Player Matchup

Artio
Artio
Cellerity
Artio
Level 62
God Stats
4W - 1L
1,768 SR
Queue Stats
43W - 21L
1,679 Elo+
Party 2
Kukulkan
Kukulkan
Jukittyju
Kukulkan
Level 30
God Stats
1W - 0L
1,458 SR
Queue Stats
30W - 40L
1,608 Elo+
Party 2
Izanami
Izanami
monsterknight
Izanami
Level 25
God Stats
1W - 0L
1,681 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 39
1,636 SR
1,596 Elo+

VS

Team Averages
Level 87
1,619 SR
1,512 Elo+
Cthulhu
Cthulhu
J0turtle
Cthulhu
Level 29
God Stats
20W - 12L
1,803 SR
Queue Stats
72W - 70L
1,479 Elo+
Party 1
Anubis
Anubis
Kadoset
Anubis
Level 110
God Stats
28W - 33L
1,555 SR
Queue Stats
38W - 54L
1,485 Elo+
Solo
Mercury
Mercury
zoTurtle
Mercury
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 71L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cellerity
Artio
14
1 / 3 / 12
11,032
735
13,327
20,384
16,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Jukittyju
Kukulkan
14
7 / 5 / 5
10,856
724
15,439
11,206
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
14
7 / 5 / 5
11,286
752
12,835
14,655
5,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
J0turtle
Cthulhu
14
4 / 2 / 6
11,314
754
11,250
22,664
17,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Kadoset
Anubis
14
4 / 5 / 5
10,893
726
11,511
12,458
5,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
zoTurtle
Mercury
14
4 / 8 / 6
10,685
712
11,672
13,002
5,200
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
15
Kills
12
13
Deaths
15
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
Cellerity
Artio
1
3
12
2.33
L
Cthulhu
J0turtle
Cthulhu
4
2
6
3.5
W
Kukulkan
Jukittyju
Kukulkan
7
5
5
1.9
L
Anubis
Kadoset
Anubis
4
5
5
1.3
W
Izanami
7
5
5
1.9
L
Mercury
zoTurtle
Mercury
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,601
Damage
34,433
46,245
Taken
48,124
27,446
Mitigated
28,407
15,095
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Cellerity
Artio
13,327
1,557
2,917
8,586
20,384
16,616
246
9,668
10,716
26,326
0
L
Cthulhu
J0turtle
Cthulhu
11,250
459
772
5,666
22,664
17,393
0
14,702
7,962
30,252
0
W
Kukulkan
Jukittyju
Kukulkan
15,439
844
0
1,862
11,206
4,921
241
6,109
5,097
53,047
0
L
Anubis
Kadoset
Anubis
11,511
391
0
5,092
12,458
5,814
67
8,274
4,184
50,737
0
W
Izanami
12,835
8,857
0
1,730
14,655
5,909
541
7,078
7,577
0
57,056
L
Mercury
zoTurtle
Mercury
11,672
7,056
0
490
13,002
5,200
0
5,820
7,182
0
34,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,174
Gold Earned
32,892
179
Minions Killed
168
0
Camps Cleared
0
892,298
Distance Traveled
794,305
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,032
735
14
1
0
311,181
2
L
Cthulhu
11,314
754
44
3
0
284,883
0
W
Kukulkan
10,856
724
86
6
0
322,668
0
L
Anubis
10,893
726
95
6
0
228,689
5
W
Izanami
11,286
752
79
5
0
258,449
0
L
Mercury
10,685
712
29
2
0
280,733
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role