Player Matchup

Sun Wukong
Sun Wukong
Masters
Azterixs
Sun Wukong
Masters
Level 143
God Stats
8W - 10L
1,565 SR
Queue Stats
507W - 426L
2,743 MMR
Party 1
Khepri
Khepri
Diamond I
BO73RO_36
Khepri
Diamond I
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
340W - 315L
2,445 MMR
Solo
Nemesis
Nemesis
Masters
CaptnLampSparrow
Nemesis
Masters
Level 55
God Stats
29W - 14L
1,870 SR
Queue Stats
166W - 72L
2,944 MMR
Party 1
Sol
Sol
Masters
ScaryVoll
Sol
Masters
Level 105
God Stats
20W - 7L
1,555 SR
Queue Stats
229W - 184L
2,546 MMR
Solo
Chang'e
Chang'e
Diamond I
itsjewpacabra
Chang'e
Diamond I
Level 149
God Stats
1W - 0L
1,654 SR
Queue Stats
114W - 89L
2,530 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 115
1,629 SR
2,642 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,840 SR
2,643 MMR
Thanatos
Thanatos
Grandmaster
DeciNerd
Thanatos
Grandmaster
Level 157
God Stats
23W - 13L
1,787 SR
Queue Stats
138W - 73L
3,089 MMR
Solo
King Arthur
King Arthur
Diamond I
Defyless
King Arthur
Diamond I
Level 123
God Stats
4W - 3L
2,062 SR
Queue Stats
121W - 85L
2,548 MMR
Party 2
Chiron
Chiron
Diamond II
RemlsBestWaifu
Chiron
Diamond II
Level 138
God Stats
17W - 20L
1,744 SR
Queue Stats
591W - 520L
2,388 MMR
Solo
Yemoja
Yemoja
Diamond II
RunAlone
Yemoja
Diamond II
Level 144
God Stats
3W - 2L
1,760 SR
Queue Stats
187W - 167L
2,385 MMR
Party 2
Raijin
Raijin
Masters
Seтт
Raijin
Masters
Level 160
God Stats
5W - 5L
1,846 SR
Queue Stats
214W - 172L
2,806 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azterixs
Sun Wukong
20
8 / 4 / 5
16,756
598
24,157
32,373
30,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
BO73RO_36
Khepri
19
0 / 4 / 11
14,923
533
4,764
21,420
23,858
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 2 / 6
16,821
601
18,620
21,209
9,039
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 5 / 4
16,427
587
25,855
30,989
11,408
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
20
2 / 11 / 6
13,791
493
10,729
22,427
6,900
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaGilgameshTiamatGuan YuSet

VS

Bans
TsukuyomiApolloAnhurGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeciNerd
Thanatos
20
12 / 5 / 8
14,263
509
22,491
25,881
12,387
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Defyless
King Arthur
19
0 / 5 / 6
12,605
450
14,393
24,195
22,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 6 / 9
13,583
485
19,030
25,521
10,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
RunAlone
Yemoja
17
2 / 2 / 15
11,291
403
7,815
15,100
16,558
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Seтт
Raijin
20
10 / 3 / 10
15,473
553
26,015
19,078
9,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
74
21
Kills
26
26
Deaths
21
32
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Azterixs
Sun Wukong
8
4
5
2.63
W
Khepri
BO73RO_36
Khepri
0
4
11
1.38
W
6
2
6
4.5
L
Thanatos
DeciNerd
Thanatos
12
5
8
3.2
L
King Arthur
Defyless
King Arthur
0
5
6
0.6
L
2
6
9
1.08
L
Yemoja
RunAlone
Yemoja
2
2
15
4.75
W
5
5
4
1.4
L
Raijin
Seтт
Raijin
10
3
10
5
W
Chang'e
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,125
Damage
89,744
128,418
Taken
109,775
81,464
Mitigated
71,806
53,771
Healing
46,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Azterixs
Sun Wukong
24,157
4,835
0
13,092
32,373
30,259
1,871
8,990
23,383
0
114,802
W
Khepri
BO73RO_36
Khepri
4,764
437
0
4,959
21,420
23,858
619
9,106
12,314
25,480
0
W
18,620
10,069
0
3,945
21,209
9,039
1,793
7,902
13,307
0
155,586
L
Thanatos
DeciNerd
Thanatos
22,491
9,126
0
18,768
25,881
12,387
0
10,179
15,702
0
116,635
L
King Arthur
Defyless
King Arthur
14,393
2,259
0
4,850
24,195
22,917
0
4,510
19,685
301
81,050
L
19,030
10,241
825
10,440
25,521
10,548
282
14,149
11,367
0
112,930
L
Yemoja
RunAlone
Yemoja
7,815
1,464
5,438
3,314
15,100
16,558
0
7,773
7,327
25,273
0
W
25,855
8,600
0
19,627
30,989
11,408
6,863
7,175
23,814
158,584
0
L
Raijin
Seтт
Raijin
26,015
1,901
0
3,077
19,078
9,396
0
6,861
12,217
138,677
0
W
Chang'e
10,729
511
4,580
7,568
22,427
6,900
1,474
7,317
15,110
82,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,718
Gold Earned
67,215
763
Minions Killed
735
0
Camps Cleared
0
2,755,019
Distance Traveled
2,670,120
24
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,756
598
184
7
0
574,202
2
W
Khepri
14,923
533
42
2
0
543,448
6
W
Nemesis
16,821
601
203
7
0
637,945
8
L
Thanatos
14,263
509
143
5
0
575,504
8
L
King Arthur
12,605
450
160
6
0
537,758
5
L
Chiron
13,583
485
174
6
0
473,192
11
L
Yemoja
11,291
403
19
1
0
585,704
15
W
Sol
16,427
587
199
7
0
494,151
1
L
Raijin
15,473
553
239
9
0
497,962
12
W
Chang'e
13,791
493
135
5
0
505,273
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role