Player Matchup

Cerberus
Cerberus
Silver V
Batidodemamey13
Cerberus
Silver V
Level 120
God Stats
12W - 11L
1,434 SR
Queue Stats
133W - 166L
611 MMR
Solo
Hades
Hades
Bronze I
IPomba-Rola
Hades
Bronze I
Level 96
God Stats
3W - 2L
1,589 SR
Queue Stats
151W - 178L
413 MMR
Solo
Osiris
Osiris
Bronze I
MasterLucaS_
Osiris
Bronze I
Level 103
God Stats
6W - 6L
1,457 SR
Queue Stats
46W - 61L
376 MMR
Solo
Anhur
Anhur
Bronze II
Sarah420Queen1
Anhur
Bronze II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 229L
242 MMR
Solo
Nemesis
Nemesis
Silver V
parent_ninja
Nemesis
Silver V
Level 52
God Stats
11W - 10L
1,501 SR
Queue Stats
36W - 57L
617 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,496 SR
452 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,420 SR
452 MMR
Hercules
Hercules
Silver IV
Deizzen
Hercules
Silver IV
Level 126
God Stats
3W - 2L
1,716 SR
Queue Stats
115W - 133L
703 MMR
Solo
Merlin
Merlin
Silver IV
Max1_27
Merlin
Silver IV
Level 148
God Stats
5W - 7L
1,102 SR
Queue Stats
365W - 365L
489 MMR
Solo
Jing Wei
Jing Wei
Bronze I
PEREIRARMF
Jing Wei
Bronze I
Level 122
God Stats
50W - 66L
1,364 SR
Queue Stats
337W - 379L
345 MMR
Solo
Cthulhu
Cthulhu
Bronze II
hajsahand
Cthulhu
Bronze II
Level 52
God Stats
6W - 8L
1,394 SR
Queue Stats
114W - 165L
185 MMR
Solo
Thanatos
Thanatos
Silver IV
iMystik KYT
Thanatos
Silver IV
Level 66
God Stats
30W - 18L
1,522 SR
Queue Stats
717W - 716L
541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 1 / 0
7,420
495
3,498
11,373
5,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 2 / 4
7,284
486
3,163
8,573
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
15
1 / 0 / 2
8,463
564
8,122
14,300
10,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 1 / 0
6,728
449
1,538
8,761
2,613
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
parent_ninja
Nemesis
14
4 / 1 / 3
8,613
574
6,633
8,881
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
SetTiamatDanzaburouKing ArthurCu Chulainn

VS

Bans
AthenaIzanamiAnubisJanusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deizzen
Hercules
12
1 / 2 / 1
7,597
506
4,276
12,335
6,116
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Max1_27
Merlin
13
1 / 1 / 1
7,774
518
6,430
3,666
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
PEREIRARMF
Jing Wei
11
0 / 0 / 2
6,616
441
4,405
6,399
1,551
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
hajsahand
Cthulhu
12
2 / 2 / 1
6,936
462
6,891
8,602
5,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
iMystik KYT
Thanatos
7
1 / 3 / 0
5,761
384
2,269
5,538
1,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
5
5
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
1
0
0
L
Hercules
Deizzen
Hercules
1
2
1
0.75
W
3
2
4
2.5
W
Osiris
1
0
2
2
L
Merlin
Max1_27
Merlin
1
1
1
1.5
L
Jing Wei
PEREIRARMF
Jing Wei
0
0
2
1
W
0
1
0
0
L
Cthulhu
hajsahand
Cthulhu
2
2
1
1.25
L
Thanatos
iMystik KYT
Thanatos
1
3
0
0.33
W
Nemesis
parent_ninja
Nemesis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,954
Damage
24,271
51,888
Taken
36,540
25,555
Mitigated
16,134
21,065
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,498
97
681
3,705
11,373
5,760
0
3,487
7,442
30,026
0
L
Hercules
Deizzen
Hercules
4,276
792
0
3,020
12,335
6,116
0
477
11,858
0
36,592
W
3,163
329
488
3,428
8,573
3,269
451
2,900
5,182
26,737
0
W
Osiris
8,122
2,697
0
7,092
14,300
10,114
400
1,453
12,761
0
56,689
L
Merlin
Max1_27
Merlin
6,430
197
0
801
3,666
982
0
1,068
2,598
42,807
0
L
Jing Wei
PEREIRARMF
Jing Wei
4,405
2,517
123
2,811
6,399
1,551
798
1,430
4,818
0
36,120
W
1,538
1,042
0
3,575
8,761
2,613
0
2,385
6,076
0
40,837
L
Cthulhu
hajsahand
Cthulhu
6,891
151
89
1,579
8,602
5,914
0
2,963
5,639
32,657
0
L
Thanatos
iMystik KYT
Thanatos
2,269
908
0
2,597
5,538
1,571
0
723
4,815
0
20,518
W
Nemesis
parent_ninja
Nemesis
6,633
2,082
0
2,096
8,881
3,799
0
1,585
7,106
0
62,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,508
Gold Earned
34,684
425
Minions Killed
355
0
Camps Cleared
0
1,400,531
Distance Traveled
1,348,535
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,420
495
61
4
0
285,323
2
L
Hercules
7,597
506
84
6
0
254,040
3
W
Hades
7,284
486
45
3
0
289,349
1
W
Osiris
8,463
564
117
8
0
255,129
8
L
Merlin
7,774
518
96
6
0
293,071
8
L
Jing Wei
6,616
441
71
5
0
329,374
0
W
Anhur
6,728
449
91
6
0
243,698
3
L
Cthulhu
6,936
462
57
4
0
308,938
1
L
Thanatos
5,761
384
47
3
0
163,112
5
W
Nemesis
8,613
574
111
7
0
327,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role