Player Matchup

Chaac
Chaac
AWiseDolphin
Chaac
Level 126
God Stats
4W - 7L
1,436 SR
Queue Stats
228W - 237L
1,496 Elo+
Party 2
Artemis
Artemis
DubZyyyy
Artemis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 195L
1,427 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IronColdX
Kumbhakarna
Level 123
God Stats
1W - 5L
1,287 SR
Queue Stats
12W - 13L
1,485 Elo+
Solo
Janus
Janus
RoCyborg
Janus
Level 61
God Stats
3W - 7L
1,350 SR
Queue Stats
131W - 140L
1,476 Elo+
Party 2
Chang'e
Chang'e
theironfistt
Chang'e
Level 125
God Stats
8W - 6L
1,408 SR
Queue Stats
328W - 373L
1,435 Elo+
Party 2
Team Averages
Level 108
1,396 SR
1,464 Elo+

VS

Team Averages
Level 93
1,463 SR
1,522 Elo+
Nu Wa
Nu Wa
AvidTaxEvader
Nu Wa
Level 73
God Stats
23W - 22L
1,596 SR
Queue Stats
357W - 340L
1,453 Elo+
Party 1
Ganesha
Ganesha
Jwm7100
Ganesha
Level 89
God Stats
1W - 0L
1,302 SR
Queue Stats
110W - 93L
1,570 Elo+
Party 3
Ymir
Ymir
Spencer81
Ymir
Level 86
God Stats
33W - 33L
1,628 SR
Queue Stats
43W - 46L
1,521 Elo+
Solo
Hachiman
Hachiman
crazyloco12
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 58L
1,615 Elo+
Party 3
Hun Batz
Hun Batz
oAlphaa
Hun Batz
Level 87
God Stats
13W - 11L
1,290 SR
Queue Stats
476W - 439L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,786
485
4,276
17,228
11,686
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
DubZyyyy
Artemis
12
1 / 1 / 2
7,325
523
5,220
8,392
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
IronColdX
Kumbhakarna
9
1 / 4 / 4
6,042
432
1,957
13,380
7,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
RoCyborg
Janus
12
3 / 5 / 1
6,986
499
4,876
8,328
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
theironfistt
Chang'e
12
5 / 4 / 4
7,832
559
7,294
9,974
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 9
7,676
548
8,009
5,640
1,788
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Jwm7100
Ganesha
11
0 / 3 / 9
6,928
495
5,396
8,202
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
14
3 / 0 / 8
8,680
620
8,819
12,333
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
crazyloco12
Hachiman
13
3 / 2 / 0
7,720
551
6,025
7,368
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
oAlphaa
Hun Batz
16
12 / 3 / 3
9,272
662
11,445
10,365
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
10
Kills
19
19
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
1
2
9
2.75
L
Artemis
DubZyyyy
Artemis
1
1
2
2
L
Kumbhakarna
IronColdX
Kumbhakarna
1
4
4
0.75
W
Ganesha
Jwm7100
Ganesha
0
3
9
1.5
L
Janus
RoCyborg
Janus
3
5
1
0.7
W
Ymir
3
0
8
7
W
Hachiman
crazyloco12
Hachiman
3
2
0
1.5
W
Hun Batz
oAlphaa
Hun Batz
12
3
3
4.5
L
Chang'e
theironfistt
Chang'e
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,623
Damage
39,694
57,302
Taken
43,908
26,312
Mitigated
21,299
17,879
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,276
999
0
6,137
17,228
11,686
0
8,163
8,375
0
46,804
W
8,009
2,608
330
330
5,640
1,788
1,420
2,194
3,300
49,779
0
L
Artemis
DubZyyyy
Artemis
5,220
2,155
0
3,133
8,392
2,292
0
2,942
5,450
0
39,064
L
Kumbhakarna
IronColdX
Kumbhakarna
1,957
232
0
3,197
13,380
7,179
0
4,704
8,646
8,499
0
W
Ganesha
Jwm7100
Ganesha
5,396
532
0
966
8,202
4,756
0
3,005
5,169
23,280
0
L
Janus
RoCyborg
Janus
4,876
1,311
0
1,016
8,328
2,116
585
2,679
5,619
38,790
0
W
Ymir
8,819
2,011
0
5,238
12,333
8,223
706
2,737
9,558
49,627
0
W
Hachiman
crazyloco12
Hachiman
6,025
3,559
0
3,120
7,368
2,276
1,250
1,690
5,678
0
44,003
W
Hun Batz
oAlphaa
Hun Batz
11,445
2,513
0
3,047
10,365
4,256
0
4,167
6,076
0
60,088
L
Chang'e
theironfistt
Chang'e
7,294
1,360
1,142
3,254
9,974
3,039
0
2,986
6,988
34,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,971
Gold Earned
40,276
345
Minions Killed
383
0
Camps Cleared
0
1,183,164
Distance Traveled
1,304,314
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,786
485
96
7
0
232,796
6
W
Nu Wa
7,676
548
87
6
0
236,077
2
L
Artemis
7,325
523
87
6
0
228,262
5
L
Kumbhakarna
6,042
432
14
1
0
279,628
10
W
Ganesha
6,928
495
10
1
0
286,672
3
L
Janus
6,986
499
71
5
0
206,062
0
W
Ymir
8,680
620
93
7
0
239,959
3
W
Hachiman
7,720
551
95
7
0
236,101
5
W
Hun Batz
9,272
662
98
7
0
305,505
5
L
Chang'e
7,832
559
77
6
0
236,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role