625
7,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 0 / 5
10,475
524
8,928
13,620
11,181
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
18
15 / 2 / 4
11,952
598
12,725
13,645
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blatant_Havoc
Hachiman
14
2 / 5 / 3
9,066
453
11,785
12,025
3,637
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Drewskey81
Khepri
13
3 / 9 / 3
8,784
439
7,967
18,370
15,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
15
0 / 7 / 2
8,785
439
7,435
19,595
7,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
16
2 / 4 / 1
9,738
487
8,265
18,075
9,881
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Volker127
Nu Wa
14
0 / 7 / 1
8,503
425
7,742
11,226
3,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
32
Kills
7
7
Deaths
32
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AeLo_19
Ah Muzen Cab
5
2
10
5
L
Hachiman
Blatant_Havoc
Hachiman
2
5
3
0.7
L
Khepri
Drewskey81
Khepri
3
9
3
0.5
W
Olorun
INA Ajay
Olorun
8
0
6
11
L
Bakasura
0
7
2
0.14
L
Hades
2
4
1
0.63
W
3
3
13
3.17
L
Nu Wa
Volker127
Nu Wa
0
7
1
0.07
W
1
0
5
3.5
W
Fenrir
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,212
Damage
43,194
71,684
Taken
79,291
36,195
Mitigated
39,112
26,817
Healing
23,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AeLo_19
Ah Muzen Cab
16,056
5,360
0
2,968
12,293
4,719
1,200
5,583
6,670
0
83,473
L
Hachiman
Blatant_Havoc
Hachiman
11,785
4,884
0
3,444
12,025
3,637
0
3,640
8,190
0
56,523
L
Khepri
Drewskey81
Khepri
7,967
1,867
0
2,296
18,370
15,181
0
9,507
8,863
36,793
0
W
Olorun
INA Ajay
Olorun
10,878
7,078
2,197
11,934
16,501
6,955
4,639
3,469
12,962
79,914
0
L
Bakasura
7,435
4,845
0
8,142
19,595
7,019
0
4,644
14,951
0
54,440
L
Hades
8,265
1,099
21
7,537
18,075
9,881
0
1,509
16,566
49,599
0
W
9,625
2,516
0
1,036
15,625
7,928
205
3,796
11,618
39,320
0
L
Nu Wa
Volker127
Nu Wa
7,742
1,314
0
1,808
11,226
3,394
0
1,008
10,218
64,688
0
W
8,928
1,924
0
3,334
13,620
11,181
42
7,547
5,793
0
63,841
W
Fenrir
12,725
2,294
0
5,348
13,645
5,412
930
3,579
9,789
0
65,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,579
Gold Earned
44,876
578
Minions Killed
520
0
Camps Cleared
0
1,931,519
Distance Traveled
1,709,754
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,105
555
135
7
0
390,483
1
L
Hachiman
9,066
453
91
5
0
372,406
1
L
Khepri
8,784
439
52
3
0
324,973
3
W
Olorun
11,902
595
143
7
0
362,693
2
L
Bakasura
8,785
439
123
6
0
372,430
3
L
Hades
9,738
487
130
7
0
309,049
1
W
Ymir
11,145
557
61
3
0
389,437
1
L
Nu Wa
8,503
425
124
6
0
330,896
4
W
Nike
10,475
524
126
6
0
385,738
2
W
Fenrir
11,952
598
113
6
0
403,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role